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[add] tests/unit/dialogue-attention-camera.test.ts
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116
tests/unit/dialogue-attention-camera.test.ts
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116
tests/unit/dialogue-attention-camera.test.ts
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import { describe, expect, it } from "vitest";
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import { resolveDialogueAttentionCameraSolution } from "../../src/runtime-three/dialogue-attention-camera";
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describe("resolveDialogueAttentionCameraSolution", () => {
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it("chooses a stable shoulder side from the reference camera and biases framing toward the NPC", () => {
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const solution = resolveDialogueAttentionCameraSolution({
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playerFocusPoint: {
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x: 0,
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y: 1.6,
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z: 0
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},
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npcFocusPoint: {
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x: 2,
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y: 1.7,
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z: 2
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},
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referenceCameraPosition: {
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x: 4,
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y: 2.2,
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z: -2
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},
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referenceLookTarget: {
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x: 1,
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y: 1.65,
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z: 1
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}
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});
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expect(solution.sideSign).toBe(1);
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expect(solution.position.y).toBeGreaterThan(2);
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expect(solution.lookTarget.x).toBeGreaterThan(1);
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expect(solution.lookTarget.z).toBeGreaterThan(1);
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});
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it("preserves the authored dialogue side sign across solver updates", () => {
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const solution = resolveDialogueAttentionCameraSolution({
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playerFocusPoint: {
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x: 0,
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y: 1.6,
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z: 0
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},
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npcFocusPoint: {
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x: 2,
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y: 1.7,
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z: 2
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},
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referenceCameraPosition: {
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x: -4,
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y: 2.2,
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z: 4
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},
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referenceLookTarget: {
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x: 1,
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y: 1.65,
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z: 1
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},
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previousSideSign: 1
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});
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expect(solution.sideSign).toBe(1);
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});
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it("backs the camera away as the conversation span grows", () => {
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const narrow = resolveDialogueAttentionCameraSolution({
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playerFocusPoint: {
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x: 0,
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y: 1.6,
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z: 0
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},
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npcFocusPoint: {
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x: 1.5,
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y: 1.6,
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z: 1.5
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},
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referenceCameraPosition: {
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x: 3,
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y: 2.2,
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z: -2
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},
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referenceLookTarget: {
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x: 0.75,
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y: 1.6,
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z: 0.75
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}
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});
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const wide = resolveDialogueAttentionCameraSolution({
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playerFocusPoint: {
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x: 0,
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y: 1.6,
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z: 0
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},
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npcFocusPoint: {
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x: 4,
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y: 1.6,
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z: 4
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},
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referenceCameraPosition: {
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x: 3,
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y: 2.2,
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z: -2
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},
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referenceLookTarget: {
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x: 2,
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y: 1.6,
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z: 2
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}
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});
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expect(wide.subjectDistance).toBeGreaterThan(narrow.subjectDistance);
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expect(wide.position.y).toBeGreaterThanOrEqual(narrow.position.y);
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expect(Math.hypot(wide.position.x, wide.position.z)).toBeGreaterThan(
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Math.hypot(narrow.position.x, narrow.position.z)
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);
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});
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});
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