Add playerCollider to runtimeSceneFixture in tests

This commit is contained in:
2026-04-04 16:01:32 +02:00
parent 8210067daa
commit 561b64f1ba

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@@ -115,6 +115,12 @@ function createRuntimeSceneFixture(): RuntimeSceneDefinition {
},
interactionLinks: [],
playerStart: null,
playerCollider: {
mode: "capsule",
radius: 0.3,
height: 1.8,
eyeHeight: 1.6
},
spawn: {
source: "fallback",
entityId: null,