Initialize staticColliders and npcDefinitions in test fixture

This commit is contained in:
2026-04-13 23:54:05 +02:00
parent 9992cc3421
commit 3393330261

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@@ -47,6 +47,7 @@ function createRuntimeSceneFixture(): RuntimeSceneDefinition {
fog: [],
water: []
},
staticColliders: [],
colliders: [],
sceneBounds: null,
playerInputBindings: createPlayerStartInputBindings(),
@@ -56,6 +57,7 @@ function createRuntimeSceneFixture(): RuntimeSceneDefinition {
},
modelInstances: [],
paths: [],
npcDefinitions: [],
entities: {
playerStarts: [],
sceneEntries: [],