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[add] tests/unit/dialogue-attention-camera.test.ts
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2026-04-25 03:07:04 +02:00
parent c97103ae22
commit 3a81027203

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import { describe, expect, it } from "vitest";
import { resolveDialogueAttentionCameraSolution } from "../../src/runtime-three/dialogue-attention-camera";
describe("resolveDialogueAttentionCameraSolution", () => {
it("chooses a stable shoulder side from the reference camera and biases framing toward the NPC", () => {
const solution = resolveDialogueAttentionCameraSolution({
playerFocusPoint: {
x: 0,
y: 1.6,
z: 0
},
npcFocusPoint: {
x: 2,
y: 1.7,
z: 2
},
referenceCameraPosition: {
x: 4,
y: 2.2,
z: -2
},
referenceLookTarget: {
x: 1,
y: 1.65,
z: 1
}
});
expect(solution.sideSign).toBe(1);
expect(solution.position.y).toBeGreaterThan(2);
expect(solution.lookTarget.x).toBeGreaterThan(1);
expect(solution.lookTarget.z).toBeGreaterThan(1);
});
it("preserves the authored dialogue side sign across solver updates", () => {
const solution = resolveDialogueAttentionCameraSolution({
playerFocusPoint: {
x: 0,
y: 1.6,
z: 0
},
npcFocusPoint: {
x: 2,
y: 1.7,
z: 2
},
referenceCameraPosition: {
x: -4,
y: 2.2,
z: 4
},
referenceLookTarget: {
x: 1,
y: 1.65,
z: 1
},
previousSideSign: 1
});
expect(solution.sideSign).toBe(1);
});
it("backs the camera away as the conversation span grows", () => {
const narrow = resolveDialogueAttentionCameraSolution({
playerFocusPoint: {
x: 0,
y: 1.6,
z: 0
},
npcFocusPoint: {
x: 1.5,
y: 1.6,
z: 1.5
},
referenceCameraPosition: {
x: 3,
y: 2.2,
z: -2
},
referenceLookTarget: {
x: 0.75,
y: 1.6,
z: 0.75
}
});
const wide = resolveDialogueAttentionCameraSolution({
playerFocusPoint: {
x: 0,
y: 1.6,
z: 0
},
npcFocusPoint: {
x: 4,
y: 1.6,
z: 4
},
referenceCameraPosition: {
x: 3,
y: 2.2,
z: -2
},
referenceLookTarget: {
x: 2,
y: 1.6,
z: 2
}
});
expect(wide.subjectDistance).toBeGreaterThan(narrow.subjectDistance);
expect(wide.position.y).toBeGreaterThanOrEqual(narrow.position.y);
expect(Math.hypot(wide.position.x, wide.position.z)).toBeGreaterThan(
Math.hypot(narrow.position.x, narrow.position.z)
);
});
});