Update type definitions and function signatures in migrate-scene-document.ts
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@@ -39,7 +39,9 @@ import {
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isPlayerStartGamepadBinding,
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isPlayerStartKeyboardBindingCode,
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isPlayerStartNavigationMode,
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type EntityInstance
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type EntityInstance,
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type PlayerStartGamepadBinding,
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type PlayerStartGamepadCameraLookBinding
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} from "../entities/entity-instances";
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import {
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createPlayAnimationInteractionLink,
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@@ -934,9 +936,9 @@ function readPlayerStartKeyboardBindingCode(
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function readPlayerStartGamepadBinding(
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value: unknown,
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label: string,
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fallback: (typeof DEFAULT_PLAYER_START_GAMEPAD_BINDINGS)[keyof typeof DEFAULT_PLAYER_START_GAMEPAD_BINDINGS]
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) {
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return readOptionalAllowedValue(
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fallback: PlayerStartGamepadBinding
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): PlayerStartGamepadBinding {
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return readOptionalAllowedValue<PlayerStartGamepadBinding>(
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value,
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label,
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fallback,
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@@ -948,9 +950,9 @@ function readPlayerStartGamepadBinding(
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function readPlayerStartGamepadCameraLookBinding(
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value: unknown,
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label: string,
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fallback: (typeof DEFAULT_PLAYER_START_GAMEPAD_CAMERA_LOOK_BINDINGS)[number]
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) {
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return readOptionalAllowedValue(
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fallback: PlayerStartGamepadCameraLookBinding
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): PlayerStartGamepadCameraLookBinding {
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return readOptionalAllowedValue<PlayerStartGamepadCameraLookBinding>(
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value,
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label,
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fallback,
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