Add unit tests for viewport focus
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117
tests/unit/viewport-focus.test.ts
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117
tests/unit/viewport-focus.test.ts
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import { describe, expect, it } from "vitest";
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import { createBoxBrush } from "../../src/document/brushes";
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import { createEmptySceneDocument } from "../../src/document/scene-document";
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import { createPlayerStartEntity } from "../../src/entities/entity-instances";
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import { resolveViewportFocusTarget } from "../../src/viewport-three/viewport-focus";
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describe("resolveViewportFocusTarget", () => {
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it("frames the selected brush", () => {
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const brush = createBoxBrush({
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id: "brush-room",
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center: {
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x: 3,
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y: 2,
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z: -1
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},
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size: {
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x: 6,
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y: 4,
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z: 2
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}
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});
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const document = {
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...createEmptySceneDocument(),
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brushes: {
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[brush.id]: brush
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}
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};
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expect(
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resolveViewportFocusTarget(document, {
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kind: "brushes",
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ids: [brush.id]
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})
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).toEqual({
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center: {
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x: 3,
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y: 2,
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z: -1
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},
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radius: Math.hypot(6, 4, 2) * 0.5
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});
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});
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it("frames the owning brush when a face is selected", () => {
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const brush = createBoxBrush({
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id: "brush-face-room"
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});
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const document = {
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...createEmptySceneDocument(),
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brushes: {
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[brush.id]: brush
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}
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};
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const focusTarget = resolveViewportFocusTarget(document, {
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kind: "brushFace",
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brushId: brush.id,
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faceId: "posZ"
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});
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expect(focusTarget?.center).toEqual(brush.center);
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expect(focusTarget?.radius).toBe(Math.hypot(2, 2, 2) * 0.5);
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});
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it("frames the selected Player Start helper", () => {
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const playerStart = createPlayerStartEntity({
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id: "entity-player-start-main",
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position: {
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x: 4,
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y: 0,
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z: -2
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},
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yawDegrees: 90
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});
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const document = {
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...createEmptySceneDocument(),
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entities: {
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[playerStart.id]: playerStart
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}
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};
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const focusTarget = resolveViewportFocusTarget(document, {
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kind: "entities",
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ids: [playerStart.id]
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});
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expect(focusTarget?.center).toEqual({
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x: 4,
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y: 0.3,
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z: -2
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});
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expect(focusTarget?.radius).toBeGreaterThan(0.6);
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});
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it("frames the authored scene when nothing is selected and returns null when the scene is empty", () => {
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const brush = createBoxBrush({
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id: "brush-room"
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});
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const populatedDocument = {
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...createEmptySceneDocument(),
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brushes: {
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[brush.id]: brush
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}
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};
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expect(resolveViewportFocusTarget(populatedDocument, { kind: "none" })).toEqual({
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center: {
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x: 0,
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y: 1,
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z: 0
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},
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radius: Math.hypot(2, 2, 2) * 0.5
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});
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expect(resolveViewportFocusTarget(createEmptySceneDocument(), { kind: "none" })).toBeNull();
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});
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});
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