Update player position handling in interaction system and tests
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@@ -2734,7 +2734,10 @@ export class RuntimeHost {
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this.currentPlayerControllerTelemetry !== null
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) {
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this.interactionSystem.updatePlayerPosition(
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this.currentPlayerControllerTelemetry.feetPosition,
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{
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feetPosition: this.currentPlayerControllerTelemetry.feetPosition,
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eyePosition: this.currentPlayerControllerTelemetry.eyePosition
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},
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this.runtimeScene,
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this.createInteractionDispatcher()
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);
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