Import and use applyActorScheduleStateToNpcDefinition in runtime-host.ts
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@@ -41,6 +41,7 @@ import type { BoxBrush } from "../document/brushes";
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import {
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applyControlEffectToResolvedState,
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createInteractionLinkResolvedControlSource,
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type ActorControlTargetRef,
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type ControlEffect,
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type InteractionControlTargetRef,
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type LightControlTargetRef,
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@@ -130,6 +131,7 @@ import type {
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RuntimeTeleportTarget
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} from "./runtime-scene-build";
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import {
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applyActorScheduleStateToNpcDefinition,
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buildRuntimeNpcCollider,
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createRuntimeNpcFromDefinition
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} from "./runtime-scene-build";
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