Update runtime interaction tests to set targetable to false

This commit is contained in:
2026-05-11 21:28:19 +02:00
parent b9c45cd284
commit 03886c2eea

View File

@@ -209,6 +209,7 @@ function createRuntimeNpcFixture(options: {
actorId: `${options.entityId}-actor`, actorId: `${options.entityId}-actor`,
name: undefined, name: undefined,
visible: true, visible: true,
targetable: false,
position, position,
yawDegrees: 0, yawDegrees: 0,
scale: DEFAULT_NPC_SCALE, scale: DEFAULT_NPC_SCALE,
@@ -1183,6 +1184,7 @@ describe("RuntimeInteractionSystem", () => {
actorId: "actor-merchant", actorId: "actor-merchant",
name: "Merchant", name: "Merchant",
visible: true, visible: true,
targetable: false,
position: { position: {
x: 0, x: 0,
y: 1, y: 1,