Add support for scene path repeaters and spline corridor assets
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@@ -238,6 +238,7 @@ import {
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areScenePathsEqual,
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areScenePathsEqual,
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createAppendedScenePathPoint,
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createAppendedScenePathPoint,
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createScenePath,
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createScenePath,
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createScenePathRepeater,
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getScenePathLabel,
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getScenePathLabel,
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getScenePathPointIndex,
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getScenePathPointIndex,
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getScenePaths,
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getScenePaths,
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@@ -253,12 +254,24 @@ import {
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normalizeScenePathTerrainOffset,
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normalizeScenePathTerrainOffset,
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normalizeScenePathName,
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normalizeScenePathName,
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normalizeScenePathRoadMaterialId,
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normalizeScenePathRoadMaterialId,
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normalizeScenePathRepeaterAssetId,
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normalizeScenePathRepeaterHeightOffset,
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normalizeScenePathRepeaterInset,
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normalizeScenePathRepeaterOffset,
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normalizeScenePathRepeaterPlacement,
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normalizeScenePathRepeaterRandomScale,
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normalizeScenePathRepeaterRandomYawDegrees,
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normalizeScenePathRepeaterScale,
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normalizeScenePathRepeaterSpacing,
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normalizeScenePathRepeaterYawOffsetDegrees,
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type ScenePath,
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type ScenePath,
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type ScenePathCurveMode,
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type ScenePathCurveMode,
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type ScenePathRepeaterPlacement,
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type ScenePathRoadEdgeKind,
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type ScenePathRoadEdgeKind,
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type ScenePathRoadEdgeSide,
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type ScenePathRoadEdgeSide,
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type ScenePathPoint
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type ScenePathPoint
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} from "../document/paths";
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} from "../document/paths";
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import { BUNDLED_SPLINE_CORRIDOR_ASSETS } from "../spline-corridor/bundled-spline-corridor-assets";
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import {
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import {
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areTerrainsEqual,
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areTerrainsEqual,
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createTerrain,
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createTerrain,
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