Add validation for player start gamepad camera look binding
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@@ -9,6 +9,7 @@ import type { ModelInstance } from "../assets/model-instances";
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import { isModelInstanceCollisionMode } from "../assets/model-instances";
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import {
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isPlayerStartColliderMode,
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isPlayerStartGamepadCameraLookBinding,
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isPlayerStartGamepadBinding,
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isPlayerStartKeyboardBindingCode,
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isPlayerStartNavigationMode,
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@@ -1254,6 +1255,21 @@ function validatePlayerStartEntity(
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);
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}
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if (
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!isPlayerStartGamepadCameraLookBinding(
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entity.inputBindings?.gamepad.cameraLook
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)
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) {
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diagnostics.push(
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createDiagnostic(
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"error",
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"invalid-player-start-camera-look-gamepad-binding",
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"Player Start camera-look gamepad binding must be a supported standard-gamepad camera input.",
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`${path}.inputBindings.gamepad.cameraLook`
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)
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);
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}
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if (!isPlayerStartColliderMode(entity.collider.mode)) {
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diagnostics.push(
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createDiagnostic(
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