test: Update road material structure in runtime scene tests
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@@ -720,7 +720,8 @@ describe("buildRuntimeSceneFromDocument", () => {
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falloff: 0.5,
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falloff: 0.5,
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heightOffset: 0.03,
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heightOffset: 0.03,
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terrainConform: true,
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terrainConform: true,
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materialId: null
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materialId: null,
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material: null
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},
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},
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points: [
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points: [
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{
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{
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