Update migrateSceneDocument to handle AUTHORED_OBJECT_STATE_SCENE_DOCUMENT_VERSION

This commit is contained in:
2026-04-12 04:31:34 +02:00
parent 83b5d3d7bf
commit 30a0a77468

View File

@@ -2983,6 +2983,7 @@ export function migrateSceneDocument(source: unknown): SceneDocument {
if (
source.version !== SCENE_DOCUMENT_VERSION &&
source.version !== 33 &&
source.version !== AUTHORED_OBJECT_STATE_SCENE_DOCUMENT_VERSION &&
source.version !== PLAYER_START_AIR_DIRECTION_CONTROL_SCENE_DOCUMENT_VERSION &&
source.version !== PLAYER_START_AIR_CONTROL_SCENE_DOCUMENT_VERSION &&
source.version !== PLAYER_START_MOVEMENT_TEMPLATE_SCENE_DOCUMENT_VERSION &&
@@ -3012,6 +3013,9 @@ export function migrateSceneDocument(source: unknown): SceneDocument {
return {
version: SCENE_DOCUMENT_VERSION,
name: expectString(source.name, "name"),
time: readProjectTimeSettings(source.time, "time", {
allowMissing: source.version < PROJECT_TIME_SYSTEM_SCENE_DOCUMENT_VERSION
}),
world: readWorldSettings(source.world),
materials,
textures: expectEmptyCollection(source.textures, "textures"),