Add air direction only setting for player movement
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@@ -287,6 +287,7 @@ function clonePlayerStartJumpSettings(
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maxHoldMs: jump.maxHoldMs,
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moveWhileJumping: jump.moveWhileJumping,
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moveWhileFalling: jump.moveWhileFalling,
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directionOnly: jump.directionOnly,
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bunnyHop: jump.bunnyHop,
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bunnyHopBoost: jump.bunnyHopBoost
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};
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