Add climb binding validation to player start inspector tests
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@@ -357,6 +357,12 @@ describe("Player Start inspector", () => {
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expect(
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expect(
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screen.getByTestId("player-start-gamepad-binding-crouch")
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screen.getByTestId("player-start-gamepad-binding-crouch")
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).toHaveValue("buttonEast");
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).toHaveValue("buttonEast");
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expect(
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screen.getByTestId("player-start-keyboard-binding-climb")
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).toHaveTextContent("E");
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expect(
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screen.getByTestId("player-start-gamepad-binding-climb")
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).toHaveValue("rightShoulder");
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expect(
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expect(
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screen.getByTestId("player-start-keyboard-binding-interact")
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screen.getByTestId("player-start-keyboard-binding-interact")
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).toHaveTextContent("Left Mouse");
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).toHaveTextContent("Left Mouse");
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