Include terrain data when resolving viewport document bounds
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@@ -539,8 +539,10 @@ export function resolveViewportDocumentBounds(
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includeModelInstance(bounds, modelInstance, document.assets[modelInstance.assetId]);
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includeModelInstance(bounds, modelInstance, document.assets[modelInstance.assetId]);
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}
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}
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const terrains = getTerrains(document.terrains);
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for (const path of Object.values(document.paths)) {
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for (const path of Object.values(document.paths)) {
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includePath(bounds, path);
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includePath(bounds, path, terrains);
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}
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}
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for (const entity of Object.values(document.entities)) {
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for (const entity of Object.values(document.entities)) {
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