Add road edge settings and update scene document versions

This commit is contained in:
2026-05-13 02:53:31 +02:00
parent 75654b1a15
commit 4dc7894595
2 changed files with 6 additions and 1 deletions

View File

@@ -306,6 +306,7 @@ import {
import { type SequenceClip } from "../sequencer/project-sequence-steps"; import { type SequenceClip } from "../sequencer/project-sequence-steps";
import { import {
createScenePathRoadSettings, createScenePathRoadSettings,
createScenePathRoadEdgeSettings,
createScenePath, createScenePath,
createScenePathPoint, createScenePathPoint,
DEFAULT_SCENE_PATH_CURVE_MODE, DEFAULT_SCENE_PATH_CURVE_MODE,
@@ -313,10 +314,13 @@ import {
DEFAULT_SCENE_PATH_SAMPLED_RESOLUTION, DEFAULT_SCENE_PATH_SAMPLED_RESOLUTION,
DEFAULT_SCENE_PATH_TERRAIN_OFFSET, DEFAULT_SCENE_PATH_TERRAIN_OFFSET,
isScenePathCurveMode, isScenePathCurveMode,
normalizeScenePathRoadEdgeKind,
normalizeScenePathRoadEdgeMaterialId,
normalizeScenePathRoadMaterialId, normalizeScenePathRoadMaterialId,
normalizeScenePathSampledResolution, normalizeScenePathSampledResolution,
normalizeScenePathTerrainOffset, normalizeScenePathTerrainOffset,
type ScenePath, type ScenePath,
type ScenePathRoadEdgeSettings,
type ScenePathRoadSettings, type ScenePathRoadSettings,
type ScenePathPoint type ScenePathPoint
} from "./paths"; } from "./paths";

View File

@@ -35,7 +35,8 @@ import {
type FoliagePrototypeRegistry type FoliagePrototypeRegistry
} from "../foliage/foliage"; } from "../foliage/foliage";
export const SCENE_DOCUMENT_VERSION = 103 as const; export const SCENE_DOCUMENT_VERSION = 104 as const;
export const SPLINE_ROAD_EDGES_SCENE_DOCUMENT_VERSION = 104 as const;
export const DYNAMIC_TERRAIN_LAYERS_SCENE_DOCUMENT_VERSION = 103 as const; export const DYNAMIC_TERRAIN_LAYERS_SCENE_DOCUMENT_VERSION = 103 as const;
export const PATH_ROAD_PREVIEW_SCENE_DOCUMENT_VERSION = 102 as const; export const PATH_ROAD_PREVIEW_SCENE_DOCUMENT_VERSION = 102 as const;
export const PATH_TERRAIN_GLUE_SCENE_DOCUMENT_VERSION = 101 as const; export const PATH_TERRAIN_GLUE_SCENE_DOCUMENT_VERSION = 101 as const;