Improve interaction prompt phrasing and add player start interaction logic.
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@@ -13494,7 +13494,7 @@ export function App({ store, initialStatusMessage }: AppProps) {
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>
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{runtimeInteractionPrompt === null
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? `Aim at an authored Interactable or NPC. ${runtimeInteractInstruction} when a prompt appears.`
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: `${runtimeInteractInstruction} "${runtimeInteractionPrompt.prompt}" within ${runtimeInteractionPrompt.range.toFixed(1)}m.`}
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: `${runtimeInteractInstruction} to activate "${runtimeInteractionPrompt.prompt}" within ${runtimeInteractionPrompt.range.toFixed(1)}m.`}
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</div>
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</div>
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