Add test for migrating version 30 Player Start entities to include default movement template
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@@ -759,6 +759,64 @@ describe("scene document JSON", () => {
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expect(migratedDocument.entities[playerStart.id]).toEqual(playerStart);
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});
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it("migrates version 30 Player Start entities to include the default movement template", () => {
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const playerStart = {
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id: "entity-player-start-legacy-movement-template",
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kind: "playerStart" as const,
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position: {
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x: -1,
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y: 0,
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z: 3
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},
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yawDegrees: 30,
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navigationMode: "thirdPerson" as const,
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inputBindings: {
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keyboard: {
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moveForward: "KeyW",
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moveBackward: "KeyS",
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moveLeft: "KeyA",
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moveRight: "KeyD"
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},
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gamepad: {
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moveForward: "leftStickUp" as const,
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moveBackward: "leftStickDown" as const,
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moveLeft: "leftStickLeft" as const,
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moveRight: "leftStickRight" as const,
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cameraLook: "rightStick" as const
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}
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},
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collider: {
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mode: "capsule" as const,
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eyeHeight: 1.6,
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capsuleRadius: 0.3,
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capsuleHeight: 1.8,
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boxSize: {
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x: 0.6,
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y: 1.8,
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z: 0.6
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}
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}
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};
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const legacyDocument = {
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...createEmptySceneDocument({
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name: "Legacy Player Movement Template Scene"
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}),
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version: STATIC_SIMPLE_MODEL_COLLIDERS_SCENE_DOCUMENT_VERSION,
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entities: {
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[playerStart.id]: playerStart
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}
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};
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const migratedDocument = migrateSceneDocument(legacyDocument);
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expect(migratedDocument.version).toBe(SCENE_DOCUMENT_VERSION);
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expect(migratedDocument.entities[playerStart.id]).toEqual(
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createPlayerStartEntity({
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...playerStart
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})
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);
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});
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it("round-trips authored third-person Player Start navigation", () => {
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const playerStart = createPlayerStartEntity({
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id: "entity-player-start-third-person",
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