Update e2e test to use getByTestId for asset visibility check

This commit is contained in:
2026-03-31 17:53:09 +02:00
parent a6cf9b8325
commit 6909b92072

View File

@@ -24,7 +24,7 @@ test("imports a model asset, places an instance, and survives reload", async ({
await page.locator('input[type="file"][accept*="gltf"]').setInputFiles(fixturePath);
await expect(page.getByText("tiny-triangle.gltf")).toBeVisible();
await expect(page.getByTestId("asset-list").getByText("tiny-triangle.gltf", { exact: true })).toBeVisible();
await expect(page.getByTestId("outliner-model-instance-list").getByRole("button")).toHaveCount(1);
await page.getByRole("button", { name: "Place Instance" }).click();
@@ -35,7 +35,7 @@ test("imports a model asset, places an instance, and survives reload", async ({
await page.reload();
await expect(page.getByText("tiny-triangle.gltf")).toBeVisible();
await expect(page.getByTestId("asset-list").getByText("tiny-triangle.gltf", { exact: true })).toBeVisible();
await expect(page.getByTestId("outliner-model-instance-list").getByRole("button")).toHaveCount(2);
await expect(page.getByTestId("asset-status-message")).toHaveCount(0);