Refactor terrain grid sample inputs to support all four cardinal directions (East, West, North, South)
This commit is contained in:
175
src/app/App.tsx
175
src/app/App.tsx
@@ -21397,80 +21397,54 @@ export function App({
|
||||
<div className="label">Grid Settings</div>
|
||||
<div className="material-summary">
|
||||
Cell Size changes resolution while preserving footprint.
|
||||
Samples X/Z extend or crop terrain size toward the chosen
|
||||
cardinal edge.
|
||||
East, West, North, and South samples extend or crop that
|
||||
side of the terrain.
|
||||
</div>
|
||||
<div className="vector-inputs">
|
||||
<label className="form-field">
|
||||
<span className="label">Samples X</span>
|
||||
<input
|
||||
data-testid="terrain-grid-sample-count-x"
|
||||
className="text-input"
|
||||
type="number"
|
||||
min={MIN_TERRAIN_SAMPLE_COUNT}
|
||||
step="1"
|
||||
value={terrainSampleCountXDraft}
|
||||
onChange={(event) =>
|
||||
setTerrainSampleCountXDraft(
|
||||
event.currentTarget.value
|
||||
)
|
||||
}
|
||||
onBlur={applyTerrainGridChange}
|
||||
onKeyDown={(event) =>
|
||||
handleDraftVectorKeyDown(
|
||||
event,
|
||||
applyTerrainGridChange
|
||||
)
|
||||
}
|
||||
onKeyUp={(event) =>
|
||||
handleNumberInputKeyUp(
|
||||
event,
|
||||
applyTerrainGridChange
|
||||
)
|
||||
}
|
||||
onPointerUp={(event) =>
|
||||
handleNumberInputPointerUp(
|
||||
event,
|
||||
applyTerrainGridChange
|
||||
)
|
||||
}
|
||||
/>
|
||||
</label>
|
||||
<label className="form-field">
|
||||
<span className="label">Samples Z</span>
|
||||
<input
|
||||
data-testid="terrain-grid-sample-count-z"
|
||||
className="text-input"
|
||||
type="number"
|
||||
min={MIN_TERRAIN_SAMPLE_COUNT}
|
||||
step="1"
|
||||
value={terrainSampleCountZDraft}
|
||||
onChange={(event) =>
|
||||
setTerrainSampleCountZDraft(
|
||||
event.currentTarget.value
|
||||
)
|
||||
}
|
||||
onBlur={applyTerrainGridChange}
|
||||
onKeyDown={(event) =>
|
||||
handleDraftVectorKeyDown(
|
||||
event,
|
||||
applyTerrainGridChange
|
||||
)
|
||||
}
|
||||
onKeyUp={(event) =>
|
||||
handleNumberInputKeyUp(
|
||||
event,
|
||||
applyTerrainGridChange
|
||||
)
|
||||
}
|
||||
onPointerUp={(event) =>
|
||||
handleNumberInputPointerUp(
|
||||
event,
|
||||
applyTerrainGridChange
|
||||
)
|
||||
}
|
||||
/>
|
||||
</label>
|
||||
<div className="vector-inputs vector-inputs--two">
|
||||
{(
|
||||
[
|
||||
["east", "East"],
|
||||
["west", "West"],
|
||||
["north", "North"],
|
||||
["south", "South"]
|
||||
] as const
|
||||
).map(([side, label]) => (
|
||||
<label key={side} className="form-field">
|
||||
<span className="label">{label}</span>
|
||||
<input
|
||||
data-testid={`terrain-grid-samples-${side}`}
|
||||
className="text-input"
|
||||
type="number"
|
||||
min={MIN_TERRAIN_SAMPLE_COUNT}
|
||||
step="1"
|
||||
value={terrainSideSampleDrafts[side]}
|
||||
onChange={(event) =>
|
||||
handleTerrainGridSideSampleDraftChange(
|
||||
side,
|
||||
event.currentTarget.value
|
||||
)
|
||||
}
|
||||
onBlur={() => applyTerrainGridChange(side)}
|
||||
onKeyDown={(event) =>
|
||||
handleDraftVectorKeyDown(event, () =>
|
||||
applyTerrainGridChange(side)
|
||||
)
|
||||
}
|
||||
onKeyUp={(event) =>
|
||||
handleNumberInputKeyUp(event, () =>
|
||||
applyTerrainGridChange(side)
|
||||
)
|
||||
}
|
||||
onPointerUp={(event) =>
|
||||
handleNumberInputPointerUp(event, () =>
|
||||
applyTerrainGridChange(side)
|
||||
)
|
||||
}
|
||||
/>
|
||||
</label>
|
||||
))}
|
||||
</div>
|
||||
<div className="vector-inputs vector-inputs--two">
|
||||
<label className="form-field">
|
||||
<span className="label">Cell Size</span>
|
||||
<input
|
||||
@@ -21483,69 +21457,30 @@ export function App({
|
||||
onChange={(event) =>
|
||||
setTerrainCellSizeDraft(event.currentTarget.value)
|
||||
}
|
||||
onBlur={applyTerrainGridChange}
|
||||
onBlur={() => applyTerrainGridChange()}
|
||||
onKeyDown={(event) =>
|
||||
handleDraftVectorKeyDown(
|
||||
event,
|
||||
applyTerrainGridChange
|
||||
handleDraftVectorKeyDown(event, () =>
|
||||
applyTerrainGridChange()
|
||||
)
|
||||
}
|
||||
onKeyUp={(event) =>
|
||||
handleNumberInputKeyUp(
|
||||
event,
|
||||
applyTerrainGridChange
|
||||
handleNumberInputKeyUp(event, () =>
|
||||
applyTerrainGridChange()
|
||||
)
|
||||
}
|
||||
onPointerUp={(event) =>
|
||||
handleNumberInputPointerUp(
|
||||
event,
|
||||
applyTerrainGridChange
|
||||
handleNumberInputPointerUp(event, () =>
|
||||
applyTerrainGridChange()
|
||||
)
|
||||
}
|
||||
/>
|
||||
</label>
|
||||
</div>
|
||||
<div className="vector-inputs">
|
||||
<label className="form-field">
|
||||
<span className="label">Resize X</span>
|
||||
<select
|
||||
data-testid="terrain-grid-resize-direction-x"
|
||||
className="text-input"
|
||||
value={terrainResizeDirectionXDraft}
|
||||
onChange={(event) =>
|
||||
setTerrainResizeDirectionXDraft(
|
||||
event.currentTarget
|
||||
.value as TerrainGridResizeDirectionX
|
||||
)
|
||||
}
|
||||
>
|
||||
<option value="east">East</option>
|
||||
<option value="west">West</option>
|
||||
</select>
|
||||
</label>
|
||||
<label className="form-field">
|
||||
<span className="label">Resize Z</span>
|
||||
<select
|
||||
data-testid="terrain-grid-resize-direction-z"
|
||||
className="text-input"
|
||||
value={terrainResizeDirectionZDraft}
|
||||
onChange={(event) =>
|
||||
setTerrainResizeDirectionZDraft(
|
||||
event.currentTarget
|
||||
.value as TerrainGridResizeDirectionZ
|
||||
)
|
||||
}
|
||||
>
|
||||
<option value="north">North</option>
|
||||
<option value="south">South</option>
|
||||
</select>
|
||||
</label>
|
||||
</div>
|
||||
<button
|
||||
className="viewport-panel__button"
|
||||
type="button"
|
||||
data-testid="terrain-grid-apply"
|
||||
onClick={applyTerrainGridChange}
|
||||
onClick={() => applyTerrainGridChange()}
|
||||
>
|
||||
Apply Grid
|
||||
</button>
|
||||
|
||||
Reference in New Issue
Block a user