Refactor terrain sample draft management to use unified side sample state
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@@ -4911,16 +4911,19 @@ export function App({
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useEffect(() => {
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useEffect(() => {
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if (selectedTerrain === null) {
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if (selectedTerrain === null) {
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setTerrainSampleCountXDraft("9");
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setTerrainSideSampleDrafts(createTerrainGridSideSampleDrafts(9, 9));
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setTerrainSampleCountZDraft("9");
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setTerrainLastEditedSampleSide(null);
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setTerrainCellSizeDraft("1");
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setTerrainCellSizeDraft("1");
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setTerrainResizeDirectionXDraft(DEFAULT_TERRAIN_GRID_RESIZE_DIRECTION_X);
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setTerrainResizeDirectionZDraft(DEFAULT_TERRAIN_GRID_RESIZE_DIRECTION_Z);
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return;
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return;
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}
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}
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setTerrainSampleCountXDraft(String(selectedTerrain.sampleCountX));
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setTerrainSideSampleDrafts(
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setTerrainSampleCountZDraft(String(selectedTerrain.sampleCountZ));
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createTerrainGridSideSampleDrafts(
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selectedTerrain.sampleCountX,
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selectedTerrain.sampleCountZ
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)
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);
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setTerrainLastEditedSampleSide(null);
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setTerrainCellSizeDraft(String(selectedTerrain.cellSize));
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setTerrainCellSizeDraft(String(selectedTerrain.cellSize));
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}, [selectedTerrain]);
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}, [selectedTerrain]);
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