Rename syncRuntimeNpcScheduleToCurrentClock to syncRuntimeScheduleToCurrentClock

This commit is contained in:
2026-04-14 03:02:17 +02:00
parent 49ee2a1ed3
commit 10c9438870

View File

@@ -459,7 +459,7 @@ export class RuntimeHost {
this.runtimeScene = runtimeScene;
this.currentWorld = runtimeScene.world;
this.syncRuntimeClockState(runtimeScene.time);
this.syncRuntimeNpcScheduleToCurrentClock();
this.syncRuntimeScheduleToCurrentClock();
this.activeController?.deactivate(this.controllerContext, {
releasePointerLock: !preservePointerLockDuringLoad
});
@@ -2504,7 +2504,7 @@ export class RuntimeHost {
dt
);
if (this.sceneReady) {
this.syncRuntimeNpcScheduleToCurrentClock();
this.syncRuntimeScheduleToCurrentClock();
}
this.applyDayNightLighting();
this.clockPublishAccumulator += dt;
@@ -2573,7 +2573,7 @@ export class RuntimeHost {
this.firstPersonController.teleportTo(target.position, target.yawDegrees);
}
private syncRuntimeNpcScheduleToCurrentClock() {
private syncRuntimeScheduleToCurrentClock() {
if (this.runtimeScene === null || this.currentClockState === null) {
return;
}