Update test setup for building runtime scenes with player interaction properties
This commit is contained in:
@@ -854,6 +854,13 @@ describe("buildRuntimeSceneFromDocument", () => {
|
|||||||
},
|
},
|
||||||
yawDegrees: 90,
|
yawDegrees: 90,
|
||||||
navigationMode: "firstPerson",
|
navigationMode: "firstPerson",
|
||||||
|
interactionReachMeters: playerStart.interactionReachMeters,
|
||||||
|
interactionAngleDegrees: playerStart.interactionAngleDegrees,
|
||||||
|
allowLookInputTargetSwitch: playerStart.allowLookInputTargetSwitch,
|
||||||
|
targetButtonCyclesActiveTarget:
|
||||||
|
playerStart.targetButtonCyclesActiveTarget,
|
||||||
|
invertMouseCameraHorizontal:
|
||||||
|
playerStart.invertMouseCameraHorizontal,
|
||||||
movement: {
|
movement: {
|
||||||
templateKind: "default",
|
templateKind: "default",
|
||||||
moveSpeed: DEFAULT_PLAYER_START_MOVE_SPEED,
|
moveSpeed: DEFAULT_PLAYER_START_MOVE_SPEED,
|
||||||
|
|||||||
Reference in New Issue
Block a user