Update material ID for runtime scene building tests

This commit is contained in:
2026-05-13 17:21:25 +02:00
parent cd2dd687c0
commit 4537b7891d

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@@ -2034,7 +2034,7 @@ describe("buildRuntimeSceneFromDocument", () => {
kind: "curb", kind: "curb",
width: 0.35, width: 0.35,
height: 0.12, height: 0.12,
materialId: "stone_block_large" materialId: "splitface_stone_bricks_250x250"
}, },
connections: [ connections: [
{ pathId: pathA.id, progress: 0.5, clipDistance: 1.25 }, { pathId: pathA.id, progress: 0.5, clipDistance: 1.25 },
@@ -2061,7 +2061,9 @@ describe("buildRuntimeSceneFromDocument", () => {
material: expect.objectContaining({ id: "ground_sand_300x300" }), material: expect.objectContaining({ id: "ground_sand_300x300" }),
edge: expect.objectContaining({ edge: expect.objectContaining({
kind: "curb", kind: "curb",
material: expect.objectContaining({ id: "stone_block_large" }) material: expect.objectContaining({
id: "splitface_stone_bricks_250x250"
})
}) })
}) })
]); ]);