Update serialization test to use brush targeting instead of sound emitter targeting

This commit is contained in:
2026-05-11 21:26:09 +02:00
parent 95efe2d483
commit 5878601e67

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@@ -2667,21 +2667,20 @@ describe("scene document JSON", () => {
id: "entity-npc-silent",
actorId: "actor-silent"
});
const soundEmitter = createSoundEmitterEntity({
id: "entity-sound-chime",
audioAssetId: "asset-audio-chime"
const targetBrush = createBoxBrush({
id: "brush-npc-targeting-door"
});
const document = createEmptySceneDocument({
name: "Legacy NPC Targeting Scene"
});
document.brushes[targetBrush.id] = targetBrush;
document.entities[linkedNpc.id] = linkedNpc;
document.entities[silentNpc.id] = silentNpc;
document.entities[soundEmitter.id] = soundEmitter;
document.interactionLinks["link-npc-sound"] = createPlaySoundInteractionLink({
id: "link-npc-sound",
document.interactionLinks["link-npc-toggle"] = createToggleVisibilityInteractionLink({
id: "link-npc-toggle",
sourceEntityId: linkedNpc.id,
trigger: "click",
targetSoundEmitterId: soundEmitter.id
targetBrushId: targetBrush.id
});
const legacyDocument = JSON.parse(