Update runtime interaction tests for target coordinates and range validation

This commit is contained in:
2026-05-11 22:02:13 +02:00
parent 22cbdd81d2
commit 4b5a14d3df

View File

@@ -303,16 +303,20 @@ describe("runtime interaction targeting", () => {
entityId: topNpc.entityId entityId: topNpc.entityId
})?.center.y })?.center.y
).toBeCloseTo(3.6); ).toBeCloseTo(3.6);
const customCenter = resolveRuntimeTargetReference(scene, {
kind: "npc",
entityId: customNpc.entityId
})?.center;
expect(customCenter?.x).toBeCloseTo(14);
expect(customCenter?.y).toBeCloseTo(1.5);
expect(customCenter?.z).toBeCloseTo(3);
expect( expect(
resolveRuntimeTargetReference(scene, { resolveRuntimeTargetReference(scene, {
kind: "npc", kind: "npc",
entityId: customNpc.entityId entityId: customNpc.entityId
})?.center })?.range
).toMatchObject({ ).toBeGreaterThan(0);
x: 14,
y: 1.5,
z: 3
});
}); });
it("captures off-center targets without ray dead zones", () => { it("captures off-center targets without ray dead zones", () => {