Add support for scene path repeaters and spline corridor assets

This commit is contained in:
2026-05-13 03:46:22 +02:00
parent 2b7bedfa23
commit 562973fed2

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@@ -238,6 +238,7 @@ import {
areScenePathsEqual, areScenePathsEqual,
createAppendedScenePathPoint, createAppendedScenePathPoint,
createScenePath, createScenePath,
createScenePathRepeater,
getScenePathLabel, getScenePathLabel,
getScenePathPointIndex, getScenePathPointIndex,
getScenePaths, getScenePaths,
@@ -253,12 +254,24 @@ import {
normalizeScenePathTerrainOffset, normalizeScenePathTerrainOffset,
normalizeScenePathName, normalizeScenePathName,
normalizeScenePathRoadMaterialId, normalizeScenePathRoadMaterialId,
normalizeScenePathRepeaterAssetId,
normalizeScenePathRepeaterHeightOffset,
normalizeScenePathRepeaterInset,
normalizeScenePathRepeaterOffset,
normalizeScenePathRepeaterPlacement,
normalizeScenePathRepeaterRandomScale,
normalizeScenePathRepeaterRandomYawDegrees,
normalizeScenePathRepeaterScale,
normalizeScenePathRepeaterSpacing,
normalizeScenePathRepeaterYawOffsetDegrees,
type ScenePath, type ScenePath,
type ScenePathCurveMode, type ScenePathCurveMode,
type ScenePathRepeaterPlacement,
type ScenePathRoadEdgeKind, type ScenePathRoadEdgeKind,
type ScenePathRoadEdgeSide, type ScenePathRoadEdgeSide,
type ScenePathPoint type ScenePathPoint
} from "../document/paths"; } from "../document/paths";
import { BUNDLED_SPLINE_CORRIDOR_ASSETS } from "../spline-corridor/bundled-spline-corridor-assets";
import { import {
areTerrainsEqual, areTerrainsEqual,
createTerrain, createTerrain,