auto-git:

[add] playwright.config.js
 [add] src/app/App.js
 [add] src/app/editor-store.js
 [add] src/app/use-editor-store.js
 [add] src/assets/audio-assets.js
 [add] src/assets/gltf-model-import.js
 [add] src/assets/image-assets.js
 [add] src/assets/model-instance-labels.js
 [add] src/assets/model-instance-rendering.js
 [add] src/assets/model-instances.js
 [add] src/assets/project-asset-storage.js
 [add] src/assets/project-assets.js
 [add] src/commands/brush-command-helpers.js
 [add] src/commands/command-history.js
 [add] src/commands/command.js
 [add] src/commands/commit-transform-session-command.js
 [add] src/commands/create-box-brush-command.js
 [add] src/commands/delete-box-brush-command.js
 [add] src/commands/delete-entity-command.js
 [add] src/commands/delete-interaction-link-command.js
 [add] src/commands/delete-model-instance-command.js
 [add] src/commands/import-audio-asset-command.js
 [add] src/commands/import-background-image-asset-command.js
 [add] src/commands/import-model-asset-command.js
 [add] src/commands/move-box-brush-command.js
 [add] src/commands/resize-box-brush-command.js
 [add] src/commands/rotate-box-brush-command.js
 [add] src/commands/set-box-brush-face-material-command.js
 [add] src/commands/set-box-brush-face-uv-state-command.js
 [add] src/commands/set-box-brush-name-command.js
 [add] src/commands/set-box-brush-transform-command.js
 [add] src/commands/set-entity-name-command.js
 [add] src/commands/set-model-instance-name-command.js
 [add] src/commands/set-player-start-command.js
 [add] src/commands/set-scene-name-command.js
 [add] src/commands/set-world-settings-command.js
 [add] src/commands/upsert-entity-command.js
 [add] src/commands/upsert-interaction-link-command.js
 [add] src/commands/upsert-model-instance-command.js
 [add] src/core/ids.js
 [add] src/core/selection.js
 [add] src/core/tool-mode.js
 [add] src/core/transform-session.js
 [add] src/core/vector.js
 [add] src/core/whitebox-selection-feedback.js
 [add] src/core/whitebox-selection-mode.js
 [add] src/document/brushes.js
 [add] src/document/migrate-scene-document.js
 [add] src/document/scene-document-validation.js
 [add] src/document/scene-document.js
 [add] src/document/world-settings.js
 [add] src/entities/entity-instances.js
 [add] src/entities/entity-labels.js
 [add] src/geometry/box-brush-components.js
 [add] src/geometry/box-brush-mesh.js
 [add] src/geometry/box-brush.js
 [add] src/geometry/box-face-uvs.js
 [add] src/geometry/grid-snapping.js
 [add] src/geometry/model-instance-collider-debug-mesh.js
 [add] src/geometry/model-instance-collider-generation.js
 [add] src/interactions/interaction-links.js
 [add] src/main.js
 [add] src/materials/starter-material-library.js
 [add] src/materials/starter-material-textures.js
 [add] src/rendering/advanced-rendering.js
 [add] src/runner-web/RunnerCanvas.js
 [add] src/runtime-three/first-person-navigation-controller.js
 [add] src/runtime-three/navigation-controller.js
 [add] src/runtime-three/orbit-visitor-navigation-controller.js
 [add] src/runtime-three/player-collision.js
 [add] src/runtime-three/rapier-collision-world.js
 [add] src/runtime-three/runtime-audio-system.js
 [add] src/runtime-three/runtime-host.js
 [add] src/runtime-three/runtime-interaction-system.js
 [add] src/runtime-three/runtime-scene-build.js
 [add] src/runtime-three/runtime-scene-validation.js
 [add] src/serialization/local-draft-storage.js
 [add] src/serialization/scene-document-json.js
 [add] src/shared-ui/HierarchicalMenu.js
 [add] src/shared-ui/Panel.js
 [add] src/shared-ui/world-background-style.js
 [add] src/viewport-three/ViewportCanvas.js
 [add] src/viewport-three/ViewportPanel.js
 [add] src/viewport-three/viewport-entity-markers.js
 [add] src/viewport-three/viewport-focus.js
 [add] src/viewport-three/viewport-host.js
 [add] src/viewport-three/viewport-layout.js
 [add] src/viewport-three/viewport-transient-state.js
 [add] src/viewport-three/viewport-view-modes.js
 [add] tests/domain/box-brush-face-editing.command.test.js
 [add] tests/domain/build-runtime-scene.test.js
 [add] tests/domain/create-box-brush.command.test.js
 [add] tests/domain/create-empty-scene-document.test.js
 [add] tests/domain/editor-store.test.js
 [add] tests/domain/entity.command.test.js
 [add] tests/domain/interaction-links.validation.test.js
 [add] tests/domain/model-import.test.js
 [add] tests/domain/model-instance.command.test.js
 [add] tests/domain/player-start.command.test.js
 [add] tests/domain/rapier-collision-world.test.js
 [add] tests/domain/runtime-audio-system.test.js
 [add] tests/domain/runtime-interaction-system.test.js
 [add] tests/domain/runtime-scene-validation.test.js
 [add] tests/domain/scene-document-validation.test.js
 [add] tests/domain/transform-session.command.test.js
 [add] tests/domain/world-settings.command.test.js
 [add] tests/domain/world-settings.test.js
 [add] tests/e2e/app-smoke.e2e.js
 [add] tests/e2e/box-brush-authoring.e2e.js
 [add] tests/e2e/entities-foundation.e2e.js
 [add] tests/e2e/face-material-authoring.e2e.js
 [add] tests/e2e/first-room-workflow.e2e.js
 [add] tests/e2e/import-draco-model-asset.e2e.js
 [add] tests/e2e/import-external-model-asset.e2e.js
 [add] tests/e2e/import-model-asset.e2e.js
 [add] tests/e2e/local-lights-and-background.e2e.js
 [add] tests/e2e/orthographic-views.e2e.js
 [add] tests/e2e/runner-v1.e2e.js
 [add] tests/e2e/runtime-click-interaction.e2e.js
 [add] tests/e2e/runtime-trigger-teleport.e2e.js
 [add] tests/e2e/viewport-quad-layout.e2e.js
 [add] tests/e2e/viewport-test-helpers.js
 [add] tests/e2e/whitebox-component-selection.e2e.js
 [add] tests/e2e/world-environment.e2e.js
 [add] tests/geometry/box-brush-geometry.test.js
 [add] tests/geometry/box-face-uvs.test.js
 [add] tests/geometry/model-instance-collider-generation.test.js
 [add] tests/helpers/model-collider-fixtures.js
 [add] tests/serialization/local-draft-storage.test.js
 [add] tests/serialization/project-asset-storage.test.js
 [add] tests/serialization/scene-document-json.test.js
 [add] tests/setup/vitest.setup.js
 [add] tests/unit/audio-assets.test.js
 [add] tests/unit/entity-instances.test.js
 [add] tests/unit/package-scripts.test.js
 [add] tests/unit/transform-foundation.integration.test.js
 [add] tests/unit/viewport-canvas.test.js
 [add] tests/unit/viewport-entity-markers.test.js
 [add] tests/unit/viewport-focus.test.js
 [add] tests/unit/viewport-layout.test.js
 [add] tests/unit/viewport-view-modes.test.js
 [add] vite.config.js
 [add] vitest.config.js
This commit is contained in:
2026-04-05 02:25:08 +02:00
parent b23cb0dd32
commit 0b54fa14c9
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import { describe, expect, it } from "vitest";
import { createEditorStore } from "../../src/app/editor-store";
import { createCreateBoxBrushCommand } from "../../src/commands/create-box-brush-command";
import { createSetBoxBrushFaceMaterialCommand } from "../../src/commands/set-box-brush-face-material-command";
import { createSetBoxBrushFaceUvStateCommand } from "../../src/commands/set-box-brush-face-uv-state-command";
describe("box brush face editing commands", () => {
it("applies a material to one box face and supports undo/redo", () => {
const store = createEditorStore();
store.executeCommand(createCreateBoxBrushCommand());
const createdBrush = Object.values(store.getState().document.brushes)[0];
store.executeCommand(createSetBoxBrushFaceMaterialCommand({
brushId: createdBrush.id,
faceId: "posZ",
materialId: "starter-amber-grid"
}));
expect(store.getState().document.brushes[createdBrush.id].faces.posZ.materialId).toBe("starter-amber-grid");
expect(store.getState().selection).toEqual({
kind: "brushFace",
brushId: createdBrush.id,
faceId: "posZ"
});
expect(store.undo()).toBe(true);
expect(store.getState().document.brushes[createdBrush.id].faces.posZ.materialId).toBeNull();
expect(store.redo()).toBe(true);
expect(store.getState().document.brushes[createdBrush.id].faces.posZ.materialId).toBe("starter-amber-grid");
});
it("updates face UV state through an undoable command", () => {
const store = createEditorStore();
store.executeCommand(createCreateBoxBrushCommand());
const createdBrush = Object.values(store.getState().document.brushes)[0];
store.executeCommand(createSetBoxBrushFaceUvStateCommand({
brushId: createdBrush.id,
faceId: "posY",
uvState: {
offset: {
x: 0.5,
y: -0.25
},
scale: {
x: 0.25,
y: 0.5
},
rotationQuarterTurns: 1,
flipU: true,
flipV: false
},
label: "Adjust top face UVs"
}));
expect(store.getState().document.brushes[createdBrush.id].faces.posY.uv).toEqual({
offset: {
x: 0.5,
y: -0.25
},
scale: {
x: 0.25,
y: 0.5
},
rotationQuarterTurns: 1,
flipU: true,
flipV: false
});
expect(store.undo()).toBe(true);
expect(store.getState().document.brushes[createdBrush.id].faces.posY.uv).toEqual({
offset: {
x: 0,
y: 0
},
scale: {
x: 1,
y: 1
},
rotationQuarterTurns: 0,
flipU: false,
flipV: false
});
expect(store.redo()).toBe(true);
expect(store.getState().document.brushes[createdBrush.id].faces.posY.uv.rotationQuarterTurns).toBe(1);
expect(store.getState().document.brushes[createdBrush.id].faces.posY.uv.flipU).toBe(true);
});
});

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import { describe, expect, it } from "vitest";
import { BoxGeometry } from "three";
import { createBoxBrush } from "../../src/document/brushes";
import { createEmptySceneDocument } from "../../src/document/scene-document";
import { createPointLightEntity, createInteractableEntity, createPlayerStartEntity, createSoundEmitterEntity, createSpotLightEntity, createTeleportTargetEntity, createTriggerVolumeEntity } from "../../src/entities/entity-instances";
import { createTeleportPlayerInteractionLink, createToggleVisibilityInteractionLink } from "../../src/interactions/interaction-links";
import { createModelInstance } from "../../src/assets/model-instances";
import { createProjectAssetStorageKey } from "../../src/assets/project-assets";
import { buildRuntimeSceneFromDocument } from "../../src/runtime-three/runtime-scene-build";
import { createFixtureLoadedModelAssetFromGeometry } from "../helpers/model-collider-fixtures";
describe("buildRuntimeSceneFromDocument", () => {
it("builds runtime brush data, colliders, and an authored player spawn from the document", () => {
const brush = createBoxBrush({
id: "brush-room-floor",
center: {
x: 0,
y: -0.5,
z: 0
},
size: {
x: 8,
y: 1,
z: 8
}
});
brush.faces.posY.materialId = "starter-concrete-checker";
const playerStart = createPlayerStartEntity({
id: "entity-player-start-main",
position: {
x: 2,
y: 0,
z: -1
},
yawDegrees: 90,
collider: {
mode: "box",
eyeHeight: 1.4,
capsuleRadius: 0.3,
capsuleHeight: 1.8,
boxSize: {
x: 0.8,
y: 1.6,
z: 0.7
}
}
});
const soundEmitter = createSoundEmitterEntity({
id: "entity-sound-lobby",
position: {
x: -1,
y: 1,
z: 0
},
audioAssetId: "asset-audio-lobby",
volume: 0.75,
refDistance: 8,
maxDistance: 24,
autoplay: true,
loop: false
});
const triggerVolume = createTriggerVolumeEntity({
id: "entity-trigger-door",
position: {
x: 0,
y: 1,
z: 2
},
size: {
x: 2,
y: 2,
z: 1
},
triggerOnEnter: true,
triggerOnExit: false
});
const teleportTarget = createTeleportTargetEntity({
id: "entity-teleport-target-main",
position: {
x: 6,
y: 0,
z: -3
},
yawDegrees: 270
});
const interactable = createInteractableEntity({
id: "entity-interactable-console",
position: {
x: 1,
y: 1,
z: 1
},
radius: 1.5,
prompt: "Use Console",
enabled: true
});
const pointLight = createPointLightEntity({
id: "entity-point-light-main",
position: {
x: 2,
y: 3,
z: 1
}
});
const spotLight = createSpotLightEntity({
id: "entity-spot-light-main",
position: {
x: -2,
y: 4,
z: 0
},
direction: {
x: 0.2,
y: -1,
z: 0.1
}
});
const imageAsset = {
id: "asset-background-panorama",
kind: "image",
sourceName: "skybox-panorama.svg",
mimeType: "image/svg+xml",
storageKey: createProjectAssetStorageKey("asset-background-panorama"),
byteLength: 2048,
metadata: {
kind: "image",
width: 512,
height: 256,
hasAlpha: false,
warnings: []
}
};
const audioAsset = {
id: "asset-audio-lobby",
kind: "audio",
sourceName: "lobby-loop.ogg",
mimeType: "audio/ogg",
storageKey: createProjectAssetStorageKey("asset-audio-lobby"),
byteLength: 4096,
metadata: {
kind: "audio",
durationSeconds: 3.25,
channelCount: 2,
sampleRateHz: 48000,
warnings: []
}
};
const modelAsset = {
id: "asset-model-triangle",
kind: "model",
sourceName: "tiny-triangle.gltf",
mimeType: "model/gltf+json",
storageKey: createProjectAssetStorageKey("asset-model-triangle"),
byteLength: 36,
metadata: {
kind: "model",
format: "gltf",
sceneName: "Fixture Triangle Scene",
nodeCount: 2,
meshCount: 1,
materialNames: ["Fixture Material"],
textureNames: [],
animationNames: [],
boundingBox: {
min: {
x: 0,
y: 0,
z: 0
},
max: {
x: 1,
y: 1,
z: 0
},
size: {
x: 1,
y: 1,
z: 0
}
},
warnings: []
}
};
const modelInstance = createModelInstance({
id: "model-instance-triangle",
assetId: modelAsset.id,
position: {
x: -2,
y: 0,
z: 4
},
rotationDegrees: {
x: 0,
y: 90,
z: 0
},
scale: {
x: 2,
y: 2,
z: 2
}
});
const document = {
...createEmptySceneDocument({ name: "Runtime Slice" }),
brushes: {
[brush.id]: brush
},
assets: {
[audioAsset.id]: audioAsset,
[modelAsset.id]: modelAsset,
[imageAsset.id]: imageAsset
},
modelInstances: {
[modelInstance.id]: modelInstance
},
entities: {
[playerStart.id]: playerStart,
[soundEmitter.id]: soundEmitter,
[triggerVolume.id]: triggerVolume,
[teleportTarget.id]: teleportTarget,
[interactable.id]: interactable,
[pointLight.id]: pointLight,
[spotLight.id]: spotLight
},
interactionLinks: {
"link-teleport": createTeleportPlayerInteractionLink({
id: "link-teleport",
sourceEntityId: triggerVolume.id,
trigger: "enter",
targetEntityId: teleportTarget.id
}),
"link-hide-brush": createToggleVisibilityInteractionLink({
id: "link-hide-brush",
sourceEntityId: triggerVolume.id,
trigger: "exit",
targetBrushId: brush.id,
visible: false
}),
"link-click-teleport": createTeleportPlayerInteractionLink({
id: "link-click-teleport",
sourceEntityId: interactable.id,
trigger: "click",
targetEntityId: teleportTarget.id
})
}
};
document.world.background = {
mode: "image",
assetId: imageAsset.id,
environmentIntensity: 0.75
};
document.world.ambientLight.intensity = 0.55;
document.world.sunLight.direction = {
x: -0.8,
y: 1.2,
z: 0.1
};
const runtimeScene = buildRuntimeSceneFromDocument(document);
expect(runtimeScene.world).toEqual(document.world);
expect(runtimeScene.world).not.toBe(document.world);
expect(runtimeScene.world.sunLight.direction).not.toBe(document.world.sunLight.direction);
expect(runtimeScene.brushes).toHaveLength(1);
expect(runtimeScene.modelInstances).toEqual([
{
instanceId: "model-instance-triangle",
assetId: "asset-model-triangle",
name: undefined,
position: {
x: -2,
y: 0,
z: 4
},
rotationDegrees: {
x: 0,
y: 90,
z: 0
},
scale: {
x: 2,
y: 2,
z: 2
}
}
]);
expect(runtimeScene.brushes[0].rotationDegrees).toEqual({
x: 0,
y: 0,
z: 0
});
expect(runtimeScene.brushes[0].faces.posY.material?.id).toBe("starter-concrete-checker");
expect(runtimeScene.colliders).toEqual([
{
kind: "box",
source: "brush",
brushId: "brush-room-floor",
center: {
x: 0,
y: -0.5,
z: 0
},
rotationDegrees: {
x: 0,
y: 0,
z: 0
},
size: {
x: 8,
y: 1,
z: 8
},
worldBounds: {
min: {
x: -4,
y: -1,
z: -4
},
max: {
x: 4,
y: 0,
z: 4
}
}
}
]);
expect(runtimeScene.sceneBounds).toEqual({
min: {
x: -4,
y: -1,
z: -4
},
max: {
x: 4,
y: 0,
z: 4
},
center: {
x: 0,
y: -0.5,
z: 0
},
size: {
x: 8,
y: 1,
z: 8
}
});
expect(runtimeScene.entities).toEqual({
playerStarts: [
{
entityId: "entity-player-start-main",
position: {
x: 2,
y: 0,
z: -1
},
yawDegrees: 90,
collider: {
mode: "box",
eyeHeight: 1.4,
size: {
x: 0.8,
y: 1.6,
z: 0.7
}
}
}
],
soundEmitters: [
{
entityId: "entity-sound-lobby",
position: {
x: -1,
y: 1,
z: 0
},
audioAssetId: audioAsset.id,
volume: 0.75,
refDistance: 8,
maxDistance: 24,
autoplay: true,
loop: false
}
],
triggerVolumes: [
{
entityId: "entity-trigger-door",
position: {
x: 0,
y: 1,
z: 2
},
size: {
x: 2,
y: 2,
z: 1
},
triggerOnEnter: true,
triggerOnExit: true
}
],
teleportTargets: [
{
entityId: "entity-teleport-target-main",
position: {
x: 6,
y: 0,
z: -3
},
yawDegrees: 270
}
],
interactables: [
{
entityId: "entity-interactable-console",
position: {
x: 1,
y: 1,
z: 1
},
radius: 1.5,
prompt: "Use Console",
enabled: true
}
]
});
expect(runtimeScene.localLights).toEqual({
pointLights: [
{
entityId: "entity-point-light-main",
position: {
x: 2,
y: 3,
z: 1
},
colorHex: "#ffffff",
intensity: 1.25,
distance: 8
}
],
spotLights: [
{
entityId: "entity-spot-light-main",
position: {
x: -2,
y: 4,
z: 0
},
direction: {
x: 0.2,
y: -1,
z: 0.1
},
colorHex: "#ffffff",
intensity: 1.5,
distance: 12,
angleDegrees: 35
}
]
});
expect(runtimeScene.interactionLinks).toEqual([
{
id: "link-click-teleport",
sourceEntityId: "entity-interactable-console",
trigger: "click",
action: {
type: "teleportPlayer",
targetEntityId: "entity-teleport-target-main"
}
},
{
id: "link-teleport",
sourceEntityId: "entity-trigger-door",
trigger: "enter",
action: {
type: "teleportPlayer",
targetEntityId: "entity-teleport-target-main"
}
},
{
id: "link-hide-brush",
sourceEntityId: "entity-trigger-door",
trigger: "exit",
action: {
type: "toggleVisibility",
targetBrushId: "brush-room-floor",
visible: false
}
}
]);
expect(runtimeScene.playerStart).toEqual({
entityId: "entity-player-start-main",
position: {
x: 2,
y: 0,
z: -1
},
yawDegrees: 90,
collider: {
mode: "box",
eyeHeight: 1.4,
size: {
x: 0.8,
y: 1.6,
z: 0.7
}
}
});
expect(runtimeScene.playerCollider).toEqual({
mode: "box",
eyeHeight: 1.4,
size: {
x: 0.8,
y: 1.6,
z: 0.7
}
});
expect(runtimeScene.spawn).toEqual({
source: "playerStart",
entityId: "entity-player-start-main",
position: {
x: 2,
y: 0,
z: -1
},
yawDegrees: 90
});
});
it("builds a deterministic fallback spawn when no PlayerStart is authored", () => {
const brush = createBoxBrush({
id: "brush-room-wall",
center: {
x: 0,
y: 1,
z: 0
},
size: {
x: 6,
y: 2,
z: 6
}
});
const runtimeScene = buildRuntimeSceneFromDocument({
...createEmptySceneDocument({ name: "Fallback Runtime Scene" }),
brushes: {
[brush.id]: brush
}
});
expect(runtimeScene.playerStart).toBeNull();
expect(runtimeScene.playerCollider).toEqual({
mode: "capsule",
radius: 0.3,
height: 1.8,
eyeHeight: 1.6
});
expect(runtimeScene.entities).toEqual({
playerStarts: [],
soundEmitters: [],
triggerVolumes: [],
teleportTargets: [],
interactables: []
});
expect(runtimeScene.interactionLinks).toEqual([]);
expect(runtimeScene.spawn).toEqual({
source: "fallback",
entityId: null,
position: {
x: 0,
y: 2.1,
z: 6
},
yawDegrees: 180
});
});
it("blocks first-person runtime builds when PlayerStart is missing", () => {
expect(() => buildRuntimeSceneFromDocument(createEmptySceneDocument({ name: "Missing Player Start" }), {
navigationMode: "firstPerson"
})).toThrow("First-person run requires an authored Player Start");
});
it("adds generated imported-model colliders to the runtime scene build", () => {
const floorBrush = createBoxBrush({
id: "brush-runtime-floor",
center: {
x: 0,
y: -0.5,
z: 0
},
size: {
x: 8,
y: 1,
z: 8
}
});
const { asset, loadedAsset } = createFixtureLoadedModelAssetFromGeometry("asset-runtime-collider", new BoxGeometry(1, 2, 1));
const modelInstance = createModelInstance({
id: "model-instance-runtime-collider",
assetId: asset.id,
position: {
x: 2,
y: 1,
z: 0
},
collision: {
mode: "static",
visible: true
}
});
const runtimeScene = buildRuntimeSceneFromDocument({
...createEmptySceneDocument({ name: "Imported Collider Scene" }),
assets: {
[asset.id]: asset
},
brushes: {
[floorBrush.id]: floorBrush
},
modelInstances: {
[modelInstance.id]: modelInstance
}
}, {
loadedModelAssets: {
[asset.id]: loadedAsset
}
});
expect(runtimeScene.colliders).toHaveLength(2);
expect(runtimeScene.colliders[1]).toMatchObject({
source: "modelInstance",
instanceId: modelInstance.id,
assetId: asset.id,
kind: "trimesh",
mode: "static",
visible: true
});
expect(runtimeScene.sceneBounds?.max.y).toBeGreaterThanOrEqual(2);
});
it("preserves rotated whitebox box transforms for runner rendering and collision bounds", () => {
const brush = createBoxBrush({
id: "brush-rotated-room",
center: {
x: 1.25,
y: 1.5,
z: -0.75
},
rotationDegrees: {
x: 0,
y: 45,
z: 0
},
size: {
x: 2,
y: 2,
z: 4
}
});
const runtimeScene = buildRuntimeSceneFromDocument({
...createEmptySceneDocument({ name: "Rotated Whitebox Scene" }),
brushes: {
[brush.id]: brush
}
});
expect(runtimeScene.brushes[0]).toMatchObject({
center: brush.center,
rotationDegrees: brush.rotationDegrees,
size: brush.size
});
expect(runtimeScene.colliders[0]).toMatchObject({
source: "brush",
brushId: brush.id,
center: brush.center,
rotationDegrees: brush.rotationDegrees,
size: brush.size
});
expect(runtimeScene.sceneBounds?.min.x).toBeCloseTo(-0.8713203436);
expect(runtimeScene.sceneBounds?.max.x).toBeCloseTo(3.3713203436);
expect(runtimeScene.sceneBounds?.min.z).toBeCloseTo(-2.8713203436);
expect(runtimeScene.sceneBounds?.max.z).toBeCloseTo(1.3713203436);
});
});

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import { describe, expect, it } from "vitest";
import { createEditorStore } from "../../src/app/editor-store";
import { createCreateBoxBrushCommand } from "../../src/commands/create-box-brush-command";
import { createMoveBoxBrushCommand } from "../../src/commands/move-box-brush-command";
import { createRotateBoxBrushCommand } from "../../src/commands/rotate-box-brush-command";
import { createResizeBoxBrushCommand } from "../../src/commands/resize-box-brush-command";
import { createSetBoxBrushNameCommand } from "../../src/commands/set-box-brush-name-command";
describe("box brush commands", () => {
it("creates a canonical box brush and supports undo/redo", () => {
const store = createEditorStore();
store.executeCommand(createCreateBoxBrushCommand({
center: {
x: 1.2,
y: 1.1,
z: -0.6
},
size: {
x: 2.2,
y: 2.7,
z: 3.6
}
}));
const brush = Object.values(store.getState().document.brushes)[0];
expect(brush).toBeDefined();
expect(brush.kind).toBe("box");
expect(brush.center).toEqual({
x: 1,
y: 1,
z: -1
});
expect(brush.rotationDegrees).toEqual({
x: 0,
y: 0,
z: 0
});
expect(brush.size).toEqual({
x: 2,
y: 3,
z: 4
});
expect(Object.keys(brush.faces)).toEqual(["posX", "negX", "posY", "negY", "posZ", "negZ"]);
expect(brush.faces.posX).toEqual({
materialId: null,
uv: {
offset: {
x: 0,
y: 0
},
scale: {
x: 1,
y: 1
},
rotationQuarterTurns: 0,
flipU: false,
flipV: false
}
});
expect(store.getState().selection).toEqual({
kind: "brushes",
ids: [brush.id]
});
expect(store.undo()).toBe(true);
expect(store.getState().document.brushes).toEqual({});
expect(store.redo()).toBe(true);
expect(store.getState().document.brushes[brush.id]).toEqual(brush);
});
it("moves and resizes a box brush through undoable commands", () => {
const store = createEditorStore();
store.executeCommand(createCreateBoxBrushCommand());
const createdBrush = Object.values(store.getState().document.brushes)[0];
store.executeCommand(createMoveBoxBrushCommand({
brushId: createdBrush.id,
center: {
x: 2.4,
y: 3.2,
z: -1.7
}
}));
store.executeCommand(createResizeBoxBrushCommand({
brushId: createdBrush.id,
size: {
x: 4.2,
y: 1.2,
z: 0.2
}
}));
expect(store.getState().document.brushes[createdBrush.id].center).toEqual({
x: 2,
y: 3,
z: -2
});
expect(store.getState().document.brushes[createdBrush.id].size).toEqual({
x: 4,
y: 1,
z: 1
});
expect(store.undo()).toBe(true);
expect(store.getState().document.brushes[createdBrush.id].size).toEqual({
x: 2,
y: 2,
z: 2
});
expect(store.undo()).toBe(true);
expect(store.getState().document.brushes[createdBrush.id].center).toEqual({
x: 0,
y: 1,
z: 0
});
expect(store.redo()).toBe(true);
expect(store.redo()).toBe(true);
expect(store.getState().document.brushes[createdBrush.id].center).toEqual({
x: 2,
y: 3,
z: -2
});
expect(store.getState().document.brushes[createdBrush.id].size).toEqual({
x: 4,
y: 1,
z: 1
});
});
it("preserves floating-point move, rotate, and scale authoring when snapping is disabled", () => {
const store = createEditorStore();
store.executeCommand(createCreateBoxBrushCommand({
center: {
x: 1.25,
y: 1.5,
z: -0.75
},
size: {
x: 2.5,
y: 3.25,
z: 4.75
},
snapToGrid: false
}));
const createdBrush = Object.values(store.getState().document.brushes)[0];
store.executeCommand(createMoveBoxBrushCommand({
brushId: createdBrush.id,
center: {
x: 2.125,
y: 3.375,
z: -1.625
},
snapToGrid: false
}));
store.executeCommand(createRotateBoxBrushCommand({
brushId: createdBrush.id,
rotationDegrees: {
x: 12.5,
y: 37.5,
z: -8.25
}
}));
store.executeCommand(createResizeBoxBrushCommand({
brushId: createdBrush.id,
size: {
x: 3.5,
y: 1.75,
z: 5.125
},
snapToGrid: false
}));
expect(store.getState().document.brushes[createdBrush.id]).toMatchObject({
center: {
x: 2.125,
y: 3.375,
z: -1.625
},
rotationDegrees: {
x: 12.5,
y: 37.5,
z: -8.25
},
size: {
x: 3.5,
y: 1.75,
z: 5.125
}
});
expect(store.undo()).toBe(true);
expect(store.getState().document.brushes[createdBrush.id].size).toEqual({
x: 2.5,
y: 3.25,
z: 4.75
});
expect(store.undo()).toBe(true);
expect(store.getState().document.brushes[createdBrush.id].rotationDegrees).toEqual({
x: 0,
y: 0,
z: 0
});
expect(store.undo()).toBe(true);
expect(store.getState().document.brushes[createdBrush.id].center).toEqual({
x: 1.25,
y: 1.5,
z: -0.75
});
expect(store.redo()).toBe(true);
expect(store.redo()).toBe(true);
expect(store.redo()).toBe(true);
expect(store.getState().document.brushes[createdBrush.id]).toMatchObject({
center: {
x: 2.125,
y: 3.375,
z: -1.625
},
rotationDegrees: {
x: 12.5,
y: 37.5,
z: -8.25
},
size: {
x: 3.5,
y: 1.75,
z: 5.125
}
});
});
it("renames a box brush through an undoable command", () => {
const store = createEditorStore();
store.executeCommand(createCreateBoxBrushCommand());
const createdBrush = Object.values(store.getState().document.brushes)[0];
store.executeCommand(createSetBoxBrushNameCommand({
brushId: createdBrush.id,
name: "Entry Room"
}));
expect(store.getState().document.brushes[createdBrush.id].name).toBe("Entry Room");
expect(store.undo()).toBe(true);
expect(store.getState().document.brushes[createdBrush.id].name).toBeUndefined();
expect(store.redo()).toBe(true);
expect(store.getState().document.brushes[createdBrush.id].name).toBe("Entry Room");
});
});

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import { describe, expect, it } from "vitest";
import { SCENE_DOCUMENT_VERSION, createEmptySceneDocument } from "../../src/document/scene-document";
import { STARTER_MATERIAL_LIBRARY } from "../../src/materials/starter-material-library";
describe("createEmptySceneDocument", () => {
it("creates a versioned empty scene document", () => {
const document = createEmptySceneDocument();
expect(document.version).toBe(SCENE_DOCUMENT_VERSION);
expect(document.name).toBe("Untitled Scene");
expect(document.world).toEqual({
background: {
mode: "solid",
colorHex: "#2f3947"
},
ambientLight: {
colorHex: "#f7f1e8",
intensity: 1
},
sunLight: {
colorHex: "#fff1d5",
intensity: 1.75,
direction: {
x: -0.6,
y: 1,
z: 0.35
}
},
advancedRendering: {
enabled: false,
shadows: {
enabled: false,
mapSize: 2048,
type: "pcfSoft",
bias: -0.0005
},
ambientOcclusion: {
enabled: false,
intensity: 1,
radius: 0.5,
samples: 8
},
bloom: {
enabled: false,
intensity: 0.75,
threshold: 0.85,
radius: 0.35
},
toneMapping: {
mode: "acesFilmic",
exposure: 1
},
depthOfField: {
enabled: false,
focusDistance: 10,
focalLength: 0.03,
bokehScale: 1.5
}
}
});
expect(document.brushes).toEqual({});
expect(document.entities).toEqual({});
expect(document.modelInstances).toEqual({});
expect(document.interactionLinks).toEqual({});
expect(Object.keys(document.materials)).toEqual(STARTER_MATERIAL_LIBRARY.map((material) => material.id));
});
});

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import { describe, expect, it } from "vitest";
import { createEditorStore } from "../../src/app/editor-store";
import { createCreateBoxBrushCommand } from "../../src/commands/create-box-brush-command";
import { createSetSceneNameCommand } from "../../src/commands/set-scene-name-command";
import { createTransformSession } from "../../src/core/transform-session";
import { createEmptySceneDocument } from "../../src/document/scene-document";
class MemoryStorage {
values = new Map();
getItem(key) {
return this.values.get(key) ?? null;
}
setItem(key, value) {
this.values.set(key, value);
}
removeItem(key) {
this.values.delete(key);
}
}
class ThrowingStorage {
getItem() {
throw new Error("blocked read");
}
setItem() {
throw new Error("blocked write");
}
removeItem() { }
}
describe("EditorStore", () => {
it("returns a stable snapshot between store updates", () => {
const store = createEditorStore();
const initialSnapshot = store.getState();
const repeatedSnapshot = store.getState();
expect(repeatedSnapshot).toBe(initialSnapshot);
store.executeCommand(createSetSceneNameCommand("Snapshot Scene"));
const updatedSnapshot = store.getState();
expect(updatedSnapshot).not.toBe(initialSnapshot);
expect(updatedSnapshot.document.name).toBe("Snapshot Scene");
});
it("applies command history with undo and redo", () => {
const store = createEditorStore();
store.executeCommand(createSetSceneNameCommand("Foundation Room"));
expect(store.getState().document.name).toBe("Foundation Room");
expect(store.getState().canUndo).toBe(true);
expect(store.undo()).toBe(true);
expect(store.getState().document.name).toBe("Untitled Scene");
expect(store.getState().canRedo).toBe(true);
expect(store.redo()).toBe(true);
expect(store.getState().document.name).toBe("Foundation Room");
});
it("saves and loads a local draft document", () => {
const storage = new MemoryStorage();
const writerStore = createEditorStore({ storage });
writerStore.executeCommand(createSetSceneNameCommand("Draft Scene"));
writerStore.setViewportLayoutMode("quad");
writerStore.setActiveViewportPanel("bottomRight");
writerStore.setViewportPanelViewMode("topLeft", "top");
writerStore.setViewportPanelDisplayMode("topLeft", "wireframe");
writerStore.setViewportPanelCameraState("topLeft", {
target: {
x: 6,
y: 2,
z: -4
},
perspectiveOrbit: {
radius: 18,
theta: 0.9,
phi: 1.1
},
orthographicZoom: 2.25
});
expect(writerStore.saveDraft()).toEqual({
status: "saved",
message: "Local draft saved."
});
const readerStore = createEditorStore({
initialDocument: createEmptySceneDocument({ name: "Fresh Scene" }),
storage
});
expect(readerStore.loadDraft()).toMatchObject({
status: "loaded",
message: "Local draft loaded."
});
expect(readerStore.getState().document.name).toBe("Draft Scene");
expect(readerStore.getState().viewportLayoutMode).toBe("quad");
expect(readerStore.getState().activeViewportPanelId).toBe("bottomRight");
expect(readerStore.getState().viewportPanels.topLeft).toMatchObject({
viewMode: "top",
displayMode: "wireframe",
cameraState: {
target: {
x: 6,
y: 2,
z: -4
},
perspectiveOrbit: {
radius: 18,
theta: 0.9,
phi: 1.1
},
orthographicZoom: 2.25
}
});
});
it("fails gracefully when storage access throws", () => {
const store = createEditorStore({ storage: new ThrowingStorage() });
expect(store.saveDraft()).toMatchObject({
status: "error",
message: expect.stringContaining("blocked write")
});
expect(store.loadDraft()).toMatchObject({
status: "error",
message: expect.stringContaining("blocked read")
});
});
it("restores the previous editor tool when leaving play mode", () => {
const store = createEditorStore();
store.setToolMode("create");
store.enterPlayMode();
expect(store.getState().toolMode).toBe("play");
store.exitPlayMode();
expect(store.getState().toolMode).toBe("create");
});
it("tracks viewport layout and per-panel state independently from the document", () => {
const store = createEditorStore();
expect(store.getState().whiteboxSelectionMode).toBe("object");
expect(store.getState().viewportLayoutMode).toBe("single");
expect(store.getState().activeViewportPanelId).toBe("topLeft");
expect(store.getState().viewportPanels.topLeft.viewMode).toBe("perspective");
expect(store.getState().viewportPanels.topRight.viewMode).toBe("top");
expect(store.getState().viewportPanels.topRight.displayMode).toBe("authoring");
expect(store.getState().viewportQuadSplit).toEqual({
x: 0.5,
y: 0.5
});
store.setViewportLayoutMode("quad");
store.setActiveViewportPanel("bottomRight");
store.setViewportPanelViewMode("bottomRight", "front");
store.setViewportPanelDisplayMode("bottomRight", "normal");
store.setViewportQuadSplit({
x: 0.38,
y: 0.62
});
expect(store.getState().viewportLayoutMode).toBe("quad");
expect(store.getState().activeViewportPanelId).toBe("bottomRight");
expect(store.getState().viewportPanels.bottomRight.viewMode).toBe("front");
expect(store.getState().viewportPanels.bottomRight.displayMode).toBe("normal");
expect(store.getState().viewportQuadSplit).toEqual({
x: 0.38,
y: 0.62
});
});
it("tracks whitebox component selection mode independently from document state", () => {
const store = createEditorStore();
store.setWhiteboxSelectionMode("face");
expect(store.getState().whiteboxSelectionMode).toBe("face");
store.setWhiteboxSelectionMode("edge");
expect(store.getState().whiteboxSelectionMode).toBe("edge");
store.setWhiteboxSelectionMode("vertex");
expect(store.getState().whiteboxSelectionMode).toBe("vertex");
store.setWhiteboxSelectionMode("object");
expect(store.getState().whiteboxSelectionMode).toBe("object");
});
it("normalizes selected whitebox components back to the owning solid when switching to a different component mode", () => {
const store = createEditorStore();
store.executeCommand(createCreateBoxBrushCommand());
const createdBrush = Object.values(store.getState().document.brushes)[0];
store.setWhiteboxSelectionMode("face");
store.setSelection({
kind: "brushFace",
brushId: createdBrush.id,
faceId: "posY"
});
expect(store.getState().selection).toEqual({
kind: "brushFace",
brushId: createdBrush.id,
faceId: "posY"
});
store.setWhiteboxSelectionMode("edge");
expect(store.getState().selection).toEqual({
kind: "brushes",
ids: [createdBrush.id]
});
store.setSelection({
kind: "brushEdge",
brushId: createdBrush.id,
edgeId: "edgeX_posY_negZ"
});
store.setWhiteboxSelectionMode("vertex");
expect(store.getState().selection).toEqual({
kind: "brushes",
ids: [createdBrush.id]
});
store.setSelection({
kind: "brushVertex",
brushId: createdBrush.id,
vertexId: "posX_posY_negZ"
});
store.setWhiteboxSelectionMode("object");
expect(store.getState().selection).toEqual({
kind: "brushes",
ids: [createdBrush.id]
});
});
it("shares transient creation preview state across viewport panels", () => {
const store = createEditorStore();
expect(store.getState().viewportTransientState.toolPreview).toEqual({
kind: "none"
});
store.setViewportToolPreview({
kind: "create",
sourcePanelId: "topLeft",
target: {
kind: "box-brush"
},
center: {
x: 4,
y: 0,
z: 8
}
});
expect(store.getState().viewportTransientState.toolPreview).toEqual({
kind: "create",
sourcePanelId: "topLeft",
target: {
kind: "box-brush"
},
center: {
x: 4,
y: 0,
z: 8
}
});
store.setViewportToolPreview({
kind: "create",
sourcePanelId: "bottomRight",
target: {
kind: "entity",
entityKind: "pointLight",
audioAssetId: null
},
center: {
x: 2,
y: 1,
z: -3
}
});
expect(store.getState().viewportTransientState.toolPreview).toEqual({
kind: "create",
sourcePanelId: "bottomRight",
target: {
kind: "entity",
entityKind: "pointLight",
audioAssetId: null
},
center: {
x: 2,
y: 1,
z: -3
}
});
store.clearViewportToolPreview("topRight");
expect(store.getState().viewportTransientState.toolPreview).toEqual({
kind: "create",
sourcePanelId: "bottomRight",
target: {
kind: "entity",
entityKind: "pointLight",
audioAssetId: null
},
center: {
x: 2,
y: 1,
z: -3
}
});
store.clearViewportToolPreview("bottomRight");
expect(store.getState().viewportTransientState.toolPreview).toEqual({
kind: "none"
});
});
it("tracks a shared transient transform session and clears it when selection changes", () => {
const store = createEditorStore();
store.setTransformSession(createTransformSession({
source: "keyboard",
sourcePanelId: "bottomRight",
operation: "translate",
target: {
kind: "brush",
brushId: "brush-main",
initialCenter: {
x: 0,
y: 1,
z: 0
},
initialRotationDegrees: {
x: 0,
y: 0,
z: 0
},
initialSize: {
x: 2,
y: 2,
z: 2
}
}
}));
expect(store.getState().viewportTransientState.transformSession).toMatchObject({
kind: "active",
source: "keyboard",
sourcePanelId: "bottomRight",
operation: "translate",
target: {
kind: "brush",
brushId: "brush-main"
},
preview: {
kind: "brush",
center: {
x: 0,
y: 1,
z: 0
},
rotationDegrees: {
x: 0,
y: 0,
z: 0
},
size: {
x: 2,
y: 2,
z: 2
}
}
});
store.setSelection({
kind: "brushes",
ids: ["brush-main"]
});
expect(store.getState().viewportTransientState.transformSession).toEqual({
kind: "none"
});
});
it("clears transient viewport preview when leaving create mode", () => {
const store = createEditorStore();
store.setToolMode("create");
store.setViewportToolPreview({
kind: "create",
sourcePanelId: "bottomRight",
target: {
kind: "model-instance",
assetId: "asset-1"
},
center: null
});
store.setToolMode("select");
expect(store.getState().viewportTransientState.toolPreview).toEqual({
kind: "none"
});
});
});

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import { describe, expect, it } from "vitest";
import { createEditorStore } from "../../src/app/editor-store";
import { createUpsertEntityCommand } from "../../src/commands/upsert-entity-command";
import { createPointLightEntity, createSoundEmitterEntity, createSpotLightEntity, createTriggerVolumeEntity } from "../../src/entities/entity-instances";
describe("typed entity upsert command", () => {
it("places a Sound Emitter and restores the previous tool mode across undo and redo", () => {
const store = createEditorStore();
const soundEmitter = createSoundEmitterEntity({
position: {
x: 1,
y: 2,
z: 3
},
audioAssetId: null,
volume: 0.5,
refDistance: 5,
maxDistance: 12
});
store.setToolMode("create");
store.executeCommand(createUpsertEntityCommand({
entity: soundEmitter,
label: "Place sound emitter"
}));
expect(store.getState().toolMode).toBe("select");
expect(store.getState().selection).toEqual({
kind: "entities",
ids: [soundEmitter.id]
});
expect(store.getState().document.entities[soundEmitter.id]).toEqual(soundEmitter);
expect(store.undo()).toBe(true);
expect(store.getState().toolMode).toBe("create");
expect(store.getState().document.entities).toEqual({});
expect(store.redo()).toBe(true);
expect(store.getState().toolMode).toBe("select");
expect(store.getState().document.entities[soundEmitter.id]).toEqual(soundEmitter);
});
it("places a Point Light and restores the previous tool mode across undo and redo", () => {
const store = createEditorStore();
const pointLight = createPointLightEntity({
position: {
x: 2,
y: 3,
z: 4
},
colorHex: "#ccddee",
intensity: 1.5,
distance: 9
});
store.setToolMode("create");
store.executeCommand(createUpsertEntityCommand({
entity: pointLight,
label: "Place point light"
}));
expect(store.getState().toolMode).toBe("select");
expect(store.getState().selection).toEqual({
kind: "entities",
ids: [pointLight.id]
});
expect(store.getState().document.entities[pointLight.id]).toEqual(pointLight);
expect(store.undo()).toBe(true);
expect(store.getState().toolMode).toBe("create");
expect(store.getState().document.entities).toEqual({});
expect(store.redo()).toBe(true);
expect(store.getState().toolMode).toBe("select");
expect(store.getState().document.entities[pointLight.id]).toEqual(pointLight);
});
it("updates an existing Trigger Volume without changing its entity id", () => {
const store = createEditorStore();
const triggerVolume = createTriggerVolumeEntity({
id: "entity-trigger-main",
size: {
x: 2,
y: 2,
z: 2
}
});
const movedTriggerVolume = createTriggerVolumeEntity({
...triggerVolume,
position: {
x: 4,
y: 1,
z: -2
},
size: {
x: 3,
y: 4,
z: 5
},
triggerOnEnter: false,
triggerOnExit: true
});
store.executeCommand(createUpsertEntityCommand({
entity: triggerVolume,
label: "Place trigger volume"
}));
store.setToolMode("create");
store.executeCommand(createUpsertEntityCommand({
entity: movedTriggerVolume,
label: "Update trigger volume"
}));
expect(store.getState().toolMode).toBe("select");
expect(store.getState().document.entities[triggerVolume.id]).toEqual(movedTriggerVolume);
expect(store.undo()).toBe(true);
expect(store.getState().toolMode).toBe("create");
expect(store.getState().document.entities[triggerVolume.id]).toEqual(triggerVolume);
expect(store.redo()).toBe(true);
expect(store.getState().document.entities[triggerVolume.id]).toEqual(movedTriggerVolume);
});
it("updates an existing Spot Light without changing its entity id", () => {
const store = createEditorStore();
const spotLight = createSpotLightEntity({
id: "entity-spot-main",
position: {
x: -3,
y: 4,
z: 2
}
});
const movedSpotLight = createSpotLightEntity({
...spotLight,
position: {
x: 5,
y: 6,
z: -4
},
direction: {
x: 0.5,
y: -1,
z: 0.25
},
colorHex: "#aaccee",
intensity: 2.25,
distance: 14,
angleDegrees: 50
});
store.executeCommand(createUpsertEntityCommand({
entity: spotLight,
label: "Place spot light"
}));
store.setToolMode("create");
store.executeCommand(createUpsertEntityCommand({
entity: movedSpotLight,
label: "Update spot light"
}));
expect(store.getState().toolMode).toBe("select");
expect(store.getState().document.entities[spotLight.id]).toEqual(movedSpotLight);
expect(store.undo()).toBe(true);
expect(store.getState().toolMode).toBe("create");
expect(store.getState().document.entities[spotLight.id]).toEqual(spotLight);
expect(store.redo()).toBe(true);
expect(store.getState().document.entities[spotLight.id]).toEqual(movedSpotLight);
});
});

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import { describe, expect, it } from "vitest";
import { createBoxBrush } from "../../src/document/brushes";
import { createEmptySceneDocument } from "../../src/document/scene-document";
import { validateSceneDocument } from "../../src/document/scene-document-validation";
import { createModelInstance } from "../../src/assets/model-instances";
import { createProjectAssetStorageKey } from "../../src/assets/project-assets";
import { createInteractableEntity, createPlayerStartEntity, createSoundEmitterEntity, createTeleportTargetEntity, createTriggerVolumeEntity } from "../../src/entities/entity-instances";
import { createPlayAnimationInteractionLink, createPlaySoundInteractionLink, createTeleportPlayerInteractionLink, createToggleVisibilityInteractionLink, createStopSoundInteractionLink } from "../../src/interactions/interaction-links";
describe("interaction link validation", () => {
it("accepts valid Trigger Volume and Interactable links", () => {
const triggerVolume = createTriggerVolumeEntity({
id: "entity-trigger-main"
});
const interactable = createInteractableEntity({
id: "entity-interactable-main",
prompt: "Use Console"
});
const teleportTarget = createTeleportTargetEntity({
id: "entity-teleport-main"
});
const audioAsset = {
id: "asset-audio-main",
kind: "audio",
sourceName: "lobby-loop.ogg",
mimeType: "audio/ogg",
storageKey: createProjectAssetStorageKey("asset-audio-main"),
byteLength: 4096,
metadata: {
kind: "audio",
durationSeconds: 4,
channelCount: 2,
sampleRateHz: 48000,
warnings: []
}
};
const soundEmitter = createSoundEmitterEntity({
id: "entity-sound-main",
audioAssetId: audioAsset.id
});
const brush = createBoxBrush({
id: "brush-door"
});
const document = {
...createEmptySceneDocument(),
brushes: {
[brush.id]: brush
},
entities: {
[triggerVolume.id]: triggerVolume,
[interactable.id]: interactable,
[teleportTarget.id]: teleportTarget,
[soundEmitter.id]: soundEmitter
},
assets: {
[audioAsset.id]: audioAsset
},
interactionLinks: {
"link-teleport": createTeleportPlayerInteractionLink({
id: "link-teleport",
sourceEntityId: triggerVolume.id,
trigger: "enter",
targetEntityId: teleportTarget.id
}),
"link-visibility": createToggleVisibilityInteractionLink({
id: "link-visibility",
sourceEntityId: triggerVolume.id,
trigger: "exit",
targetBrushId: brush.id,
visible: false
}),
"link-click-teleport": createTeleportPlayerInteractionLink({
id: "link-click-teleport",
sourceEntityId: interactable.id,
trigger: "click",
targetEntityId: teleportTarget.id
}),
"link-play-sound": createPlaySoundInteractionLink({
id: "link-play-sound",
sourceEntityId: interactable.id,
trigger: "click",
targetSoundEmitterId: soundEmitter.id
}),
"link-stop-sound": createStopSoundInteractionLink({
id: "link-stop-sound",
sourceEntityId: triggerVolume.id,
trigger: "exit",
targetSoundEmitterId: soundEmitter.id
})
}
};
const validation = validateSceneDocument(document);
expect(validation.errors).toEqual([]);
});
it("detects sound playback links that target a sound emitter without an audio asset", () => {
const triggerVolume = createTriggerVolumeEntity({
id: "entity-trigger-main"
});
const soundEmitter = createSoundEmitterEntity({
id: "entity-sound-main"
});
const validation = validateSceneDocument({
...createEmptySceneDocument(),
entities: {
[triggerVolume.id]: triggerVolume,
[soundEmitter.id]: soundEmitter
},
interactionLinks: {
"link-play-sound": createPlaySoundInteractionLink({
id: "link-play-sound",
sourceEntityId: triggerVolume.id,
trigger: "enter",
targetSoundEmitterId: soundEmitter.id
})
}
});
expect(validation.errors).toEqual(expect.arrayContaining([
expect.objectContaining({
code: "missing-sound-emitter-audio-asset",
path: "interactionLinks.link-play-sound.action.targetSoundEmitterId"
})
]));
});
it("detects invalid interaction link source and target references", () => {
const playerStart = createPlayerStartEntity({
id: "entity-player-start-main"
});
const triggerVolume = createTriggerVolumeEntity({
id: "entity-trigger-main"
});
const interactable = createInteractableEntity({
id: "entity-interactable-main"
});
const document = {
...createEmptySceneDocument(),
entities: {
[playerStart.id]: playerStart,
[triggerVolume.id]: triggerVolume,
[interactable.id]: interactable
},
interactionLinks: {
"link-invalid-source": createTeleportPlayerInteractionLink({
id: "link-invalid-source",
sourceEntityId: playerStart.id,
trigger: "enter",
targetEntityId: "entity-missing-teleport-target"
}),
"link-invalid-visibility": createToggleVisibilityInteractionLink({
id: "link-invalid-visibility",
sourceEntityId: triggerVolume.id,
trigger: "exit",
targetBrushId: "brush-missing"
}),
"link-invalid-click-trigger": createTeleportPlayerInteractionLink({
id: "link-invalid-click-trigger",
sourceEntityId: interactable.id,
trigger: "enter",
targetEntityId: "entity-missing-teleport-target"
})
}
};
const validation = validateSceneDocument(document);
expect(validation.errors).toEqual(expect.arrayContaining([
expect.objectContaining({
code: "invalid-interaction-source-kind",
path: "interactionLinks.link-invalid-source.sourceEntityId"
}),
expect.objectContaining({
code: "missing-teleport-target-entity",
path: "interactionLinks.link-invalid-source.action.targetEntityId"
}),
expect.objectContaining({
code: "missing-visibility-target-brush",
path: "interactionLinks.link-invalid-visibility.action.targetBrushId"
}),
expect.objectContaining({
code: "unsupported-interaction-trigger",
path: "interactionLinks.link-invalid-click-trigger.trigger"
}),
expect.objectContaining({
code: "missing-teleport-target-entity",
path: "interactionLinks.link-invalid-click-trigger.action.targetEntityId"
})
]));
});
it("detects playAnimation links that reference a missing clip on the target model asset", () => {
const modelAsset = {
id: "asset-model-animated",
kind: "model",
sourceName: "animated.glb",
mimeType: "model/gltf-binary",
storageKey: createProjectAssetStorageKey("asset-model-animated"),
byteLength: 1024,
metadata: {
kind: "model",
format: "glb",
sceneName: null,
nodeCount: 1,
meshCount: 1,
materialNames: [],
textureNames: [],
animationNames: ["Idle", "Run"],
boundingBox: null,
warnings: []
}
};
const modelInstance = createModelInstance({
id: "model-instance-animated",
assetId: modelAsset.id
});
const triggerVolume = createTriggerVolumeEntity({
id: "entity-trigger-main"
});
const document = {
...createEmptySceneDocument(),
assets: {
[modelAsset.id]: modelAsset
},
modelInstances: {
[modelInstance.id]: modelInstance
},
entities: {
[triggerVolume.id]: triggerVolume
},
interactionLinks: {
"link-play-missing-clip": createPlayAnimationInteractionLink({
id: "link-play-missing-clip",
sourceEntityId: triggerVolume.id,
trigger: "enter",
targetModelInstanceId: modelInstance.id,
clipName: "Walk"
})
}
};
const validation = validateSceneDocument(document);
expect(validation.errors).toEqual(expect.arrayContaining([
expect.objectContaining({
code: "missing-play-animation-clip",
path: "interactionLinks.link-play-missing-clip.action.clipName"
})
]));
});
});

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import path from "node:path";
import { readFile } from "node:fs/promises";
import { describe, expect, it } from "vitest";
import { importModelAssetFromFile, importModelAssetFromFiles, loadModelAssetFromStorage } from "../../src/assets/gltf-model-import";
import { createInMemoryProjectAssetStorage } from "../../src/assets/project-asset-storage";
const tinyGlbFixturePath = path.resolve(process.cwd(), "fixtures/assets/tiny-triangle.glb");
const externalTriangleGltfPath = path.resolve(process.cwd(), "fixtures/assets/external-triangle/scene.gltf");
const externalTriangleBinPath = path.resolve(process.cwd(), "fixtures/assets/external-triangle/triangle.bin");
function createTestFile(bytes, name, type) {
const arrayBuffer = new ArrayBuffer(bytes.byteLength);
new Uint8Array(arrayBuffer).set(bytes);
return {
name,
type,
lastModified: Date.now(),
size: arrayBuffer.byteLength,
webkitRelativePath: "",
arrayBuffer: async () => arrayBuffer.slice(0)
};
}
describe("model import", () => {
it("imports and reloads a tiny GLB fixture", async () => {
const storage = createInMemoryProjectAssetStorage();
const fileBytes = await readFile(tinyGlbFixturePath);
const file = createTestFile(fileBytes, "tiny-triangle.glb", "model/gltf-binary");
const importedModel = await importModelAssetFromFile(file, storage);
expect(importedModel.asset.mimeType).toBe("model/gltf-binary");
expect(importedModel.asset.metadata.format).toBe("glb");
expect(importedModel.asset.byteLength).toBe(fileBytes.byteLength);
expect(importedModel.modelInstance.assetId).toBe(importedModel.asset.id);
const storedAsset = await storage.getAsset(importedModel.asset.storageKey);
expect(Object.keys(storedAsset?.files ?? {})).toEqual(["tiny-triangle.glb"]);
const reloadedAsset = await loadModelAssetFromStorage(storage, importedModel.asset);
expect(reloadedAsset.metadata.format).toBe("glb");
expect(reloadedAsset.template.children.length).toBeGreaterThan(0);
});
it("imports and reloads a gltf fixture with external resources", async () => {
const storage = createInMemoryProjectAssetStorage();
const gltfBytes = await readFile(externalTriangleGltfPath);
const binBytes = await readFile(externalTriangleBinPath);
const importedModel = await importModelAssetFromFiles([
createTestFile(binBytes, "triangle.bin", "application/octet-stream"),
createTestFile(gltfBytes, "scene.gltf", "model/gltf+json")
], storage);
expect(importedModel.asset.mimeType).toBe("model/gltf+json");
expect(importedModel.asset.metadata.format).toBe("gltf");
expect(importedModel.asset.byteLength).toBe(gltfBytes.byteLength + binBytes.byteLength);
const storedAsset = await storage.getAsset(importedModel.asset.storageKey);
expect(Object.keys(storedAsset?.files ?? {}).sort()).toEqual(["scene.gltf", "triangle.bin"]);
const reloadedAsset = await loadModelAssetFromStorage(storage, importedModel.asset);
expect(reloadedAsset.metadata.meshCount).toBe(1);
expect(reloadedAsset.template.children.length).toBeGreaterThan(0);
});
});

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import { describe, expect, it } from "vitest";
import { createEditorStore } from "../../src/app/editor-store";
import { createImportModelAssetCommand } from "../../src/commands/import-model-asset-command";
import { createUpsertModelInstanceCommand } from "../../src/commands/upsert-model-instance-command";
import { createModelInstance } from "../../src/assets/model-instances";
import { createProjectAssetStorageKey } from "../../src/assets/project-assets";
import { createEmptySceneDocument } from "../../src/document/scene-document";
describe("model instance commands", () => {
const modelAsset = {
id: "asset-model-triangle",
kind: "model",
sourceName: "tiny-triangle.gltf",
mimeType: "model/gltf+json",
storageKey: createProjectAssetStorageKey("asset-model-triangle"),
byteLength: 36,
metadata: {
kind: "model",
format: "gltf",
sceneName: "Fixture Triangle Scene",
nodeCount: 2,
meshCount: 1,
materialNames: ["Fixture Material"],
textureNames: [],
animationNames: [],
boundingBox: {
min: {
x: 0,
y: 0,
z: 0
},
max: {
x: 1,
y: 1,
z: 0
},
size: {
x: 1,
y: 1,
z: 0
}
},
warnings: []
}
};
it("imports a model asset and placed model instance through undo and redo", () => {
const store = createEditorStore();
const modelInstance = createModelInstance({
id: "model-instance-triangle",
assetId: modelAsset.id,
name: "Fixture Triangle",
position: {
x: 4,
y: 2,
z: -3
},
rotationDegrees: {
x: 0,
y: 45,
z: 0
},
scale: {
x: 1.5,
y: 2,
z: 1.5
}
});
store.executeCommand(createImportModelAssetCommand({
asset: modelAsset,
modelInstance,
label: "Import fixture triangle"
}));
expect(store.getState().document.assets[modelAsset.id]).toEqual(modelAsset);
expect(store.getState().document.modelInstances[modelInstance.id]).toEqual(modelInstance);
expect(store.getState().selection).toEqual({
kind: "modelInstances",
ids: [modelInstance.id]
});
expect(store.undo()).toBe(true);
expect(store.getState().document.assets).toEqual({});
expect(store.getState().document.modelInstances).toEqual({});
expect(store.redo()).toBe(true);
expect(store.getState().document.assets[modelAsset.id]).toEqual(modelAsset);
expect(store.getState().document.modelInstances[modelInstance.id]).toEqual(modelInstance);
});
it("updates an existing model instance transform without changing the asset reference", () => {
const existingModelInstance = createModelInstance({
id: "model-instance-triangle",
assetId: modelAsset.id,
position: {
x: 1,
y: 0,
z: 1
},
rotationDegrees: {
x: 0,
y: 0,
z: 0
},
scale: {
x: 1,
y: 1,
z: 1
}
});
const store = createEditorStore({
initialDocument: {
...createEmptySceneDocument({ name: "Model Instance Scene" }),
assets: {
[modelAsset.id]: modelAsset
},
modelInstances: {
[existingModelInstance.id]: existingModelInstance
}
}
});
const updatedModelInstance = createModelInstance({
id: existingModelInstance.id,
assetId: modelAsset.id,
name: existingModelInstance.name,
position: {
x: 5,
y: 1,
z: -2
},
rotationDegrees: {
x: 15,
y: 90,
z: 0
},
scale: {
x: 2,
y: 2,
z: 2
}
});
store.executeCommand(createUpsertModelInstanceCommand({
modelInstance: updatedModelInstance,
label: "Update fixture triangle"
}));
expect(store.getState().document.modelInstances[existingModelInstance.id]).toEqual(updatedModelInstance);
expect(store.getState().document.assets[modelAsset.id]).toEqual(modelAsset);
expect(store.undo()).toBe(true);
expect(store.getState().document.modelInstances[existingModelInstance.id]).toEqual(existingModelInstance);
expect(store.redo()).toBe(true);
expect(store.getState().document.modelInstances[existingModelInstance.id]).toEqual(updatedModelInstance);
});
});

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import { describe, expect, it } from "vitest";
import { createEditorStore } from "../../src/app/editor-store";
import { createSetPlayerStartCommand } from "../../src/commands/set-player-start-command";
describe("player start command", () => {
it("restores the previous tool mode across undo and redo when placing PlayerStart", () => {
const store = createEditorStore();
store.setToolMode("create");
store.executeCommand(createSetPlayerStartCommand({
position: {
x: 2,
y: 0,
z: -2
},
yawDegrees: 90
}));
const placedPlayerStart = Object.values(store.getState().document.entities)[0];
expect(placedPlayerStart).toBeDefined();
expect(store.getState().toolMode).toBe("select");
expect(store.undo()).toBe(true);
expect(store.getState().toolMode).toBe("create");
expect(store.getState().document.entities).toEqual({});
expect(store.redo()).toBe(true);
expect(store.getState().toolMode).toBe("select");
expect(store.getState().document.entities[placedPlayerStart.id]).toEqual(placedPlayerStart);
});
it("restores the previous tool mode across undo and redo when moving PlayerStart", () => {
const store = createEditorStore();
store.executeCommand(createSetPlayerStartCommand({
position: {
x: 0,
y: 0,
z: 0
},
yawDegrees: 0
}));
const existingPlayerStart = Object.values(store.getState().document.entities)[0];
store.setToolMode("create");
store.executeCommand(createSetPlayerStartCommand({
entityId: existingPlayerStart.id,
position: {
x: 4,
y: 0,
z: 1
},
yawDegrees: 180
}));
expect(store.getState().toolMode).toBe("select");
expect(store.getState().document.entities[existingPlayerStart.id]).toMatchObject({
position: {
x: 4,
y: 0,
z: 1
},
yawDegrees: 180
});
expect(store.undo()).toBe(true);
expect(store.getState().toolMode).toBe("create");
expect(store.getState().document.entities[existingPlayerStart.id]).toEqual(existingPlayerStart);
expect(store.redo()).toBe(true);
expect(store.getState().toolMode).toBe("select");
expect(store.getState().document.entities[existingPlayerStart.id]).toMatchObject({
position: {
x: 4,
y: 0,
z: 1
},
yawDegrees: 180
});
});
});

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import { describe, expect, it } from "vitest";
import { BoxGeometry, PlaneGeometry } from "three";
import { createModelInstance } from "../../src/assets/model-instances";
import { createBoxBrush } from "../../src/document/brushes";
import { createEmptySceneDocument } from "../../src/document/scene-document";
import { createPlayerStartEntity } from "../../src/entities/entity-instances";
import { RapierCollisionWorld } from "../../src/runtime-three/rapier-collision-world";
import { buildRuntimeSceneFromDocument } from "../../src/runtime-three/runtime-scene-build";
import { createFixtureLoadedModelAssetFromGeometry } from "../helpers/model-collider-fixtures";
describe("RapierCollisionWorld", () => {
it("resolves first-person motion against brush and imported model colliders in one query path", async () => {
const floorBrush = createBoxBrush({
id: "brush-floor",
center: {
x: 0,
y: -0.5,
z: 0
},
size: {
x: 10,
y: 1,
z: 10
}
});
const { asset, loadedAsset } = createFixtureLoadedModelAssetFromGeometry("asset-model-crate", new BoxGeometry(1, 1, 1));
const crateInstance = createModelInstance({
id: "model-instance-crate",
assetId: asset.id,
position: {
x: 2,
y: 0.5,
z: 0
},
collision: {
mode: "static",
visible: true
}
});
const runtimeScene = buildRuntimeSceneFromDocument({
...createEmptySceneDocument({ name: "Brush And Model Collision Scene" }),
assets: {
[asset.id]: asset
},
brushes: {
[floorBrush.id]: floorBrush
},
modelInstances: {
[crateInstance.id]: crateInstance
}
}, {
loadedModelAssets: {
[asset.id]: loadedAsset
}
});
const collisionWorld = await RapierCollisionWorld.create(runtimeScene.colliders, runtimeScene.playerCollider);
try {
const landing = collisionWorld.resolveFirstPersonMotion({
x: 0,
y: 2,
z: 0
}, {
x: 0,
y: -3,
z: 0
}, runtimeScene.playerCollider);
expect(landing.grounded).toBe(true);
expect(landing.feetPosition.y).toBeLessThan(0.02);
const blocked = collisionWorld.resolveFirstPersonMotion({
x: 0,
y: 0,
z: 0
}, {
x: 3,
y: 0,
z: 0
}, runtimeScene.playerCollider);
expect(blocked.feetPosition.x).toBeLessThan(1.21);
expect(blocked.feetPosition.y).toBeLessThan(0.02);
expect(blocked.collidedAxes.x).toBe(true);
}
finally {
collisionWorld.dispose();
}
});
it("initializes and resolves first-person motion against terrain heightfield colliders", async () => {
const terrainGeometry = new PlaneGeometry(8, 8, 4, 4);
terrainGeometry.rotateX(-Math.PI / 2);
const positionAttribute = terrainGeometry.getAttribute("position");
for (let index = 0; index < positionAttribute.count; index += 1) {
const x = positionAttribute.getX(index);
const z = positionAttribute.getZ(index);
positionAttribute.setY(index, 2 + x * 0.25 + z * 0.75);
}
positionAttribute.needsUpdate = true;
terrainGeometry.computeVertexNormals();
const { asset, loadedAsset } = createFixtureLoadedModelAssetFromGeometry("asset-model-terrain", terrainGeometry);
const terrainInstance = createModelInstance({
id: "model-instance-terrain",
assetId: asset.id,
position: {
x: 0,
y: 0,
z: 0
},
collision: {
mode: "terrain",
visible: true
}
});
const runtimeScene = buildRuntimeSceneFromDocument({
...createEmptySceneDocument({ name: "Terrain Collision Scene" }),
assets: {
[asset.id]: asset
},
modelInstances: {
[terrainInstance.id]: terrainInstance
}
}, {
loadedModelAssets: {
[asset.id]: loadedAsset
}
});
const collisionWorld = await RapierCollisionWorld.create(runtimeScene.colliders, runtimeScene.playerCollider);
try {
const highLanding = collisionWorld.resolveFirstPersonMotion({
x: -2,
y: 6,
z: 2
}, {
x: 0,
y: -8,
z: 0
}, runtimeScene.playerCollider);
const lowLanding = collisionWorld.resolveFirstPersonMotion({
x: 2,
y: 6,
z: -2
}, {
x: 0,
y: -8,
z: 0
}, runtimeScene.playerCollider);
expect(highLanding.grounded).toBe(true);
expect(highLanding.feetPosition.y).toBeGreaterThan(2.9);
expect(highLanding.feetPosition.y).toBeLessThan(3.1);
expect(lowLanding.grounded).toBe(true);
expect(lowLanding.feetPosition.y).toBeGreaterThan(0.9);
expect(lowLanding.feetPosition.y).toBeLessThan(1.1);
const traversed = collisionWorld.resolveFirstPersonMotion(highLanding.feetPosition, {
x: -1,
y: 0,
z: 0
}, runtimeScene.playerCollider);
expect(traversed.feetPosition.x).toBeLessThan(-2.5);
expect(traversed.collidedAxes.x).toBe(false);
}
finally {
collisionWorld.dispose();
}
});
it("resolves motion against freely rotated whitebox box colliders", async () => {
const floorBrush = createBoxBrush({
id: "brush-floor-rotated-wall",
center: {
x: 0,
y: -0.5,
z: 0
},
size: {
x: 10,
y: 1,
z: 10
}
});
const wallBrush = createBoxBrush({
id: "brush-wall-rotated",
center: {
x: 1.2,
y: 1,
z: 0
},
rotationDegrees: {
x: 0,
y: 45,
z: 0
},
size: {
x: 0.4,
y: 2,
z: 4
}
});
const runtimeScene = buildRuntimeSceneFromDocument({
...createEmptySceneDocument({ name: "Rotated Brush Collision Scene" }),
brushes: {
[floorBrush.id]: floorBrush,
[wallBrush.id]: wallBrush
}
});
const collisionWorld = await RapierCollisionWorld.create(runtimeScene.colliders, runtimeScene.playerCollider);
try {
const blocked = collisionWorld.resolveFirstPersonMotion({
x: 0,
y: 0,
z: 0
}, {
x: 2,
y: 0,
z: 0
}, runtimeScene.playerCollider);
expect(blocked.collidedAxes.x).toBe(true);
expect(blocked.feetPosition.x).toBeLessThan(1.3);
expect(blocked.feetPosition.z).toBeGreaterThan(0.25);
expect(blocked.feetPosition.z).toBeLessThan(1.25);
}
finally {
collisionWorld.dispose();
}
});
it("uses the authored Player Start box collider in the Rapier motion path", async () => {
const floorBrush = createBoxBrush({
id: "brush-floor-box-player",
center: {
x: 0,
y: -0.5,
z: 0
},
size: {
x: 10,
y: 1,
z: 10
}
});
const wallBrush = createBoxBrush({
id: "brush-wall-box-player",
center: {
x: 1.2,
y: 1,
z: 0
},
size: {
x: 0.4,
y: 2,
z: 4
}
});
const playerStart = createPlayerStartEntity({
id: "entity-player-start-box",
collider: {
mode: "box",
eyeHeight: 1.4,
capsuleRadius: 0.3,
capsuleHeight: 1.8,
boxSize: {
x: 0.8,
y: 1.6,
z: 0.8
}
}
});
const runtimeScene = buildRuntimeSceneFromDocument({
...createEmptySceneDocument({ name: "Box Player Collider Scene" }),
brushes: {
[floorBrush.id]: floorBrush,
[wallBrush.id]: wallBrush
},
entities: {
[playerStart.id]: playerStart
}
});
const collisionWorld = await RapierCollisionWorld.create(runtimeScene.colliders, runtimeScene.playerCollider);
try {
const landing = collisionWorld.resolveFirstPersonMotion({
x: 0,
y: 2,
z: 0
}, {
x: 0,
y: -3,
z: 0
}, runtimeScene.playerCollider);
expect(landing.grounded).toBe(true);
expect(landing.feetPosition.y).toBeLessThan(0.02);
const blocked = collisionWorld.resolveFirstPersonMotion(landing.feetPosition, {
x: 2,
y: 0,
z: 0
}, runtimeScene.playerCollider);
expect(blocked.collidedAxes.x).toBe(true);
expect(blocked.feetPosition.x).toBeLessThan(0.61);
}
finally {
collisionWorld.dispose();
}
});
it("supports authored Player Start collision mode none without world clipping", async () => {
const wallBrush = createBoxBrush({
id: "brush-wall-no-collision",
center: {
x: 0.5,
y: 1,
z: 0
},
size: {
x: 0.4,
y: 2,
z: 4
}
});
const playerStart = createPlayerStartEntity({
id: "entity-player-start-none",
collider: {
mode: "none",
eyeHeight: 1.6,
capsuleRadius: 0.3,
capsuleHeight: 1.8,
boxSize: {
x: 0.6,
y: 1.8,
z: 0.6
}
}
});
const runtimeScene = buildRuntimeSceneFromDocument({
...createEmptySceneDocument({ name: "No Collision Player Scene" }),
brushes: {
[wallBrush.id]: wallBrush
},
entities: {
[playerStart.id]: playerStart
}
});
const collisionWorld = await RapierCollisionWorld.create(runtimeScene.colliders, runtimeScene.playerCollider);
try {
const moved = collisionWorld.resolveFirstPersonMotion({
x: 0,
y: 0,
z: 0
}, {
x: 2,
y: 0,
z: 0
}, runtimeScene.playerCollider);
expect(moved.collidedAxes.x).toBe(false);
expect(moved.feetPosition.x).toBe(2);
expect(moved.feetPosition.y).toBe(0);
}
finally {
collisionWorld.dispose();
}
});
});

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import { describe, expect, it } from "vitest";
import { computeSoundEmitterDistanceGain } from "../../src/runtime-three/runtime-audio-system";
describe("computeSoundEmitterDistanceGain", () => {
it("keeps full volume near the emitter and eases smoothly to silence at max distance", () => {
expect(computeSoundEmitterDistanceGain(4, 6, 24)).toBe(1);
expect(computeSoundEmitterDistanceGain(6, 6, 24)).toBe(1);
expect(computeSoundEmitterDistanceGain(12, 6, 24)).toBeCloseTo(0.198, 3);
expect(computeSoundEmitterDistanceGain(18, 6, 24)).toBeCloseTo(0.012, 3);
expect(computeSoundEmitterDistanceGain(24, 6, 24)).toBe(0);
expect(computeSoundEmitterDistanceGain(30, 6, 24)).toBe(0);
});
});

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import { describe, expect, it } from "vitest";
import { createPlayAnimationInteractionLink, createPlaySoundInteractionLink, createTeleportPlayerInteractionLink, createToggleVisibilityInteractionLink, createStopAnimationInteractionLink, createStopSoundInteractionLink } from "../../src/interactions/interaction-links";
import { createDefaultWorldSettings } from "../../src/document/world-settings";
import { RuntimeInteractionSystem } from "../../src/runtime-three/runtime-interaction-system";
function createRuntimeSceneFixture() {
return {
world: {
...createDefaultWorldSettings(),
background: {
mode: "solid",
colorHex: "#000000"
},
ambientLight: {
colorHex: "#ffffff",
intensity: 1
},
sunLight: {
colorHex: "#ffffff",
intensity: 1,
direction: {
x: 0,
y: 1,
z: 0
}
}
},
brushes: [],
colliders: [],
sceneBounds: null,
localLights: {
pointLights: [],
spotLights: []
},
modelInstances: [],
entities: {
playerStarts: [],
soundEmitters: [
{
entityId: "entity-sound-lobby",
position: {
x: 0,
y: 1,
z: 0
},
audioAssetId: "asset-audio-lobby",
volume: 0.75,
refDistance: 6,
maxDistance: 24,
autoplay: false,
loop: true
}
],
triggerVolumes: [
{
entityId: "entity-trigger-main",
position: {
x: 0,
y: 0,
z: 0
},
size: {
x: 2,
y: 2,
z: 2
},
triggerOnEnter: true,
triggerOnExit: true
}
],
teleportTargets: [
{
entityId: "entity-teleport-main",
position: {
x: 8,
y: 0,
z: -4
},
yawDegrees: 180
}
],
interactables: [
{
entityId: "entity-interactable-console",
position: {
x: 0,
y: 1,
z: 1
},
radius: 2,
prompt: "Use Console",
enabled: true
},
{
entityId: "entity-interactable-disabled",
position: {
x: 0.25,
y: 1,
z: 1
},
radius: 2,
prompt: "Disabled Prompt",
enabled: false
}
]
},
interactionLinks: [],
playerStart: null,
playerCollider: {
mode: "capsule",
radius: 0.3,
height: 1.8,
eyeHeight: 1.6
},
spawn: {
source: "fallback",
entityId: null,
position: {
x: 0,
y: 0,
z: 0
},
yawDegrees: 0
}
};
}
describe("RuntimeInteractionSystem", () => {
it("dispatches teleport player on Trigger Volume enter", () => {
const runtimeScene = createRuntimeSceneFixture();
runtimeScene.interactionLinks = [
createTeleportPlayerInteractionLink({
id: "link-teleport",
sourceEntityId: "entity-trigger-main",
trigger: "enter",
targetEntityId: "entity-teleport-main"
})
];
const interactionSystem = new RuntimeInteractionSystem();
const dispatches = [];
interactionSystem.updatePlayerPosition({
x: 0,
y: 0,
z: 0
}, runtimeScene, {
teleportPlayer: (target, link) => {
dispatches.push(`${link.id}:${target.entityId}:${target.position.x}`);
},
toggleBrushVisibility: () => {
dispatches.push("toggle");
},
playAnimation: () => { },
stopAnimation: () => { },
playSound: () => { },
stopSound: () => { }
});
interactionSystem.updatePlayerPosition({
x: 0.25,
y: 0,
z: 0.25
}, runtimeScene, {
teleportPlayer: (target, link) => {
dispatches.push(`${link.id}:${target.entityId}:${target.position.x}`);
},
toggleBrushVisibility: () => {
dispatches.push("toggle");
},
playAnimation: () => { },
stopAnimation: () => { },
playSound: () => { },
stopSound: () => { }
});
expect(dispatches).toEqual(["link-teleport:entity-teleport-main:8"]);
});
it("dispatches animation actions with the authored target model instance and clip", () => {
const runtimeScene = createRuntimeSceneFixture();
runtimeScene.interactionLinks = [
createPlayAnimationInteractionLink({
id: "link-play-animation",
sourceEntityId: "entity-interactable-console",
trigger: "click",
targetModelInstanceId: "model-instance-animated",
clipName: "Walk",
loop: false
}),
createStopAnimationInteractionLink({
id: "link-stop-animation",
sourceEntityId: "entity-interactable-console",
trigger: "click",
targetModelInstanceId: "model-instance-animated"
})
];
const interactionSystem = new RuntimeInteractionSystem();
const dispatches = [];
interactionSystem.dispatchClickInteraction("entity-interactable-console", runtimeScene, {
teleportPlayer: () => {
throw new Error("Teleport should not dispatch in this fixture.");
},
toggleBrushVisibility: () => {
throw new Error("Visibility should not dispatch in this fixture.");
},
playAnimation: (instanceId, clipName, loop, link) => {
dispatches.push(`${link.id}:${instanceId}:${clipName}:${loop === false ? "once" : "loop"}`);
},
stopAnimation: (instanceId, link) => {
dispatches.push(`${link.id}:${instanceId}`);
},
playSound: () => { },
stopSound: () => { }
});
expect(dispatches).toEqual([
"link-play-animation:model-instance-animated:Walk:once",
"link-stop-animation:model-instance-animated"
]);
});
it("dispatches visibility actions only when exiting an occupied Trigger Volume", () => {
const runtimeScene = createRuntimeSceneFixture();
runtimeScene.interactionLinks = [
createToggleVisibilityInteractionLink({
id: "link-hide-door",
sourceEntityId: "entity-trigger-main",
trigger: "exit",
targetBrushId: "brush-door",
visible: false
})
];
const interactionSystem = new RuntimeInteractionSystem();
const dispatches = [];
interactionSystem.updatePlayerPosition({
x: 0,
y: 0,
z: 0
}, runtimeScene, {
teleportPlayer: () => {
throw new Error("Teleport should not dispatch in this fixture.");
},
toggleBrushVisibility: (brushId, visible) => {
dispatches.push({
brushId,
visible
});
},
playAnimation: () => { },
stopAnimation: () => { },
playSound: () => { },
stopSound: () => { }
});
interactionSystem.updatePlayerPosition({
x: 3,
y: 0,
z: 0
}, runtimeScene, {
teleportPlayer: () => {
throw new Error("Teleport should not dispatch in this fixture.");
},
toggleBrushVisibility: (brushId, visible) => {
dispatches.push({
brushId,
visible
});
},
playAnimation: () => { },
stopAnimation: () => { },
playSound: () => { },
stopSound: () => { }
});
expect(dispatches).toEqual([
{
brushId: "brush-door",
visible: false
}
]);
});
it("shows a click prompt only for enabled interactables with authored click links inside range", () => {
const runtimeScene = createRuntimeSceneFixture();
runtimeScene.interactionLinks = [
createTeleportPlayerInteractionLink({
id: "link-click-teleport",
sourceEntityId: "entity-interactable-console",
trigger: "click",
targetEntityId: "entity-teleport-main"
})
];
const interactionSystem = new RuntimeInteractionSystem();
expect(interactionSystem.resolveClickInteractionPrompt({
x: 0,
y: 1.6,
z: 0
}, {
x: 0,
y: 0,
z: 1
}, runtimeScene)).toEqual({
sourceEntityId: "entity-interactable-console",
prompt: "Use Console",
distance: expect.any(Number),
range: 2
});
expect(interactionSystem.resolveClickInteractionPrompt({
x: 0,
y: 1.6,
z: 0
}, {
x: 1,
y: 0,
z: 0
}, runtimeScene)).toBeNull();
});
it("dispatches click actions for the targeted Interactable", () => {
const runtimeScene = createRuntimeSceneFixture();
runtimeScene.interactionLinks = [
createTeleportPlayerInteractionLink({
id: "link-click-teleport",
sourceEntityId: "entity-interactable-console",
trigger: "click",
targetEntityId: "entity-teleport-main"
})
];
const interactionSystem = new RuntimeInteractionSystem();
const dispatches = [];
interactionSystem.dispatchClickInteraction("entity-interactable-console", runtimeScene, {
teleportPlayer: (target, link) => {
dispatches.push(`${link.id}:${target.entityId}:${target.position.x}`);
},
toggleBrushVisibility: () => {
throw new Error("Visibility should not dispatch for this click fixture.");
},
playAnimation: () => { },
stopAnimation: () => { },
playSound: () => { },
stopSound: () => { }
});
expect(dispatches).toEqual(["link-click-teleport:entity-teleport-main:8"]);
});
it("dispatches play and stop sound actions for the targeted Sound Emitter", () => {
const runtimeScene = createRuntimeSceneFixture();
runtimeScene.interactionLinks = [
createPlaySoundInteractionLink({
id: "link-play-sound",
sourceEntityId: "entity-interactable-console",
trigger: "click",
targetSoundEmitterId: "entity-sound-lobby"
}),
createStopSoundInteractionLink({
id: "link-stop-sound",
sourceEntityId: "entity-interactable-console",
trigger: "click",
targetSoundEmitterId: "entity-sound-lobby"
})
];
const interactionSystem = new RuntimeInteractionSystem();
const dispatches = [];
interactionSystem.dispatchClickInteraction("entity-interactable-console", runtimeScene, {
teleportPlayer: () => {
throw new Error("Teleport should not dispatch in this fixture.");
},
toggleBrushVisibility: () => {
throw new Error("Visibility should not dispatch in this fixture.");
},
playAnimation: () => {
throw new Error("Animation should not dispatch in this fixture.");
},
stopAnimation: () => {
throw new Error("Animation should not dispatch in this fixture.");
},
playSound: (soundEmitterId, link) => {
dispatches.push(`${link.id}:${soundEmitterId}`);
},
stopSound: (soundEmitterId, link) => {
dispatches.push(`${link.id}:${soundEmitterId}`);
}
});
expect(dispatches).toEqual(["link-play-sound:entity-sound-lobby", "link-stop-sound:entity-sound-lobby"]);
});
});

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import { describe, expect, it } from "vitest";
import { BoxGeometry } from "three";
import { createModelInstance } from "../../src/assets/model-instances";
import { createEmptySceneDocument } from "../../src/document/scene-document";
import { validateRuntimeSceneBuild } from "../../src/runtime-three/runtime-scene-validation";
import { createFixtureLoadedModelAssetFromGeometry } from "../helpers/model-collider-fixtures";
describe("validateRuntimeSceneBuild", () => {
it("reports missing loaded geometry for collider modes that depend on imported mesh data", () => {
const { asset } = createFixtureLoadedModelAssetFromGeometry("asset-model-static-validation", new BoxGeometry(1, 1, 1));
const modelInstance = createModelInstance({
id: "model-instance-static-validation",
assetId: asset.id,
collision: {
mode: "static",
visible: false
}
});
const validation = validateRuntimeSceneBuild({
...createEmptySceneDocument({ name: "Missing Model Geometry Scene" }),
assets: {
[asset.id]: asset
},
modelInstances: {
[modelInstance.id]: modelInstance
}
}, {
navigationMode: "orbitVisitor",
loadedModelAssets: {}
});
expect(validation.errors.map((diagnostic) => diagnostic.code)).toContain("missing-model-collider-geometry");
});
it("fails terrain mode clearly when the source mesh is incompatible with the heightfield path", () => {
const { asset, loadedAsset } = createFixtureLoadedModelAssetFromGeometry("asset-model-terrain-validation", new BoxGeometry(1, 1, 1));
const modelInstance = createModelInstance({
id: "model-instance-terrain-validation",
assetId: asset.id,
collision: {
mode: "terrain",
visible: true
}
});
const validation = validateRuntimeSceneBuild({
...createEmptySceneDocument({ name: "Invalid Terrain Scene" }),
assets: {
[asset.id]: asset
},
modelInstances: {
[modelInstance.id]: modelInstance
}
}, {
navigationMode: "orbitVisitor",
loadedModelAssets: {
[asset.id]: loadedAsset
}
});
expect(validation.errors.map((diagnostic) => diagnostic.code)).toContain("unsupported-terrain-model-collider");
});
it("warns that dynamic collision currently participates as fixed queryable world geometry", () => {
const { asset, loadedAsset } = createFixtureLoadedModelAssetFromGeometry("asset-model-dynamic-validation", new BoxGeometry(1, 1, 1));
const modelInstance = createModelInstance({
id: "model-instance-dynamic-validation",
assetId: asset.id,
collision: {
mode: "dynamic",
visible: false
}
});
const validation = validateRuntimeSceneBuild({
...createEmptySceneDocument({ name: "Dynamic Collider Scene" }),
assets: {
[asset.id]: asset
},
modelInstances: {
[modelInstance.id]: modelInstance
}
}, {
navigationMode: "orbitVisitor",
loadedModelAssets: {
[asset.id]: loadedAsset
}
});
expect(validation.errors).toEqual([]);
expect(validation.warnings.map((diagnostic) => diagnostic.code)).toContain("dynamic-model-collider-fixed-query-only");
});
});

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import { describe, expect, it } from "vitest";
import { createBoxBrush } from "../../src/document/brushes";
import { createEmptySceneDocument } from "../../src/document/scene-document";
import { validateSceneDocument } from "../../src/document/scene-document-validation";
import { createPointLightEntity, createInteractableEntity, createPlayerStartEntity, createSoundEmitterEntity, createSpotLightEntity, createTeleportTargetEntity, createTriggerVolumeEntity } from "../../src/entities/entity-instances";
import { createProjectAssetStorageKey } from "../../src/assets/project-assets";
describe("validateSceneDocument", () => {
it("accepts a valid first-room document", () => {
const brush = createBoxBrush({
id: "brush-room-shell"
});
const playerStart = createPlayerStartEntity({
id: "entity-player-start-main"
});
const document = {
...createEmptySceneDocument({ name: "First Room" }),
brushes: {
[brush.id]: brush
},
entities: {
[playerStart.id]: playerStart
}
};
const validation = validateSceneDocument(document);
expect(validation.errors).toEqual([]);
expect(validation.warnings).toEqual([]);
});
it("detects duplicate authored ids across collections", () => {
const brush = createBoxBrush({
id: "shared-room-id"
});
const playerStart = createPlayerStartEntity({
id: "shared-room-id"
});
const document = {
...createEmptySceneDocument(),
brushes: {
[brush.id]: brush
},
entities: {
"entity-player-start-main": playerStart
}
};
const validation = validateSceneDocument(document);
expect(validation.errors).toEqual(expect.arrayContaining([
expect.objectContaining({
code: "entity-id-mismatch"
}),
expect.objectContaining({
code: "duplicate-authored-id"
})
]));
});
it("detects invalid box sizes and missing material references", () => {
const brush = createBoxBrush({
id: "brush-invalid"
});
brush.rotationDegrees.y = Number.NaN;
brush.size.x = 0;
brush.faces.posZ.materialId = "material-that-does-not-exist";
const validation = validateSceneDocument({
...createEmptySceneDocument(),
brushes: {
[brush.id]: brush
}
});
expect(validation.errors).toEqual(expect.arrayContaining([
expect.objectContaining({
code: "invalid-box-rotation",
path: "brushes.brush-invalid.rotationDegrees"
}),
expect.objectContaining({
code: "invalid-box-size",
path: "brushes.brush-invalid.size"
}),
expect.objectContaining({
code: "missing-material-ref",
path: "brushes.brush-invalid.faces.posZ.materialId"
})
]));
});
it("detects invalid Player Start values", () => {
const validation = validateSceneDocument({
...createEmptySceneDocument(),
entities: {
"entity-player-start-main": {
id: "entity-player-start-main",
kind: "playerStart",
position: {
x: 0,
y: Number.NaN,
z: 0
},
yawDegrees: Number.NaN,
collider: {
mode: "capsule",
eyeHeight: 3,
capsuleRadius: 0.4,
capsuleHeight: 0.5,
boxSize: {
x: 0.6,
y: -1,
z: 0.6
}
}
}
}
});
expect(validation.errors).toEqual(expect.arrayContaining([
expect.objectContaining({
code: "invalid-player-start-position"
}),
expect.objectContaining({
code: "invalid-player-start-yaw"
}),
expect.objectContaining({
code: "invalid-player-start-capsule-proportions"
}),
expect.objectContaining({
code: "invalid-player-start-box-size"
}),
expect.objectContaining({
code: "invalid-player-start-eye-height"
})
]));
});
it("detects invalid typed entity values across the entity registry", () => {
const soundEmitter = createSoundEmitterEntity({
id: "entity-sound-main"
});
const triggerVolume = createTriggerVolumeEntity({
id: "entity-trigger-main"
});
const teleportTarget = createTeleportTargetEntity({
id: "entity-teleport-main"
});
const interactable = createInteractableEntity({
id: "entity-interactable-main"
});
const validation = validateSceneDocument({
...createEmptySceneDocument(),
entities: {
[soundEmitter.id]: {
...soundEmitter,
refDistance: Number.NaN
},
[triggerVolume.id]: {
...triggerVolume,
size: {
x: 0,
y: 2,
z: 2
}
},
[teleportTarget.id]: {
...teleportTarget,
yawDegrees: Number.POSITIVE_INFINITY
},
[interactable.id]: {
...interactable,
prompt: " ",
enabled: "yes"
}
}
});
expect(validation.errors).toEqual(expect.arrayContaining([
expect.objectContaining({
code: "invalid-sound-emitter-ref-distance"
}),
expect.objectContaining({
code: "invalid-trigger-volume-size"
}),
expect.objectContaining({
code: "invalid-teleport-target-yaw"
}),
expect.objectContaining({
code: "invalid-interactable-prompt"
}),
expect.objectContaining({
code: "invalid-interactable-enabled"
})
]));
});
it("detects missing and invalid audio asset references on Sound Emitters", () => {
const audioAsset = {
id: "asset-audio-main",
kind: "audio",
sourceName: "lobby-loop.ogg",
mimeType: "audio/ogg",
storageKey: createProjectAssetStorageKey("asset-audio-main"),
byteLength: 4096,
metadata: {
kind: "audio",
durationSeconds: 4.25,
channelCount: 2,
sampleRateHz: 48000,
warnings: []
}
};
const modelAsset = {
id: "asset-model-main",
kind: "model",
sourceName: "fixture.glb",
mimeType: "model/gltf-binary",
storageKey: createProjectAssetStorageKey("asset-model-main"),
byteLength: 128,
metadata: {
kind: "model",
format: "glb",
sceneName: null,
nodeCount: 1,
meshCount: 1,
materialNames: [],
textureNames: [],
animationNames: [],
boundingBox: null,
warnings: []
}
};
const missingAudioEmitter = createSoundEmitterEntity({
id: "entity-sound-missing",
audioAssetId: "asset-missing-audio"
});
const wrongKindAudioEmitter = createSoundEmitterEntity({
id: "entity-sound-wrong-kind",
audioAssetId: modelAsset.id
});
const validAudioEmitter = createSoundEmitterEntity({
id: "entity-sound-valid",
audioAssetId: audioAsset.id
});
const validation = validateSceneDocument({
...createEmptySceneDocument(),
assets: {
[audioAsset.id]: audioAsset,
[modelAsset.id]: modelAsset
},
entities: {
[missingAudioEmitter.id]: missingAudioEmitter,
[wrongKindAudioEmitter.id]: wrongKindAudioEmitter,
[validAudioEmitter.id]: validAudioEmitter
}
});
expect(validation.errors).toEqual(expect.arrayContaining([
expect.objectContaining({
code: "missing-sound-emitter-audio-asset",
path: "entities.entity-sound-missing.audioAssetId"
}),
expect.objectContaining({
code: "invalid-sound-emitter-audio-asset-kind",
path: "entities.entity-sound-wrong-kind.audioAssetId"
})
]));
});
it("accepts authored point and spot lights with an active image background asset", () => {
const imageAsset = {
id: "asset-background-panorama",
kind: "image",
sourceName: "skybox-panorama.svg",
mimeType: "image/svg+xml",
storageKey: createProjectAssetStorageKey("asset-background-panorama"),
byteLength: 2048,
metadata: {
kind: "image",
width: 512,
height: 256,
hasAlpha: false,
warnings: ["Background images work best as a 2:1 equirectangular panorama."]
}
};
const pointLight = createPointLightEntity({
id: "entity-point-light-main",
position: {
x: 1,
y: 3,
z: -2
}
});
const spotLight = createSpotLightEntity({
id: "entity-spot-light-main",
position: {
x: -1,
y: 4,
z: 2
},
direction: {
x: 0.25,
y: -1,
z: 0.15
}
});
const document = {
...createEmptySceneDocument(),
assets: {
[imageAsset.id]: imageAsset
},
entities: {
[pointLight.id]: pointLight,
[spotLight.id]: spotLight
}
};
document.world.background = {
mode: "image",
assetId: imageAsset.id,
environmentIntensity: 0.5
};
const validation = validateSceneDocument(document);
expect(validation.errors).toEqual([]);
});
it("detects invalid local light values and missing image background assets", () => {
const pointLight = createPointLightEntity({
id: "entity-point-light-invalid"
});
pointLight.colorHex = "not-a-color";
pointLight.intensity = -1;
pointLight.distance = 0;
const spotLight = createSpotLightEntity({
id: "entity-spot-light-invalid"
});
spotLight.direction = {
x: 0,
y: 0,
z: 0
};
spotLight.distance = -2;
spotLight.angleDegrees = 180;
const document = {
...createEmptySceneDocument(),
entities: {
[pointLight.id]: pointLight,
[spotLight.id]: spotLight
}
};
document.world.background = {
mode: "image",
assetId: "asset-missing-background",
environmentIntensity: 0.5
};
const validation = validateSceneDocument(document);
expect(validation.errors).toEqual(expect.arrayContaining([
expect.objectContaining({
code: "invalid-point-light-color"
}),
expect.objectContaining({
code: "invalid-point-light-intensity"
}),
expect.objectContaining({
code: "invalid-point-light-distance"
}),
expect.objectContaining({
code: "invalid-spot-light-direction"
}),
expect.objectContaining({
code: "invalid-spot-light-distance"
}),
expect.objectContaining({
code: "invalid-spot-light-angle"
}),
expect.objectContaining({
code: "missing-world-background-asset"
})
]));
});
it("detects invalid world lighting and background settings", () => {
const document = createEmptySceneDocument();
document.world.background = {
mode: "verticalGradient",
topColorHex: "sky-blue",
bottomColorHex: "#18212b"
};
document.world.ambientLight.intensity = -0.25;
document.world.sunLight.direction = {
x: 0,
y: 0,
z: 0
};
const validation = validateSceneDocument(document);
expect(validation.errors).toEqual(expect.arrayContaining([
expect.objectContaining({
code: "invalid-world-background-top-color",
path: "world.background.topColorHex"
}),
expect.objectContaining({
code: "invalid-world-ambient-intensity",
path: "world.ambientLight.intensity"
}),
expect.objectContaining({
code: "invalid-world-sun-direction",
path: "world.sunLight.direction"
})
]));
});
it("detects invalid advanced rendering settings", () => {
const document = createEmptySceneDocument();
document.world.advancedRendering = {
...document.world.advancedRendering,
enabled: true,
shadows: {
...document.world.advancedRendering.shadows,
mapSize: 3000,
type: "ultra",
bias: Number.NaN
},
ambientOcclusion: {
...document.world.advancedRendering.ambientOcclusion,
samples: 0
},
bloom: {
...document.world.advancedRendering.bloom,
intensity: -0.25,
threshold: -1,
radius: -0.5
},
toneMapping: {
mode: "filmic",
exposure: 0
},
depthOfField: {
...document.world.advancedRendering.depthOfField,
focalLength: 0,
bokehScale: -2
}
};
const validation = validateSceneDocument(document);
expect(validation.errors).toEqual(expect.arrayContaining([
expect.objectContaining({
code: "invalid-advanced-rendering-shadow-map-size",
path: "world.advancedRendering.shadows.mapSize"
}),
expect.objectContaining({
code: "invalid-advanced-rendering-shadow-type",
path: "world.advancedRendering.shadows.type"
}),
expect.objectContaining({
code: "invalid-advanced-rendering-shadow-bias",
path: "world.advancedRendering.shadows.bias"
}),
expect.objectContaining({
code: "invalid-advanced-rendering-ao-samples",
path: "world.advancedRendering.ambientOcclusion.samples"
}),
expect.objectContaining({
code: "invalid-advanced-rendering-bloom-intensity",
path: "world.advancedRendering.bloom.intensity"
}),
expect.objectContaining({
code: "invalid-advanced-rendering-bloom-threshold",
path: "world.advancedRendering.bloom.threshold"
}),
expect.objectContaining({
code: "invalid-advanced-rendering-bloom-radius",
path: "world.advancedRendering.bloom.radius"
}),
expect.objectContaining({
code: "invalid-advanced-rendering-tone-mapping-mode",
path: "world.advancedRendering.toneMapping.mode"
}),
expect.objectContaining({
code: "invalid-advanced-rendering-tone-mapping-exposure",
path: "world.advancedRendering.toneMapping.exposure"
}),
expect.objectContaining({
code: "invalid-advanced-rendering-dof-focal-length",
path: "world.advancedRendering.depthOfField.focalLength"
}),
expect.objectContaining({
code: "invalid-advanced-rendering-dof-bokeh-scale",
path: "world.advancedRendering.depthOfField.bokehScale"
})
]));
});
});

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import { describe, expect, it } from "vitest";
import { createEditorStore } from "../../src/app/editor-store";
import { createModelInstance } from "../../src/assets/model-instances";
import { createProjectAssetStorageKey } from "../../src/assets/project-assets";
import { createCommitTransformSessionCommand } from "../../src/commands/commit-transform-session-command";
import { createTransformSession, resolveTransformTarget, supportsTransformAxisConstraint, supportsTransformOperation } from "../../src/core/transform-session";
import { createBoxBrush } from "../../src/document/brushes";
import { createEmptySceneDocument } from "../../src/document/scene-document";
import { createPlayerStartEntity } from "../../src/entities/entity-instances";
const modelAsset = {
id: "asset-model-transform-fixture",
kind: "model",
sourceName: "transform-fixture.glb",
mimeType: "model/gltf-binary",
storageKey: createProjectAssetStorageKey("asset-model-transform-fixture"),
byteLength: 64,
metadata: {
kind: "model",
format: "glb",
sceneName: "Transform Fixture",
nodeCount: 1,
meshCount: 1,
materialNames: [],
textureNames: [],
animationNames: [],
boundingBox: {
min: {
x: -0.5,
y: 0,
z: -0.5
},
max: {
x: 0.5,
y: 1,
z: 0.5
},
size: {
x: 1,
y: 1,
z: 1
}
},
warnings: []
}
};
describe("transform session commit commands", () => {
it("resolves component transform targets in matching mode and enforces operation support", () => {
const brush = createBoxBrush({
id: "brush-main"
});
const document = {
...createEmptySceneDocument(),
brushes: {
[brush.id]: brush
}
};
const faceWrongModeResolved = resolveTransformTarget(document, {
kind: "brushFace",
brushId: brush.id,
faceId: "posZ"
});
const faceResolved = resolveTransformTarget(document, {
kind: "brushFace",
brushId: brush.id,
faceId: "posZ"
}, "face");
const edgeResolved = resolveTransformTarget(document, {
kind: "brushEdge",
brushId: brush.id,
edgeId: "edgeX_posY_negZ"
}, "edge");
const vertexResolved = resolveTransformTarget(document, {
kind: "brushVertex",
brushId: brush.id,
vertexId: "posX_posY_negZ"
}, "vertex");
const faceModeBrushResolved = resolveTransformTarget(document, {
kind: "brushes",
ids: [brush.id]
}, "face");
const objectResolved = resolveTransformTarget(document, {
kind: "brushes",
ids: [brush.id]
});
expect(faceWrongModeResolved.target).toBeNull();
expect(faceWrongModeResolved.message).toContain("Face mode");
expect(faceResolved.target).toMatchObject({
kind: "brushFace",
brushId: brush.id,
faceId: "posZ"
});
expect(edgeResolved.target).toMatchObject({
kind: "brushEdge",
brushId: brush.id,
edgeId: "edgeX_posY_negZ"
});
expect(vertexResolved.target).toMatchObject({
kind: "brushVertex",
brushId: brush.id,
vertexId: "posX_posY_negZ"
});
expect(faceModeBrushResolved.target).toBeNull();
expect(faceModeBrushResolved.message).toContain("Object mode");
expect(objectResolved.target).toMatchObject({
kind: "brush",
brushId: brush.id,
initialCenter: brush.center,
initialRotationDegrees: brush.rotationDegrees,
initialSize: brush.size
});
expect(objectResolved.target).not.toBeNull();
expect(supportsTransformOperation(objectResolved.target, "translate")).toBe(true);
expect(supportsTransformOperation(objectResolved.target, "rotate")).toBe(true);
expect(supportsTransformOperation(objectResolved.target, "scale")).toBe(true);
expect(supportsTransformOperation(faceResolved.target, "translate")).toBe(true);
expect(supportsTransformOperation(faceResolved.target, "rotate")).toBe(true);
expect(supportsTransformOperation(faceResolved.target, "scale")).toBe(true);
expect(supportsTransformOperation(vertexResolved.target, "translate")).toBe(true);
expect(supportsTransformOperation(vertexResolved.target, "rotate")).toBe(false);
expect(supportsTransformOperation(vertexResolved.target, "scale")).toBe(false);
});
it("applies axis-constraint rules across object and component transform sessions", () => {
const brush = createBoxBrush({
id: "brush-axis-rules"
});
const document = {
...createEmptySceneDocument(),
brushes: {
[brush.id]: brush
}
};
const faceTarget = resolveTransformTarget(document, {
kind: "brushFace",
brushId: brush.id,
faceId: "posX"
}, "face").target;
const edgeTarget = resolveTransformTarget(document, {
kind: "brushEdge",
brushId: brush.id,
edgeId: "edgeY_posX_posZ"
}, "edge").target;
const vertexTarget = resolveTransformTarget(document, {
kind: "brushVertex",
brushId: brush.id,
vertexId: "posX_posY_posZ"
}, "vertex").target;
if (faceTarget === null || faceTarget.kind !== "brushFace") {
throw new Error("Expected a face transform target.");
}
if (edgeTarget === null || edgeTarget.kind !== "brushEdge") {
throw new Error("Expected an edge transform target.");
}
if (vertexTarget === null || vertexTarget.kind !== "brushVertex") {
throw new Error("Expected a vertex transform target.");
}
const faceRotateSession = createTransformSession({
source: "keyboard",
sourcePanelId: "topLeft",
operation: "rotate",
target: faceTarget
});
const edgeScaleSession = createTransformSession({
source: "keyboard",
sourcePanelId: "topLeft",
operation: "scale",
target: edgeTarget
});
const vertexTranslateSession = createTransformSession({
source: "keyboard",
sourcePanelId: "topLeft",
operation: "translate",
target: vertexTarget
});
expect(supportsTransformAxisConstraint(faceRotateSession, "x")).toBe(true);
expect(supportsTransformAxisConstraint(faceRotateSession, "y")).toBe(false);
expect(supportsTransformAxisConstraint(faceRotateSession, "z")).toBe(false);
expect(supportsTransformAxisConstraint(edgeScaleSession, "x")).toBe(true);
expect(supportsTransformAxisConstraint(edgeScaleSession, "y")).toBe(false);
expect(supportsTransformAxisConstraint(edgeScaleSession, "z")).toBe(true);
expect(supportsTransformAxisConstraint(vertexTranslateSession, "x")).toBe(true);
expect(supportsTransformAxisConstraint(vertexTranslateSession, "y")).toBe(true);
expect(supportsTransformAxisConstraint(vertexTranslateSession, "z")).toBe(true);
});
it("commits whitebox box rotate and scale transforms with undo and redo", () => {
const brush = createBoxBrush({
id: "brush-transform-main",
center: {
x: 1.25,
y: 1.5,
z: -0.75
},
size: {
x: 2.5,
y: 2,
z: 4
}
});
const store = createEditorStore({
initialDocument: {
...createEmptySceneDocument({ name: "Brush Transform Fixture" }),
brushes: {
[brush.id]: brush
}
}
});
const target = resolveTransformTarget(store.getState().document, {
kind: "brushes",
ids: [brush.id]
}).target;
if (target === null || target.kind !== "brush") {
throw new Error("Expected a whitebox box transform target.");
}
const rotateSession = createTransformSession({
source: "keyboard",
sourcePanelId: "topLeft",
operation: "rotate",
target
});
rotateSession.preview = {
kind: "brush",
center: {
...brush.center
},
rotationDegrees: {
x: 0,
y: 37.5,
z: 12.5
},
size: {
...brush.size
}
};
store.executeCommand(createCommitTransformSessionCommand(store.getState().document, rotateSession));
expect(store.getState().document.brushes[brush.id].rotationDegrees).toEqual({
x: 0,
y: 37.5,
z: 12.5
});
const scaleTarget = resolveTransformTarget(store.getState().document, {
kind: "brushes",
ids: [brush.id]
}).target;
if (scaleTarget === null || scaleTarget.kind !== "brush") {
throw new Error("Expected a whitebox box transform target after rotation.");
}
const scaleSession = createTransformSession({
source: "keyboard",
sourcePanelId: "topLeft",
operation: "scale",
target: scaleTarget
});
scaleSession.preview = {
kind: "brush",
center: {
...brush.center
},
rotationDegrees: {
x: 0,
y: 37.5,
z: 12.5
},
size: {
x: 3.25,
y: 1.75,
z: 5.5
}
};
store.executeCommand(createCommitTransformSessionCommand(store.getState().document, scaleSession));
expect(store.getState().document.brushes[brush.id]).toMatchObject({
rotationDegrees: {
x: 0,
y: 37.5,
z: 12.5
},
size: {
x: 3.25,
y: 1.75,
z: 5.5
}
});
expect(store.undo()).toBe(true);
expect(store.getState().document.brushes[brush.id]).toMatchObject({
rotationDegrees: {
x: 0,
y: 37.5,
z: 12.5
},
size: {
x: 2.5,
y: 2,
z: 4
}
});
expect(store.undo()).toBe(true);
expect(store.getState().document.brushes[brush.id]).toEqual(brush);
expect(store.redo()).toBe(true);
expect(store.redo()).toBe(true);
expect(store.getState().document.brushes[brush.id]).toMatchObject({
rotationDegrees: {
x: 0,
y: 37.5,
z: 12.5
},
size: {
x: 3.25,
y: 1.75,
z: 5.5
}
});
});
it("commits a face transform preview and restores it through undo/redo", () => {
const brush = createBoxBrush({
id: "brush-face-transform",
center: { x: 0, y: 1, z: 0 },
size: { x: 2, y: 2, z: 2 }
});
const store = createEditorStore({
initialDocument: {
...createEmptySceneDocument({ name: "Face Transform Fixture" }),
brushes: {
[brush.id]: brush
}
}
});
const target = resolveTransformTarget(store.getState().document, {
kind: "brushFace",
brushId: brush.id,
faceId: "posX"
}, "face").target;
if (target === null || target.kind !== "brushFace") {
throw new Error("Expected a whitebox face transform target.");
}
const session = createTransformSession({
source: "keyboard",
sourcePanelId: "topLeft",
operation: "translate",
target
});
session.preview = {
kind: "brush",
center: { x: 0.5, y: 1, z: 0 },
rotationDegrees: { x: 0, y: 0, z: 0 },
size: { x: 3, y: 2, z: 2 }
};
store.executeCommand(createCommitTransformSessionCommand(store.getState().document, session));
expect(store.getState().document.brushes[brush.id]).toMatchObject({
center: { x: 0.5, y: 1, z: 0 },
size: { x: 3, y: 2, z: 2 }
});
expect(store.getState().selection).toEqual({
kind: "brushFace",
brushId: brush.id,
faceId: "posX"
});
expect(store.undo()).toBe(true);
expect(store.getState().document.brushes[brush.id]).toEqual(brush);
expect(store.redo()).toBe(true);
expect(store.getState().document.brushes[brush.id]).toMatchObject({
center: { x: 0.5, y: 1, z: 0 },
size: { x: 3, y: 2, z: 2 }
});
});
it("commits a vertex transform preview and preserves vertex selection through undo/redo", () => {
const brush = createBoxBrush({
id: "brush-vertex-transform",
center: { x: 0, y: 1, z: 0 },
size: { x: 2, y: 2, z: 2 }
});
const store = createEditorStore({
initialDocument: {
...createEmptySceneDocument({ name: "Vertex Transform Fixture" }),
brushes: {
[brush.id]: brush
}
}
});
const target = resolveTransformTarget(store.getState().document, {
kind: "brushVertex",
brushId: brush.id,
vertexId: "posX_posY_posZ"
}, "vertex").target;
if (target === null || target.kind !== "brushVertex") {
throw new Error("Expected a whitebox vertex transform target.");
}
const session = createTransformSession({
source: "keyboard",
sourcePanelId: "topLeft",
operation: "translate",
target
});
session.preview = {
kind: "brush",
center: { x: 0.5, y: 1.5, z: 0.5 },
rotationDegrees: { x: 0, y: 0, z: 0 },
size: { x: 3, y: 3, z: 3 }
};
store.executeCommand(createCommitTransformSessionCommand(store.getState().document, session));
expect(store.getState().document.brushes[brush.id]).toMatchObject({
center: { x: 0.5, y: 1.5, z: 0.5 },
size: { x: 3, y: 3, z: 3 }
});
expect(store.getState().selection).toEqual({
kind: "brushVertex",
brushId: brush.id,
vertexId: "posX_posY_posZ"
});
expect(store.undo()).toBe(true);
expect(store.getState().document.brushes[brush.id]).toEqual(brush);
expect(store.redo()).toBe(true);
expect(store.getState().selection).toEqual({
kind: "brushVertex",
brushId: brush.id,
vertexId: "posX_posY_posZ"
});
});
it("commits a model instance translate/rotate/scale transform with undo and redo", () => {
const modelInstance = createModelInstance({
id: "model-instance-main",
assetId: modelAsset.id,
position: {
x: 0,
y: 1,
z: 0
},
rotationDegrees: {
x: 0,
y: 0,
z: 0
},
scale: {
x: 1,
y: 1,
z: 1
}
});
const store = createEditorStore({
initialDocument: {
...createEmptySceneDocument({ name: "Transform Fixture" }),
assets: {
[modelAsset.id]: modelAsset
},
modelInstances: {
[modelInstance.id]: modelInstance
}
}
});
const target = resolveTransformTarget(store.getState().document, {
kind: "modelInstances",
ids: [modelInstance.id]
}).target;
if (target === null || target.kind !== "modelInstance") {
throw new Error("Expected a model instance transform target.");
}
const session = createTransformSession({
source: "keyboard",
sourcePanelId: "topLeft",
operation: "scale",
target
});
session.preview = {
kind: "modelInstance",
position: {
x: 4,
y: 1,
z: -2
},
rotationDegrees: {
x: 0,
y: 90,
z: 0
},
scale: {
x: 1.5,
y: 2,
z: 1.5
}
};
store.executeCommand(createCommitTransformSessionCommand(store.getState().document, session));
expect(store.getState().document.modelInstances[modelInstance.id]).toMatchObject({
position: {
x: 4,
y: 1,
z: -2
},
rotationDegrees: {
x: 0,
y: 90,
z: 0
},
scale: {
x: 1.5,
y: 2,
z: 1.5
}
});
expect(store.undo()).toBe(true);
expect(store.getState().document.modelInstances[modelInstance.id]).toEqual(modelInstance);
expect(store.redo()).toBe(true);
expect(store.getState().document.modelInstances[modelInstance.id]).toMatchObject({
position: {
x: 4,
y: 1,
z: -2
},
rotationDegrees: {
x: 0,
y: 90,
z: 0
},
scale: {
x: 1.5,
y: 2,
z: 1.5
}
});
});
it("commits a rotatable entity transform with undo and redo", () => {
const playerStart = createPlayerStartEntity({
id: "entity-player-start-main",
position: {
x: 0,
y: 0,
z: 0
},
yawDegrees: 0
});
const store = createEditorStore({
initialDocument: {
...createEmptySceneDocument({ name: "Entity Transform Fixture" }),
entities: {
[playerStart.id]: playerStart
}
}
});
const target = resolveTransformTarget(store.getState().document, {
kind: "entities",
ids: [playerStart.id]
}).target;
if (target === null || target.kind !== "entity") {
throw new Error("Expected an entity transform target.");
}
const session = createTransformSession({
source: "keyboard",
sourcePanelId: "topLeft",
operation: "rotate",
target
});
session.preview = {
kind: "entity",
position: {
x: 6,
y: 0,
z: -4
},
rotation: {
kind: "yaw",
yawDegrees: 90
}
};
store.executeCommand(createCommitTransformSessionCommand(store.getState().document, session));
expect(store.getState().document.entities[playerStart.id]).toMatchObject({
position: {
x: 6,
y: 0,
z: -4
},
yawDegrees: 90
});
expect(store.undo()).toBe(true);
expect(store.getState().document.entities[playerStart.id]).toEqual(playerStart);
expect(store.redo()).toBe(true);
expect(store.getState().document.entities[playerStart.id]).toMatchObject({
position: {
x: 6,
y: 0,
z: -4
},
yawDegrees: 90
});
});
});

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import { describe, expect, it } from "vitest";
import { createEditorStore } from "../../src/app/editor-store";
import { createSetWorldSettingsCommand } from "../../src/commands/set-world-settings-command";
import { createEmptySceneDocument } from "../../src/document/scene-document";
import { cloneWorldSettings } from "../../src/document/world-settings";
describe("createSetWorldSettingsCommand", () => {
it("updates authored world settings and restores them through undo", () => {
const store = createEditorStore();
const originalWorld = cloneWorldSettings(store.getState().document.world);
const nextWorld = cloneWorldSettings(originalWorld);
nextWorld.background = {
mode: "verticalGradient",
topColorHex: "#6e8db4",
bottomColorHex: "#18212b"
};
nextWorld.ambientLight.intensity = 0.45;
nextWorld.advancedRendering.enabled = true;
nextWorld.advancedRendering.shadows.enabled = true;
nextWorld.advancedRendering.shadows.mapSize = 4096;
nextWorld.advancedRendering.toneMapping.mode = "reinhard";
nextWorld.advancedRendering.toneMapping.exposure = 1.35;
store.executeCommand(createSetWorldSettingsCommand({
label: "Set world lighting",
world: nextWorld
}));
expect(store.getState().document.world).toEqual(nextWorld);
expect(store.undo()).toBe(true);
expect(store.getState().document.world).toEqual(createEmptySceneDocument().world);
});
});

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import { describe, expect, it } from "vitest";
import { areWorldSettingsEqual, changeWorldBackgroundMode, cloneWorldSettings, createDefaultWorldSettings } from "../../src/document/world-settings";
describe("world settings helpers", () => {
it("clones world settings without retaining nested references", () => {
const source = createDefaultWorldSettings();
const clone = cloneWorldSettings(source);
expect(clone).toEqual(source);
expect(clone).not.toBe(source);
expect(clone.background).not.toBe(source.background);
expect(clone.sunLight.direction).not.toBe(source.sunLight.direction);
expect(clone.advancedRendering).not.toBe(source.advancedRendering);
expect(clone.advancedRendering.shadows).not.toBe(source.advancedRendering.shadows);
});
it("switches a solid background into a gradient while preserving the authored color as the top edge", () => {
const gradient = changeWorldBackgroundMode({
mode: "solid",
colorHex: "#334455"
}, "verticalGradient");
expect(gradient).toEqual({
mode: "verticalGradient",
topColorHex: "#334455",
bottomColorHex: "#141a22"
});
});
it("switches and clones image backgrounds by asset id", () => {
const imageBackground = changeWorldBackgroundMode({
mode: "solid",
colorHex: "#334455"
}, "image", "asset-background-panorama");
expect(imageBackground).toEqual({
mode: "image",
assetId: "asset-background-panorama",
environmentIntensity: 0.5
});
const nextImageBackground = changeWorldBackgroundMode(imageBackground, "image", "asset-background-panorama-2");
expect(nextImageBackground).toEqual({
mode: "image",
assetId: "asset-background-panorama-2",
environmentIntensity: 0.5
});
const world = createDefaultWorldSettings();
world.background = nextImageBackground;
const clonedWorld = cloneWorldSettings(world);
expect(clonedWorld.background).toEqual(nextImageBackground);
expect(clonedWorld.background).not.toBe(world.background);
expect(areWorldSettingsEqual(world, clonedWorld)).toBe(true);
});
it("compares authored world settings by value", () => {
const left = createDefaultWorldSettings();
const right = cloneWorldSettings(left);
expect(areWorldSettingsEqual(left, right)).toBe(true);
right.sunLight.direction.x = right.sunLight.direction.x + 0.25;
expect(areWorldSettingsEqual(left, right)).toBe(false);
right.sunLight.direction.x = left.sunLight.direction.x;
right.advancedRendering.bloom.intensity = right.advancedRendering.bloom.intensity + 0.1;
expect(areWorldSettingsEqual(left, right)).toBe(false);
});
});