Improve pointer lock handling and context usage across runtime components

This commit is contained in:
2026-04-27 18:43:10 +02:00
parent c443db3006
commit 2d194832aa
6 changed files with 116 additions and 15 deletions

View File

@@ -705,6 +705,7 @@ describe("validateSceneDocument", () => {
interactionAngleDegrees: Number.NaN,
allowLookInputTargetSwitch: "yes" as unknown as boolean,
targetButtonCyclesActiveTarget: 1 as unknown as boolean,
invertMouseCameraHorizontal: "yes" as unknown as boolean,
movementTemplate: {
kind: "invalidTemplate",
moveSpeed: 0,