Add scene lighting effect check and summary in ProjectSequencesPanel.tsx
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@@ -313,6 +313,8 @@ export function ProjectSequencesPanel({
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const targetKey = getControlTargetRefKey(effect.effect.target);
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const targetKey = getControlTargetRefKey(effect.effect.target);
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const targetOption =
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const targetOption =
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getProjectScheduleTargetOptionByKey(targetOptions, targetKey);
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getProjectScheduleTargetOptionByKey(targetOptions, targetKey);
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const isSceneLightingEffect =
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targetOption?.target.kind === "scene";
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const effectOptions =
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const effectOptions =
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targetOption === null
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targetOption === null
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? []
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? []
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@@ -349,6 +351,12 @@ export function ProjectSequencesPanel({
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preserved, but the current editor can only edit targets
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preserved, but the current editor can only edit targets
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and effects exposed through the existing control catalog.
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and effects exposed through the existing control catalog.
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</div>
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</div>
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) : (
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<>
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{isSceneLightingEffect ? (
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<div className="material-summary">
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This effect applies to the active scene lighting.
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</div>
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) : (
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) : (
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<>
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<>
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<div className="vector-inputs vector-inputs--two">
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<div className="vector-inputs vector-inputs--two">
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@@ -393,6 +401,8 @@ export function ProjectSequencesPanel({
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))}
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))}
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</select>
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</select>
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</label>
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</label>
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</>
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)}
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{effectOptions.find((option) => option.id === effectOptionId)
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{effectOptions.find((option) => option.id === effectOptionId)
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?.valueKind === "number" ? (
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?.valueKind === "number" ? (
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