Add terrain material refresh functionality
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@@ -6747,6 +6747,24 @@ export class ViewportHost {
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}
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}
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}
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}
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private refreshTerrainPresentation() {
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if (this.currentDocument === null) {
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return;
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}
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for (const terrain of Object.values(this.currentDocument.terrains)) {
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const renderObjects = this.terrainRenderObjects.get(terrain.id);
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if (renderObjects === undefined) {
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continue;
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}
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const previousMaterial = renderObjects.mesh.material;
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renderObjects.mesh.material = this.createTerrainMaterial(terrain.id);
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previousMaterial.dispose();
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}
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}
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private refreshPathPresentation() {
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private refreshPathPresentation() {
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if (this.currentDocument === null) {
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if (this.currentDocument === null) {
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return;
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return;
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