Reset volume animated uniforms on clear
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@@ -956,6 +956,7 @@ export class RuntimeHost {
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this.brushMeshes.clear();
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this.brushMeshes.clear();
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this.volumeAnimatedMaterials.length = 0;
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this.volumeAnimatedMaterials.length = 0;
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this.volumeAnimatedUniforms.length = 0;
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}
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}
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private clearModelInstances() {
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private clearModelInstances() {
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