Refactor: Simplify third-person pointer lock and escape key handling

This commit is contained in:
2026-04-27 18:15:39 +02:00
parent 927482a15c
commit 6033089ad8
4 changed files with 19 additions and 136 deletions

View File

@@ -166,7 +166,6 @@ export interface RuntimeControllerContext {
input: RuntimeTargetLookInput
): RuntimeTargetLookInputResult;
handleRuntimeTargetLookBoundaryReached?(): boolean;
handleThirdPersonPointerLockReleased?(): boolean;
isCameraDrivenExternally(): boolean;
getCameraYawRadians(): number;
isInputSuspended(): boolean;