Update types and formatting in first-person-navigation-controller.test.ts

This commit is contained in:
2026-04-11 11:19:19 +02:00
parent 9b8aa3a00b
commit 1576282819

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@@ -1,6 +1,7 @@
import { PerspectiveCamera } from "three";
import { afterEach, describe, expect, it, vi } from "vitest";
import type { Vec3 } from "../../src/core/vector";
import { createEmptySceneDocument } from "../../src/document/scene-document";
import { createPlayerStartEntity } from "../../src/entities/entity-instances";
import { buildRuntimeSceneFromDocument } from "../../src/runtime-three/runtime-scene-build";
@@ -33,7 +34,10 @@ function createRuntimeControllerContext() {
inWater: false,
inFog: false
}),
resolveThirdPersonCameraCollision: (_pivot, desiredCameraPosition) => ({
resolveThirdPersonCameraCollision: (
_pivot: Vec3,
desiredCameraPosition: Vec3
) => ({
...desiredCameraPosition
}),
setRuntimeMessage: vi.fn(),