auto-git:
[change] src/viewport-three/viewport-host.ts [change] tests/domain/build-runtime-scene.test.ts [change] tests/domain/custom-material.command.test.ts [change] tests/domain/delete-project-asset.test.ts [change] tests/domain/scene-document-validation.test.ts [change] tests/serialization/project-document-json.test.ts [change] tests/serialization/project-package.test.ts [change] tests/serialization/scene-document-json.test.ts [change] tests/unit/whitebox-material-inspector.integration.test.tsx
This commit is contained in:
@@ -971,7 +971,9 @@ export function resolveViewportWorldState(options: {
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}): ViewportResolvedWorldState {
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const world = options.currentSimulationScene?.world ?? options.currentWorld;
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const timeSettings =
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options.currentSimulationScene?.time ?? options.currentDocument?.time ?? null;
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options.currentSimulationScene?.time ??
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options.currentDocument?.time ??
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null;
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if (world === null) {
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return {
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@@ -1528,10 +1530,7 @@ export class ViewportHost {
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this.terrainGridResizeOverlayGroup.add(visual.group);
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}
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applyRendererRenderCategory(
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this.terrainGridResizeOverlayGroup,
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"overlay"
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);
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applyRendererRenderCategory(this.terrainGridResizeOverlayGroup, "overlay");
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this.scene.add(this.terrainGridResizeOverlayGroup);
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this.scene.add(this.pathGroup);
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this.scene.add(this.entityGroup);
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@@ -2790,17 +2789,13 @@ export class ViewportHost {
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}
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private applyWorld() {
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const {
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world,
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timeSettings,
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resolvedTime,
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resolvedWorld
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} = resolveViewportWorldState({
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currentWorld: this.currentWorld,
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currentDocument: this.currentDocument,
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currentSimulationScene: this.currentSimulationScene,
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currentSimulationClock: this.currentSimulationClock
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});
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const { world, timeSettings, resolvedTime, resolvedWorld } =
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resolveViewportWorldState({
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currentWorld: this.currentWorld,
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currentDocument: this.currentDocument,
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currentSimulationScene: this.currentSimulationScene,
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currentSimulationClock: this.currentSimulationClock
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});
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if (world === null) {
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return;
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@@ -7705,7 +7700,10 @@ export class ViewportHost {
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color:
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materialDef === null
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? fallbackColor
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: Number.parseInt(materialDef.swatchColorHex.replace("#", ""), 16),
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: Number.parseInt(
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materialDef.swatchColorHex.replace("#", ""),
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16
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),
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wireframe: true,
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side: DoubleSide
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})
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@@ -7773,7 +7771,9 @@ export class ViewportHost {
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);
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}
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private createRoadJunctionMaterial(junction: SplineCorridorJunction): Material {
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private createRoadJunctionMaterial(
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junction: SplineCorridorJunction
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): Material {
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return this.createRoadGeneratedMaterial(
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junction.materialId,
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PATH_JUNCTION_PREVIEW_COLOR
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@@ -7802,7 +7802,10 @@ export class ViewportHost {
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const meshes: Array<Mesh<BufferGeometry, Material>> = [];
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if (surfaceGeometry !== null) {
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const mesh = new Mesh(surfaceGeometry, this.createRoadSurfaceMaterial(path));
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const mesh = new Mesh(
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surfaceGeometry,
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this.createRoadSurfaceMaterial(path)
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);
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mesh.castShadow = false;
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mesh.receiveShadow = true;
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mesh.userData.pathId = path.id;
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@@ -7825,7 +7828,10 @@ export class ViewportHost {
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}
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const edge = path.road.edges[side];
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const edgeMesh = new Mesh(edgeGeometry, this.createRoadEdgeMaterial(edge));
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const edgeMesh = new Mesh(
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edgeGeometry,
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this.createRoadEdgeMaterial(edge)
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);
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edgeMesh.castShadow = false;
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edgeMesh.receiveShadow = true;
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edgeMesh.userData.pathId = path.id;
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@@ -7851,7 +7857,10 @@ export class ViewportHost {
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const meshes: Array<Mesh<BufferGeometry, Material>> = [];
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if (geometry !== null) {
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const mesh = new Mesh(geometry, this.createRoadJunctionMaterial(junction));
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const mesh = new Mesh(
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geometry,
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this.createRoadJunctionMaterial(junction)
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);
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mesh.castShadow = false;
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mesh.receiveShadow = true;
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mesh.userData.splineCorridorJunctionId = junction.id;
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@@ -7872,7 +7881,10 @@ export class ViewportHost {
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});
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if (edgeGeometry !== null) {
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const edgeMesh = new Mesh(edgeGeometry, this.createRoadEdgeMaterial(edge));
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const edgeMesh = new Mesh(
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edgeGeometry,
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this.createRoadEdgeMaterial(edge)
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);
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edgeMesh.castShadow = false;
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edgeMesh.receiveShadow = true;
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edgeMesh.userData.splineCorridorJunctionId = junction.id;
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@@ -7937,7 +7949,10 @@ export class ViewportHost {
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for (const mesh of renderObjects.meshes) {
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this.roadSurfaceGroup.add(mesh);
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}
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this.roadSurfaceRenderObjects.set(`junction:${junction.id}`, renderObjects);
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this.roadSurfaceRenderObjects.set(
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`junction:${junction.id}`,
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renderObjects
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);
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}
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this.applyShadowState();
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@@ -8199,7 +8214,8 @@ export class ViewportHost {
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resolvedPath.segments[0]!.start.z
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),
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...resolvedPath.segments.map(
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(segment) => new Vector3(segment.end.x, segment.end.y, segment.end.z)
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(segment) =>
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new Vector3(segment.end.x, segment.end.y, segment.end.z)
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)
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];
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@@ -8234,7 +8250,9 @@ export class ViewportHost {
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return mesh;
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}
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private createPathSegmentMeshes(path: ScenePath): PathRenderObjects["segments"] {
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private createPathSegmentMeshes(
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path: ScenePath
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): PathRenderObjects["segments"] {
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const resolvedPath = resolveScenePath(path, {
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terrains: this.getPathTerrainGlueTerrains()
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});
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@@ -8373,7 +8391,11 @@ export class ViewportHost {
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segment.start.y,
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segment.start.z
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);
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const endCenter = new Vector3(segment.end.x, segment.end.y, segment.end.z);
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const endCenter = new Vector3(
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segment.end.x,
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segment.end.y,
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segment.end.z
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);
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const leftStart = this.resolvePathRoadPreviewPoint(
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path,
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startCenter.clone().add(perpendicular),
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@@ -8550,7 +8572,11 @@ export class ViewportHost {
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})
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);
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marker.position.set(options.center.x, options.center.y + 0.08, options.center.z);
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marker.position.set(
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options.center.x,
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options.center.y + 0.08,
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options.center.z
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);
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marker.rotation.x = Math.PI * 0.5;
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marker.renderOrder = PATH_RENDER_ORDER + 4;
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marker.userData.nonPickable = true;
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@@ -8689,7 +8715,8 @@ export class ViewportHost {
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const resolvedPointPositions =
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this.createResolvedPathPointPositionMap(path);
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const pointMeshes = path.points.map((point) => {
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const pointPosition = resolvedPointPositions.get(point.id) ?? point.position;
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const pointPosition =
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resolvedPointPositions.get(point.id) ?? point.position;
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const outlineMesh = new Mesh(
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new SphereGeometry(PATH_POINT_OUTLINE_RADIUS, 16, 12),
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new MeshBasicMaterial({
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@@ -8824,7 +8851,8 @@ export class ViewportHost {
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continue;
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}
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const pointPosition = resolvedPointPositions.get(point.id) ?? point.position;
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const pointPosition =
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resolvedPointPositions.get(point.id) ?? point.position;
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pointMesh.outlineMesh.position.set(
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pointPosition.x,
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@@ -11546,7 +11574,10 @@ export class ViewportHost {
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return null;
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}
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const hits = this.raycaster.intersectObjects(renderObjects.pickMeshes, true);
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const hits = this.raycaster.intersectObjects(
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renderObjects.pickMeshes,
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true
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);
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const width = getTerrainFootprintWidth(terrain);
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const depth = getTerrainFootprintDepth(terrain);
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@@ -11660,8 +11691,12 @@ export class ViewportHost {
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? terrain.position.z
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: terrain.position.z + depth * alpha;
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const height =
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sampleDocumentTerrainHeightAtWorldPosition(terrain, worldX, worldZ, true) ??
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0;
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sampleDocumentTerrainHeightAtWorldPosition(
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terrain,
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worldX,
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worldZ,
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true
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) ?? 0;
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return new Vector3(
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worldX,
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@@ -11781,7 +11816,10 @@ export class ViewportHost {
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const arrowEnd = midpoint.clone().addScaledVector(direction, arrowLength);
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const shaftEnd = arrowEnd
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.clone()
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.addScaledVector(direction, -TERRAIN_GRID_RESIZE_ARROW_HEAD_LENGTH * 0.72);
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.addScaledVector(
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direction,
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-TERRAIN_GRID_RESIZE_ARROW_HEAD_LENGTH * 0.72
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);
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const shaftLength = Math.max(0.1, arrowStart.distanceTo(shaftEnd));
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const shaftCenter = arrowStart.clone().add(shaftEnd).multiplyScalar(0.5);
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@@ -11796,8 +11834,10 @@ export class ViewportHost {
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visual.pickShaft.scale.set(1, shaftLength, 1);
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const previousArrowGeometry = visual.line.geometry;
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visual.line.geometry =
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new BufferGeometry().setFromPoints([arrowStart, arrowEnd]);
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visual.line.geometry = new BufferGeometry().setFromPoints([
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arrowStart,
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arrowEnd
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]);
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previousArrowGeometry.dispose();
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visual.headOutline.position
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.copy(arrowEnd)
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@@ -11984,7 +12024,7 @@ export class ViewportHost {
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this.hasTerrainGridResizeChanged(
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activeDrag.baseTerrain,
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finalPreviewTerrain
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);
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);
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this.activeTerrainGridResizeDrag = null;
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this.terrainGridResizeHover = null;
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@@ -12041,8 +12081,7 @@ export class ViewportHost {
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}
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const targetTerrainId = this.currentTerrainBrushState.terrainId;
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const raycastObjects =
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this.getTerrainBrushRaycastObjects(targetTerrainId);
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const raycastObjects = this.getTerrainBrushRaycastObjects(targetTerrainId);
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if (raycastObjects.length === 0) {
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return null;
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@@ -280,7 +280,9 @@ describe("buildRuntimeSceneFromDocument", () => {
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});
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const runtimeScene = buildRuntimeSceneFromDocument({
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...createEmptySceneDocument({ name: "Mapped Rail Camera Rig Runtime Scene" }),
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...createEmptySceneDocument({
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name: "Mapped Rail Camera Rig Runtime Scene"
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}),
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paths: {
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[path.id]: path
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},
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@@ -683,7 +685,9 @@ describe("buildRuntimeSceneFromDocument", () => {
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expect(runtimeScene.time).not.toBe(document.time);
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expect(runtimeScene.world).toEqual(document.world);
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expect(runtimeScene.world).not.toBe(document.world);
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expect(runtimeScene.world.sunLight.direction).not.toBe(document.world.sunLight.direction);
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expect(runtimeScene.world.sunLight.direction).not.toBe(
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document.world.sunLight.direction
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);
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expect(runtimeScene.brushes).toHaveLength(1);
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expect(runtimeScene.modelInstances).toEqual([
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{
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@@ -832,7 +836,9 @@ describe("buildRuntimeSceneFromDocument", () => {
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y: 0,
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z: 0
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});
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expect(runtimeScene.brushes[0].faces.posY.material?.id).toBe("starter-concrete-checker");
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expect(runtimeScene.brushes[0].faces.posY.material?.id).toBe(
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"starter-concrete-checker"
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);
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expect(runtimeScene.colliders).toHaveLength(2);
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expect(runtimeScene.colliders[0]).toMatchObject({
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kind: "trimesh",
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@@ -863,7 +869,9 @@ describe("buildRuntimeSceneFromDocument", () => {
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});
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const brushCollider = runtimeScene.colliders[0];
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if (brushCollider.kind !== "trimesh") {
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throw new Error(`Expected a trimesh brush collider, received ${brushCollider.kind}.`);
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throw new Error(
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`Expected a trimesh brush collider, received ${brushCollider.kind}.`
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);
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}
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expect(Array.from(brushCollider.vertices)).toHaveLength(24);
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expect(Array.from(brushCollider.indices)).toHaveLength(36);
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@@ -905,8 +913,7 @@ describe("buildRuntimeSceneFromDocument", () => {
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allowLookInputTargetSwitch: playerStart.allowLookInputTargetSwitch,
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targetButtonCyclesActiveTarget:
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playerStart.targetButtonCyclesActiveTarget,
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invertMouseCameraHorizontal:
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playerStart.invertMouseCameraHorizontal,
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invertMouseCameraHorizontal: playerStart.invertMouseCameraHorizontal,
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movement: {
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templateKind: "default",
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moveSpeed: DEFAULT_PLAYER_START_MOVE_SPEED,
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@@ -1377,28 +1384,30 @@ describe("buildRuntimeSceneFromDocument", () => {
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[overnightNpc.id]: overnightNpc
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}
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};
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document.scheduler.routines["routine-daytime"] = createProjectScheduleRoutine({
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id: "routine-daytime",
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title: "Day Shift",
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target: createActorControlTargetRef(daytimeNpc.actorId),
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startHour: 9,
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endHour: 17,
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effect: createSetActorPresenceControlEffect({
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document.scheduler.routines["routine-daytime"] =
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createProjectScheduleRoutine({
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id: "routine-daytime",
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title: "Day Shift",
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target: createActorControlTargetRef(daytimeNpc.actorId),
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active: true
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})
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});
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document.scheduler.routines["routine-overnight"] = createProjectScheduleRoutine({
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id: "routine-overnight",
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title: "Night Shift",
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target: createActorControlTargetRef(overnightNpc.actorId),
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startHour: 22,
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endHour: 2,
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effect: createSetActorPresenceControlEffect({
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startHour: 9,
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endHour: 17,
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effect: createSetActorPresenceControlEffect({
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target: createActorControlTargetRef(daytimeNpc.actorId),
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active: true
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})
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});
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document.scheduler.routines["routine-overnight"] =
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createProjectScheduleRoutine({
|
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id: "routine-overnight",
|
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title: "Night Shift",
|
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target: createActorControlTargetRef(overnightNpc.actorId),
|
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active: true
|
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})
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});
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startHour: 22,
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endHour: 2,
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effect: createSetActorPresenceControlEffect({
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target: createActorControlTargetRef(overnightNpc.actorId),
|
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active: true
|
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})
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});
|
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|
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const daytimeRuntimeScene = buildRuntimeSceneFromDocument(document, {
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runtimeClock: {
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@@ -1625,9 +1634,12 @@ describe("buildRuntimeSceneFromDocument", () => {
|
||||
|
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it("blocks first-person runtime builds when PlayerStart is missing", () => {
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expect(() =>
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buildRuntimeSceneFromDocument(createEmptySceneDocument({ name: "Missing Player Start" }), {
|
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navigationMode: "firstPerson"
|
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})
|
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buildRuntimeSceneFromDocument(
|
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createEmptySceneDocument({ name: "Missing Player Start" }),
|
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{
|
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navigationMode: "firstPerson"
|
||||
}
|
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)
|
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).toThrow("First-person run requires an authored Player Start");
|
||||
});
|
||||
|
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@@ -1765,7 +1777,9 @@ describe("buildRuntimeSceneFromDocument", () => {
|
||||
);
|
||||
|
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expect(runtimeScene.playerStart?.entityId).toBe(enabledPlayerStart.id);
|
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expect(runtimeScene.brushes.map((brush) => brush.id)).toEqual([hiddenBrush.id]);
|
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expect(runtimeScene.brushes.map((brush) => brush.id)).toEqual([
|
||||
hiddenBrush.id
|
||||
]);
|
||||
expect(runtimeScene.brushes[0]?.visible).toBe(false);
|
||||
expect(runtimeScene.modelInstances).toEqual([
|
||||
expect.objectContaining({
|
||||
@@ -1856,7 +1870,10 @@ describe("buildRuntimeSceneFromDocument", () => {
|
||||
z: 8
|
||||
}
|
||||
});
|
||||
const { asset, loadedAsset } = createFixtureLoadedModelAssetFromGeometry("asset-runtime-collider", new BoxGeometry(1, 2, 1));
|
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const { asset, loadedAsset } = createFixtureLoadedModelAssetFromGeometry(
|
||||
"asset-runtime-collider",
|
||||
new BoxGeometry(1, 2, 1)
|
||||
);
|
||||
const modelInstance = createModelInstance({
|
||||
id: "model-instance-runtime-collider",
|
||||
assetId: asset.id,
|
||||
@@ -1944,7 +1961,9 @@ describe("buildRuntimeSceneFromDocument", () => {
|
||||
runtimeScene.colliders[0] === undefined ||
|
||||
runtimeScene.colliders[0].source !== "terrain"
|
||||
) {
|
||||
throw new Error("Expected the runtime collider to be an authored terrain heightfield.");
|
||||
throw new Error(
|
||||
"Expected the runtime collider to be an authored terrain heightfield."
|
||||
);
|
||||
}
|
||||
|
||||
expect(Array.from(runtimeScene.colliders[0].heights)).toEqual(
|
||||
@@ -2142,13 +2161,13 @@ describe("buildRuntimeSceneFromDocument", () => {
|
||||
})
|
||||
})
|
||||
]);
|
||||
expect(runtimeScene.splineCorridorClipIntervalsByPath.get(pathA.id)).toEqual(
|
||||
[
|
||||
expect.objectContaining({
|
||||
junctionId: junction.id
|
||||
})
|
||||
]
|
||||
);
|
||||
expect(
|
||||
runtimeScene.splineCorridorClipIntervalsByPath.get(pathA.id)
|
||||
).toEqual([
|
||||
expect.objectContaining({
|
||||
junctionId: junction.id
|
||||
})
|
||||
]);
|
||||
});
|
||||
|
||||
it("adds spline corridor box colliders for collision-enabled edges and repeaters", () => {
|
||||
@@ -2249,7 +2268,10 @@ describe("buildRuntimeSceneFromDocument", () => {
|
||||
it("adds static-simple imported-model colliders as compound box pieces", () => {
|
||||
const wallGeometry = new PlaneGeometry(4, 4, 4, 4);
|
||||
wallGeometry.rotateY(Math.PI * 0.5);
|
||||
const { asset, loadedAsset } = createFixtureLoadedModelAssetFromGeometry("asset-runtime-static-simple", wallGeometry);
|
||||
const { asset, loadedAsset } = createFixtureLoadedModelAssetFromGeometry(
|
||||
"asset-runtime-static-simple",
|
||||
wallGeometry
|
||||
);
|
||||
const modelInstance = createModelInstance({
|
||||
id: "model-instance-runtime-static-simple",
|
||||
assetId: asset.id,
|
||||
@@ -2266,7 +2288,9 @@ describe("buildRuntimeSceneFromDocument", () => {
|
||||
|
||||
const runtimeScene = buildRuntimeSceneFromDocument(
|
||||
{
|
||||
...createEmptySceneDocument({ name: "Imported Static Simple Collider Scene" }),
|
||||
...createEmptySceneDocument({
|
||||
name: "Imported Static Simple Collider Scene"
|
||||
}),
|
||||
assets: {
|
||||
[asset.id]: asset
|
||||
},
|
||||
@@ -2292,11 +2316,18 @@ describe("buildRuntimeSceneFromDocument", () => {
|
||||
decomposition: "surface-voxel-boxes"
|
||||
});
|
||||
|
||||
if (runtimeScene.colliders[0].source !== "modelInstance" || runtimeScene.colliders[0].kind !== "compound") {
|
||||
throw new Error("Expected the runtime collider to be a generated compound model collider.");
|
||||
if (
|
||||
runtimeScene.colliders[0].source !== "modelInstance" ||
|
||||
runtimeScene.colliders[0].kind !== "compound"
|
||||
) {
|
||||
throw new Error(
|
||||
"Expected the runtime collider to be a generated compound model collider."
|
||||
);
|
||||
}
|
||||
|
||||
expect(runtimeScene.colliders[0].pieces.every((piece) => piece.kind === "box")).toBe(true);
|
||||
expect(
|
||||
runtimeScene.colliders[0].pieces.every((piece) => piece.kind === "box")
|
||||
).toBe(true);
|
||||
});
|
||||
|
||||
it("preserves rotated whitebox box transforms for runner rendering and collision bounds", () => {
|
||||
@@ -2537,31 +2568,32 @@ describe("buildRuntimeSceneFromDocument", () => {
|
||||
document.assets[asset.id] = asset;
|
||||
document.entities[npc.id] = npc;
|
||||
document.paths[path.id] = path;
|
||||
document.scheduler.routines["routine-patrol"] = createProjectScheduleRoutine({
|
||||
id: "routine-patrol",
|
||||
title: "Patrolling",
|
||||
target: actorTarget,
|
||||
startHour: 9,
|
||||
endHour: 13,
|
||||
effects: [
|
||||
createSetActorPresenceControlEffect({
|
||||
target: actorTarget,
|
||||
active: true
|
||||
}),
|
||||
createPlayActorAnimationControlEffect({
|
||||
target: actorTarget,
|
||||
clipName: "Walk",
|
||||
loop: true
|
||||
}),
|
||||
createFollowActorPathControlEffect({
|
||||
target: actorTarget,
|
||||
pathId: path.id,
|
||||
speed: 2,
|
||||
loop: false,
|
||||
progressMode: "deriveFromTime"
|
||||
})
|
||||
]
|
||||
});
|
||||
document.scheduler.routines["routine-patrol"] =
|
||||
createProjectScheduleRoutine({
|
||||
id: "routine-patrol",
|
||||
title: "Patrolling",
|
||||
target: actorTarget,
|
||||
startHour: 9,
|
||||
endHour: 13,
|
||||
effects: [
|
||||
createSetActorPresenceControlEffect({
|
||||
target: actorTarget,
|
||||
active: true
|
||||
}),
|
||||
createPlayActorAnimationControlEffect({
|
||||
target: actorTarget,
|
||||
clipName: "Walk",
|
||||
loop: true
|
||||
}),
|
||||
createFollowActorPathControlEffect({
|
||||
target: actorTarget,
|
||||
pathId: path.id,
|
||||
speed: 2,
|
||||
loop: false,
|
||||
progressMode: "deriveFromTime"
|
||||
})
|
||||
]
|
||||
});
|
||||
|
||||
const runtimeScene = buildRuntimeSceneFromDocument(document, {
|
||||
runtimeClock: {
|
||||
|
||||
@@ -9,10 +9,7 @@ import {
|
||||
createProjectAssetStorageKey,
|
||||
type ImageAssetRecord
|
||||
} from "../../src/assets/project-assets";
|
||||
import {
|
||||
BOX_FACE_IDS,
|
||||
type WhiteboxFaceId
|
||||
} from "../../src/document/brushes";
|
||||
import { BOX_FACE_IDS, type WhiteboxFaceId } from "../../src/document/brushes";
|
||||
import { createCustomMaterialDef } from "../../src/materials/starter-material-library";
|
||||
|
||||
function createImageAsset(id: string): ImageAssetRecord {
|
||||
|
||||
@@ -318,7 +318,9 @@ describe("deleteProjectAssetFromProjectDocument", () => {
|
||||
);
|
||||
const nextScene = nextProjectDocument.scenes[fixture.sceneId];
|
||||
|
||||
expect(nextProjectDocument.foliagePrototypes[foliagePrototype.id]).toBeUndefined();
|
||||
expect(
|
||||
nextProjectDocument.foliagePrototypes[foliagePrototype.id]
|
||||
).toBeUndefined();
|
||||
expect(nextScene.foliageLayers[foliageLayer.id]?.prototypeIds).toEqual([
|
||||
bundledPrototype.id
|
||||
]);
|
||||
|
||||
@@ -140,9 +140,7 @@ describe("validateSceneDocument", () => {
|
||||
id: "asset-invalid-material-map-hdr",
|
||||
sourceName: "studio.hdr",
|
||||
mimeType: "image/vnd.radiance",
|
||||
storageKey: createProjectAssetStorageKey(
|
||||
"asset-invalid-material-map-hdr"
|
||||
)
|
||||
storageKey: createProjectAssetStorageKey("asset-invalid-material-map-hdr")
|
||||
};
|
||||
const audioAsset: AudioAssetRecord = {
|
||||
id: "asset-invalid-material-map-audio",
|
||||
|
||||
@@ -218,9 +218,9 @@ describe("project document JSON", () => {
|
||||
|
||||
document.scenes[document.activeSceneId]!.foliageLayers[layer.id] = layer;
|
||||
|
||||
expect(parseProjectDocumentJson(serializeProjectDocument(document))).toEqual(
|
||||
document
|
||||
);
|
||||
expect(
|
||||
parseProjectDocumentJson(serializeProjectDocument(document))
|
||||
).toEqual(document);
|
||||
});
|
||||
|
||||
it("round-trips terrain foliage masks in project scenes", () => {
|
||||
@@ -256,9 +256,9 @@ describe("project document JSON", () => {
|
||||
scene.foliageLayers[layer.id] = layer;
|
||||
scene.terrains[terrain.id] = terrain;
|
||||
|
||||
expect(parseProjectDocumentJson(serializeProjectDocument(document))).toEqual(
|
||||
document
|
||||
);
|
||||
expect(
|
||||
parseProjectDocumentJson(serializeProjectDocument(document))
|
||||
).toEqual(document);
|
||||
});
|
||||
|
||||
it("round-trips NPC dialogue references in project scenes", () => {
|
||||
|
||||
@@ -316,9 +316,7 @@ describe("project package serialization", () => {
|
||||
kind: "image",
|
||||
sourceName: "custom-material-map.png",
|
||||
mimeType: "image/png",
|
||||
storageKey: createProjectAssetStorageKey(
|
||||
"asset-image-material-package"
|
||||
),
|
||||
storageKey: createProjectAssetStorageKey("asset-image-material-package"),
|
||||
byteLength: 4,
|
||||
metadata: {
|
||||
kind: "image",
|
||||
@@ -373,7 +371,9 @@ describe("project package serialization", () => {
|
||||
"assets/asset-image-material-package/custom-material-map.png"
|
||||
])
|
||||
);
|
||||
await expect(restoredStorage.getAsset(imageAsset.storageKey)).resolves.toEqual({
|
||||
await expect(
|
||||
restoredStorage.getAsset(imageAsset.storageKey)
|
||||
).resolves.toEqual({
|
||||
files: {
|
||||
[imageAsset.sourceName]: {
|
||||
bytes: expect.any(ArrayBuffer),
|
||||
|
||||
@@ -186,22 +186,7 @@ describe("scene document JSON", () => {
|
||||
}
|
||||
],
|
||||
paintWeights: [
|
||||
0.2,
|
||||
0.3,
|
||||
0.1,
|
||||
0,
|
||||
0.4,
|
||||
0.1,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0.5,
|
||||
0,
|
||||
0,
|
||||
0.25,
|
||||
0.25,
|
||||
0.25,
|
||||
0
|
||||
0.2, 0.3, 0.1, 0, 0.4, 0.1, 0, 0, 0, 0.5, 0, 0, 0.25, 0.25, 0.25, 0
|
||||
]
|
||||
});
|
||||
const document = createEmptySceneDocument({
|
||||
@@ -1073,9 +1058,9 @@ describe("scene document JSON", () => {
|
||||
expect(
|
||||
migratedDocument.paths[path.id]?.road.edges.right.collisionEnabled
|
||||
).toBe(false);
|
||||
expect(migratedDocument.paths[path.id]?.repeaters[0]?.collisionEnabled).toBe(
|
||||
false
|
||||
);
|
||||
expect(
|
||||
migratedDocument.paths[path.id]?.repeaters[0]?.collisionEnabled
|
||||
).toBe(false);
|
||||
expect(SPLINE_CORRIDOR_COLLISION_SCENE_DOCUMENT_VERSION).toBe(106);
|
||||
});
|
||||
|
||||
@@ -1175,7 +1160,8 @@ describe("scene document JSON", () => {
|
||||
splineCorridorJunctions: Record<string, { shapeMode?: unknown }>;
|
||||
};
|
||||
|
||||
legacyDocument.version = SPLINE_CORRIDOR_JUNCTION_EDGE_SCENE_DOCUMENT_VERSION;
|
||||
legacyDocument.version =
|
||||
SPLINE_CORRIDOR_JUNCTION_EDGE_SCENE_DOCUMENT_VERSION;
|
||||
delete legacyDocument.splineCorridorJunctions[junction.id]?.shapeMode;
|
||||
|
||||
const migratedDocument = migrateSceneDocument(legacyDocument);
|
||||
@@ -3276,12 +3262,13 @@ describe("scene document JSON", () => {
|
||||
document.brushes[targetBrush.id] = targetBrush;
|
||||
document.entities[linkedNpc.id] = linkedNpc;
|
||||
document.entities[silentNpc.id] = silentNpc;
|
||||
document.interactionLinks["link-npc-toggle"] = createToggleVisibilityInteractionLink({
|
||||
id: "link-npc-toggle",
|
||||
sourceEntityId: linkedNpc.id,
|
||||
trigger: "click",
|
||||
targetBrushId: targetBrush.id
|
||||
});
|
||||
document.interactionLinks["link-npc-toggle"] =
|
||||
createToggleVisibilityInteractionLink({
|
||||
id: "link-npc-toggle",
|
||||
sourceEntityId: linkedNpc.id,
|
||||
trigger: "click",
|
||||
targetBrushId: targetBrush.id
|
||||
});
|
||||
|
||||
const legacyDocument = JSON.parse(
|
||||
serializeSceneDocument(document)
|
||||
|
||||
@@ -143,18 +143,19 @@ describe("whitebox material inspector", () => {
|
||||
.mockImplementation(() => undefined);
|
||||
const { container, store, brush } = await renderMaterialInspectorFixture();
|
||||
|
||||
expect(
|
||||
container.querySelector(".material-browser button")
|
||||
).toHaveAttribute("data-testid", "material-button-default-whitebox");
|
||||
expect(screen.getByTestId("material-button-default-whitebox")).toHaveTextContent(
|
||||
"Default Whitebox"
|
||||
expect(container.querySelector(".material-browser button")).toHaveAttribute(
|
||||
"data-testid",
|
||||
"material-button-default-whitebox"
|
||||
);
|
||||
expect(
|
||||
screen.getByTestId("material-button-default-whitebox")
|
||||
).toHaveTextContent("Default Whitebox");
|
||||
|
||||
fireEvent.click(screen.getByTestId("create-custom-material"));
|
||||
|
||||
const customMaterial = Object.values(store.getState().document.materials).find(
|
||||
(material) => material.kind === "custom"
|
||||
);
|
||||
const customMaterial = Object.values(
|
||||
store.getState().document.materials
|
||||
).find((material) => material.kind === "custom");
|
||||
|
||||
expect(customMaterial).toBeDefined();
|
||||
expect(
|
||||
@@ -186,19 +187,23 @@ describe("whitebox material inspector", () => {
|
||||
throw new Error("Expected a custom material to be created.");
|
||||
}
|
||||
|
||||
expect(store.getState().document.materials[editedMaterialId]).toMatchObject({
|
||||
kind: "custom",
|
||||
albedoColorHex: "#224466",
|
||||
roughness: 0.37,
|
||||
metallic: 0.58
|
||||
});
|
||||
expect(store.getState().document.materials[editedMaterialId]).toMatchObject(
|
||||
{
|
||||
kind: "custom",
|
||||
albedoColorHex: "#224466",
|
||||
roughness: 0.37,
|
||||
metallic: 0.58
|
||||
}
|
||||
);
|
||||
|
||||
const exportedProject = store.exportDocumentJson();
|
||||
const reloadedStore = createEditorStore();
|
||||
|
||||
reloadedStore.importDocumentJson(exportedProject);
|
||||
|
||||
expect(reloadedStore.getState().document.materials[editedMaterialId]).toMatchObject({
|
||||
expect(
|
||||
reloadedStore.getState().document.materials[editedMaterialId]
|
||||
).toMatchObject({
|
||||
kind: "custom",
|
||||
albedoColorHex: "#224466",
|
||||
roughness: 0.37,
|
||||
|
||||
Reference in New Issue
Block a user