Feature: Implement and test clear target functionality for player start actions
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@@ -131,9 +131,9 @@ describe("Player Start inspector", () => {
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});
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await waitFor(() => {
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expect(
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screen.getByTestId("player-start-movement-template")
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).toHaveValue("default");
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expect(screen.getByTestId("player-start-movement-template")).toHaveValue(
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"default"
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);
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});
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expect(store.getState().document.entities[playerStart.id]).toMatchObject({
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@@ -146,7 +146,9 @@ describe("Player Start inspector", () => {
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expect(screen.getByTestId("player-start-movement-move-speed")).toHaveValue(
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4.5
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);
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expect(screen.getByTestId("player-start-movement-jump-enabled")).toBeChecked();
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expect(
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screen.getByTestId("player-start-movement-jump-enabled")
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).toBeChecked();
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});
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it("lets the inspector switch to a custom movement template and persist authored settings", async () => {
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@@ -341,7 +343,9 @@ describe("Player Start inspector", () => {
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});
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await waitFor(() => {
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expect(screen.getByTestId("player-start-keyboard-binding-jump")).toBeVisible();
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expect(
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screen.getByTestId("player-start-keyboard-binding-jump")
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).toBeVisible();
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});
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expect(screen.getByTestId("player-start-gamepad-binding-jump")).toHaveValue(
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