Add animation-related maps to RuntimeHost

This commit is contained in:
2026-04-01 00:05:20 +02:00
parent e154e52671
commit 3eb32e48d0

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@@ -61,6 +61,8 @@ export class RuntimeHost {
private readonly localLightObjects = new Map<string, Group>();
private readonly modelRenderObjects = new Map<string, Group>();
private readonly materialTextureCache = new Map<string, CachedMaterialTexture>();
private readonly animationMixers = new Map<string, THREE.AnimationMixer>();
private readonly instanceAnimationClips = new Map<string, THREE.AnimationClip[]>();
private readonly controllerContext: RuntimeControllerContext;
private readonly renderer: WebGLRenderer | null;
private runtimeScene: RuntimeSceneDefinition | null = null;