Refactor first-person navigation logic and remove explicit pointer lock handling
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@@ -198,7 +198,6 @@ import {
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PLAYER_START_GAMEPAD_CAMERA_LOOK_SCENE_DOCUMENT_VERSION,
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PLAYER_START_INTERACT_BINDINGS_SCENE_DOCUMENT_VERSION,
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PLAYER_START_INPUT_BINDINGS_SCENE_DOCUMENT_VERSION,
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PLAYER_START_MOUSE_INVERT_SCENE_DOCUMENT_VERSION,
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PLAYER_START_TARGETING_SETTINGS_SCENE_DOCUMENT_VERSION,
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PLAYER_START_NAVIGATION_MODE_SCENE_DOCUMENT_VERSION,
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PLAYER_START_PAUSE_BINDINGS_SCENE_DOCUMENT_VERSION,
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