2026-04-13 21:31:17 +02:00
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import { describe, expect, it } from "vitest";
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2026-04-13 22:31:07 +02:00
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import { createAddPathPointCommand } from "../../src/commands/add-path-point-command";
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2026-05-13 00:16:10 +02:00
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import { createApplySplineRoadToTerrainCommand } from "../../src/commands/apply-spline-road-to-terrain-command";
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2026-04-13 21:31:17 +02:00
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import { createEditorStore } from "../../src/app/editor-store";
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import { createDeletePathCommand } from "../../src/commands/delete-path-command";
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2026-04-13 22:31:07 +02:00
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import { createDeletePathPointCommand } from "../../src/commands/delete-path-point-command";
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2026-05-12 22:14:18 +02:00
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import { createDeletePathPointsCommand } from "../../src/commands/delete-path-points-command";
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import { createSetPathPointPositionsCommand } from "../../src/commands/set-path-point-positions-command";
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2026-04-13 21:31:17 +02:00
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import { createSetPathNameCommand } from "../../src/commands/set-path-name-command";
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import { createUpsertPathCommand } from "../../src/commands/upsert-path-command";
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2026-04-13 22:31:07 +02:00
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import { createScenePath, createScenePathPoint } from "../../src/document/paths";
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2026-04-13 21:31:17 +02:00
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import { createEmptySceneDocument } from "../../src/document/scene-document";
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2026-05-13 13:37:02 +02:00
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import { createSplineCorridorJunction } from "../../src/document/spline-corridor-junctions";
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2026-05-13 00:16:10 +02:00
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import { createTerrain } from "../../src/document/terrains";
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2026-04-13 21:31:17 +02:00
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describe("path commands", () => {
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it("creates, renames, and deletes authored paths through undo and redo", () => {
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const store = createEditorStore({
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initialDocument: createEmptySceneDocument({
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name: "Path Command Scene"
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})
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});
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const path = createScenePath({
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id: "path-patrol",
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points: [
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{
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id: "path-point-a",
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position: {
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x: -1,
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y: 0,
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z: 0
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}
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},
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{
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id: "path-point-b",
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position: {
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x: 1,
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y: 0,
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z: 0
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}
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}
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]
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});
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store.executeCommand(
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createUpsertPathCommand({
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path,
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label: "Create patrol path"
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})
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);
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expect(store.getState().document.paths[path.id]).toEqual(path);
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expect(store.getState().selection).toEqual({
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kind: "paths",
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ids: [path.id]
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});
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store.executeCommand(
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createSetPathNameCommand({
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pathId: path.id,
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name: "Patrol Route"
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})
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);
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expect(store.getState().document.paths[path.id]?.name).toBe("Patrol Route");
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store.executeCommand(createDeletePathCommand(path.id));
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expect(store.getState().document.paths[path.id]).toBeUndefined();
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expect(store.getState().selection).toEqual({
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kind: "none"
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});
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expect(store.undo()).toBe(true);
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expect(store.getState().document.paths[path.id]?.name).toBe("Patrol Route");
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expect(store.undo()).toBe(true);
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expect(store.getState().document.paths[path.id]?.name).toBeUndefined();
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expect(store.undo()).toBe(true);
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expect(store.getState().document.paths[path.id]).toBeUndefined();
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expect(store.redo()).toBe(true);
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expect(store.getState().document.paths[path.id]).toEqual(path);
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expect(store.redo()).toBe(true);
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expect(store.getState().document.paths[path.id]?.name).toBe("Patrol Route");
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expect(store.redo()).toBe(true);
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expect(store.getState().document.paths[path.id]).toBeUndefined();
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});
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2026-04-13 22:31:07 +02:00
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it("adds and deletes path points with undo and redo while keeping point selection coherent", () => {
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const path = createScenePath({
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id: "path-point-ops",
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points: [
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{
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id: "path-point-start",
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position: {
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x: -1,
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y: 0,
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z: 0
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}
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},
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{
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id: "path-point-end",
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position: {
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x: 1,
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y: 0,
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z: 0
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}
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}
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]
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});
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const nextPoint = createScenePathPoint({
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id: "path-point-new",
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position: {
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x: 3,
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y: 0,
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z: 0
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}
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});
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const store = createEditorStore({
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initialDocument: {
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...createEmptySceneDocument({
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name: "Path Point Command Scene"
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}),
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paths: {
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[path.id]: path
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}
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}
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});
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store.setSelection({
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kind: "paths",
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ids: [path.id]
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});
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store.executeCommand(
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createAddPathPointCommand({
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pathId: path.id,
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point: nextPoint
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})
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);
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expect(store.getState().document.paths[path.id]?.points).toHaveLength(3);
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expect(store.getState().selection).toEqual({
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kind: "pathPoint",
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pathId: path.id,
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pointId: nextPoint.id
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});
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store.executeCommand(
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createDeletePathPointCommand({
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pathId: path.id,
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pointId: nextPoint.id
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})
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);
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expect(store.getState().document.paths[path.id]?.points).toHaveLength(2);
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expect(store.getState().selection).toEqual({
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kind: "pathPoint",
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pathId: path.id,
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pointId: path.points[1].id
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});
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expect(store.undo()).toBe(true);
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expect(store.getState().document.paths[path.id]?.points).toHaveLength(3);
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expect(store.getState().selection).toEqual({
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kind: "pathPoint",
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pathId: path.id,
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pointId: nextPoint.id
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});
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expect(store.undo()).toBe(true);
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expect(store.getState().document.paths[path.id]?.points).toHaveLength(2);
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expect(store.getState().selection).toEqual({
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kind: "paths",
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ids: [path.id]
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});
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expect(store.redo()).toBe(true);
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expect(store.getState().selection).toEqual({
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kind: "pathPoint",
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pathId: path.id,
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pointId: nextPoint.id
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});
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expect(store.redo()).toBe(true);
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expect(store.getState().document.paths[path.id]?.points).toHaveLength(2);
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});
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2026-05-12 22:14:18 +02:00
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2026-05-13 05:08:14 +02:00
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it("inserts added path points after the requested anchor point", () => {
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const path = createScenePath({
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id: "path-point-insert",
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points: [
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{
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id: "path-point-a",
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position: {
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x: 0,
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y: 0,
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z: 0
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}
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},
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{
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id: "path-point-b",
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position: {
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x: 4,
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y: 0,
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z: 0
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}
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},
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{
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id: "path-point-c",
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position: {
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x: 8,
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y: 0,
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z: 0
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}
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}
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]
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});
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const store = createEditorStore({
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initialDocument: {
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...createEmptySceneDocument({
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name: "Path Point Insert Command Scene"
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}),
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paths: {
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[path.id]: path
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}
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}
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});
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store.executeCommand(
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createAddPathPointCommand({
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pathId: path.id,
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insertAfterPointId: "path-point-a"
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})
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);
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const updatedPath = store.getState().document.paths[path.id];
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const insertedPoint = updatedPath?.points[1];
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expect(updatedPath?.points.map((point) => point.id)).toEqual([
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"path-point-a",
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insertedPoint?.id,
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"path-point-b",
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"path-point-c"
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]);
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expect(insertedPoint?.position).toEqual({
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x: 2,
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y: 0,
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z: 0
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});
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expect(store.getState().selection).toEqual({
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kind: "pathPoint",
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pathId: path.id,
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pointId: insertedPoint?.id
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});
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expect(store.undo()).toBe(true);
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expect(store.getState().document.paths[path.id]?.points).toEqual(
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path.points
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);
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expect(store.redo()).toBe(true);
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expect(store.getState().document.paths[path.id]?.points[1]?.id).toBe(
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insertedPoint?.id
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);
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});
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2026-05-12 22:14:18 +02:00
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it("moves and deletes multiple path points with undo and redo", () => {
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const path = createScenePath({
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id: "path-point-batch-ops",
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points: [
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{
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id: "path-point-a",
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position: {
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x: -2,
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y: 0,
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z: 0
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}
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},
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{
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id: "path-point-b",
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position: {
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x: 0,
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y: 0,
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z: 0
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}
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},
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{
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id: "path-point-c",
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position: {
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x: 2,
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y: 0,
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z: 0
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}
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},
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{
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id: "path-point-d",
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position: {
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x: 4,
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y: 0,
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z: 0
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}
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}
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]
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});
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const store = createEditorStore({
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initialDocument: {
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...createEmptySceneDocument({
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name: "Path Point Batch Command Scene"
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}),
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paths: {
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[path.id]: path
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}
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}
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});
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store.setSelection({
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kind: "pathPoints",
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pathId: path.id,
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pointIds: [path.points[0].id, path.points[2].id]
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});
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store.executeCommand(
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createSetPathPointPositionsCommand({
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pathId: path.id,
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updates: [
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{
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pointId: path.points[0].id,
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position: {
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x: -3,
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y: 1,
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z: 2
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}
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},
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{
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pointId: path.points[2].id,
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position: {
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x: 3,
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y: 1,
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z: 2
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}
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}
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]
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})
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);
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|
|
|
expect(store.getState().document.paths[path.id]?.points).toEqual([
|
|
|
|
|
{
|
|
|
|
|
...path.points[0],
|
|
|
|
|
position: {
|
|
|
|
|
x: -3,
|
|
|
|
|
y: 1,
|
|
|
|
|
z: 2
|
|
|
|
|
}
|
|
|
|
|
},
|
|
|
|
|
path.points[1],
|
|
|
|
|
{
|
|
|
|
|
...path.points[2],
|
|
|
|
|
position: {
|
|
|
|
|
x: 3,
|
|
|
|
|
y: 1,
|
|
|
|
|
z: 2
|
|
|
|
|
}
|
|
|
|
|
},
|
|
|
|
|
path.points[3]
|
|
|
|
|
]);
|
|
|
|
|
expect(store.getState().selection).toEqual({
|
|
|
|
|
kind: "pathPoints",
|
|
|
|
|
pathId: path.id,
|
|
|
|
|
pointIds: [path.points[0].id, path.points[2].id]
|
|
|
|
|
});
|
|
|
|
|
|
|
|
|
|
store.executeCommand(
|
|
|
|
|
createDeletePathPointsCommand({
|
|
|
|
|
pathId: path.id,
|
|
|
|
|
pointIds: [path.points[0].id, path.points[2].id]
|
|
|
|
|
})
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
expect(store.getState().document.paths[path.id]?.points).toEqual([
|
|
|
|
|
path.points[1],
|
|
|
|
|
path.points[3]
|
|
|
|
|
]);
|
|
|
|
|
expect(store.getState().selection).toEqual({
|
|
|
|
|
kind: "pathPoint",
|
|
|
|
|
pathId: path.id,
|
|
|
|
|
pointId: path.points[1].id
|
|
|
|
|
});
|
|
|
|
|
|
|
|
|
|
expect(store.undo()).toBe(true);
|
|
|
|
|
expect(store.getState().document.paths[path.id]?.points).toHaveLength(4);
|
|
|
|
|
expect(store.getState().selection).toEqual({
|
|
|
|
|
kind: "pathPoints",
|
|
|
|
|
pathId: path.id,
|
|
|
|
|
pointIds: [path.points[0].id, path.points[2].id]
|
|
|
|
|
});
|
|
|
|
|
|
|
|
|
|
expect(store.undo()).toBe(true);
|
|
|
|
|
expect(store.getState().document.paths[path.id]?.points).toEqual(
|
|
|
|
|
path.points
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
expect(store.redo()).toBe(true);
|
|
|
|
|
expect(store.getState().document.paths[path.id]?.points[0]?.position).toEqual(
|
|
|
|
|
{
|
|
|
|
|
x: -3,
|
|
|
|
|
y: 1,
|
|
|
|
|
z: 2
|
|
|
|
|
}
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
expect(store.redo()).toBe(true);
|
|
|
|
|
expect(store.getState().document.paths[path.id]?.points).toEqual([
|
|
|
|
|
path.points[1],
|
|
|
|
|
path.points[3]
|
|
|
|
|
]);
|
|
|
|
|
});
|
2026-05-13 00:16:10 +02:00
|
|
|
|
|
|
|
|
it("applies a spline road to terrain as one undoable terrain patch", () => {
|
|
|
|
|
const terrain = createTerrain({
|
|
|
|
|
id: "terrain-road-apply",
|
|
|
|
|
position: {
|
|
|
|
|
x: 0,
|
|
|
|
|
y: 0,
|
|
|
|
|
z: 0
|
|
|
|
|
},
|
|
|
|
|
sampleCountX: 5,
|
|
|
|
|
sampleCountZ: 5,
|
|
|
|
|
cellSize: 1,
|
|
|
|
|
heights: new Array(25).fill(0),
|
|
|
|
|
layers: [
|
|
|
|
|
{
|
|
|
|
|
materialId: "base-material"
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
materialId: "road-material"
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
materialId: null
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
materialId: null
|
|
|
|
|
}
|
|
|
|
|
]
|
|
|
|
|
});
|
|
|
|
|
const path = createScenePath({
|
|
|
|
|
id: "path-road-apply",
|
|
|
|
|
road: {
|
|
|
|
|
enabled: true,
|
|
|
|
|
width: 2,
|
|
|
|
|
shoulderWidth: 1,
|
|
|
|
|
falloff: 0.5,
|
|
|
|
|
heightOffset: 0,
|
|
|
|
|
terrainConform: false,
|
|
|
|
|
materialId: "road-material"
|
|
|
|
|
},
|
|
|
|
|
points: [
|
|
|
|
|
{
|
|
|
|
|
id: "path-point-road-a",
|
|
|
|
|
position: {
|
|
|
|
|
x: 0,
|
|
|
|
|
y: 1,
|
|
|
|
|
z: 2
|
|
|
|
|
}
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
id: "path-point-road-b",
|
|
|
|
|
position: {
|
|
|
|
|
x: 4,
|
|
|
|
|
y: 1,
|
|
|
|
|
z: 2
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
]
|
|
|
|
|
});
|
|
|
|
|
const store = createEditorStore({
|
|
|
|
|
initialDocument: {
|
|
|
|
|
...createEmptySceneDocument({
|
|
|
|
|
name: "Path Road Apply Scene"
|
|
|
|
|
}),
|
|
|
|
|
paths: {
|
|
|
|
|
[path.id]: path
|
|
|
|
|
},
|
|
|
|
|
terrains: {
|
|
|
|
|
[terrain.id]: terrain
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
});
|
|
|
|
|
|
|
|
|
|
store.setSelection({
|
|
|
|
|
kind: "paths",
|
|
|
|
|
ids: [path.id]
|
|
|
|
|
});
|
|
|
|
|
|
|
|
|
|
store.executeCommand(
|
|
|
|
|
createApplySplineRoadToTerrainCommand({
|
|
|
|
|
pathId: path.id
|
|
|
|
|
})
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
const appliedTerrain = store.getState().document.terrains[terrain.id];
|
|
|
|
|
|
|
|
|
|
expect(appliedTerrain?.heights[12]).toBe(1);
|
|
|
|
|
expect(appliedTerrain?.paintWeights[12 * 3]).toBe(1);
|
|
|
|
|
expect(appliedTerrain?.foliageBlockerMask.values[12]).toBe(1);
|
|
|
|
|
expect(store.getState().selection).toEqual({
|
|
|
|
|
kind: "paths",
|
|
|
|
|
ids: [path.id]
|
|
|
|
|
});
|
|
|
|
|
|
|
|
|
|
expect(store.undo()).toBe(true);
|
|
|
|
|
|
|
|
|
|
const restoredTerrain = store.getState().document.terrains[terrain.id];
|
|
|
|
|
|
|
|
|
|
expect(restoredTerrain?.heights).toEqual(terrain.heights);
|
|
|
|
|
expect(restoredTerrain?.paintWeights).toEqual(terrain.paintWeights);
|
|
|
|
|
expect(restoredTerrain?.foliageBlockerMask.values).toEqual(
|
|
|
|
|
terrain.foliageBlockerMask.values
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
expect(store.redo()).toBe(true);
|
|
|
|
|
expect(store.getState().document.terrains[terrain.id]?.heights[12]).toBe(1);
|
|
|
|
|
});
|
2026-05-13 00:51:49 +02:00
|
|
|
|
|
|
|
|
it("auto-adds a missing road material terrain layer while applying a spline road", () => {
|
|
|
|
|
const terrain = createTerrain({
|
|
|
|
|
id: "terrain-road-auto-layer",
|
|
|
|
|
position: {
|
|
|
|
|
x: 0,
|
|
|
|
|
y: 0,
|
|
|
|
|
z: 0
|
|
|
|
|
},
|
|
|
|
|
sampleCountX: 3,
|
|
|
|
|
sampleCountZ: 3,
|
|
|
|
|
cellSize: 1,
|
|
|
|
|
layers: [
|
|
|
|
|
{
|
|
|
|
|
materialId: "patchy_grass_ground_250x250"
|
|
|
|
|
}
|
|
|
|
|
],
|
|
|
|
|
paintWeights: []
|
|
|
|
|
});
|
|
|
|
|
const path = createScenePath({
|
|
|
|
|
id: "path-road-auto-layer",
|
|
|
|
|
road: {
|
|
|
|
|
enabled: true,
|
|
|
|
|
width: 2,
|
|
|
|
|
shoulderWidth: 0,
|
|
|
|
|
falloff: 0,
|
|
|
|
|
heightOffset: 0,
|
|
|
|
|
terrainConform: false,
|
|
|
|
|
materialId: "ground_sand_300x300"
|
|
|
|
|
},
|
|
|
|
|
points: [
|
|
|
|
|
{
|
|
|
|
|
id: "path-point-road-auto-a",
|
|
|
|
|
position: {
|
|
|
|
|
x: 0,
|
|
|
|
|
y: 0.5,
|
|
|
|
|
z: 1
|
|
|
|
|
}
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
id: "path-point-road-auto-b",
|
|
|
|
|
position: {
|
|
|
|
|
x: 2,
|
|
|
|
|
y: 0.5,
|
|
|
|
|
z: 1
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
]
|
|
|
|
|
});
|
|
|
|
|
const store = createEditorStore({
|
|
|
|
|
initialDocument: {
|
|
|
|
|
...createEmptySceneDocument({
|
|
|
|
|
name: "Path Road Auto Layer Scene"
|
|
|
|
|
}),
|
|
|
|
|
paths: {
|
|
|
|
|
[path.id]: path
|
|
|
|
|
},
|
|
|
|
|
terrains: {
|
|
|
|
|
[terrain.id]: terrain
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
});
|
|
|
|
|
|
|
|
|
|
store.executeCommand(
|
|
|
|
|
createApplySplineRoadToTerrainCommand({
|
|
|
|
|
pathId: path.id
|
|
|
|
|
})
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
const appliedTerrain = store.getState().document.terrains[terrain.id]!;
|
|
|
|
|
|
|
|
|
|
expect(appliedTerrain.layers).toEqual([
|
|
|
|
|
{
|
|
|
|
|
materialId: "patchy_grass_ground_250x250"
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
materialId: "ground_sand_300x300"
|
|
|
|
|
}
|
|
|
|
|
]);
|
|
|
|
|
expect(appliedTerrain.paintWeights[4]).toBe(1);
|
|
|
|
|
|
|
|
|
|
expect(store.undo()).toBe(true);
|
|
|
|
|
expect(store.getState().document.terrains[terrain.id]).toEqual(terrain);
|
|
|
|
|
});
|
2026-05-13 13:37:34 +02:00
|
|
|
|
|
|
|
|
it("applies connected spline corridor junction terrain footprints with the road", () => {
|
|
|
|
|
const terrain = createTerrain({
|
|
|
|
|
id: "terrain-road-junction-apply",
|
|
|
|
|
position: { x: 0, y: 0, z: 0 },
|
|
|
|
|
sampleCountX: 7,
|
|
|
|
|
sampleCountZ: 7,
|
|
|
|
|
cellSize: 1,
|
|
|
|
|
heights: new Array(49).fill(0),
|
|
|
|
|
layers: [{ materialId: "base-material" }],
|
|
|
|
|
paintWeights: []
|
|
|
|
|
});
|
|
|
|
|
const pathA = createScenePath({
|
|
|
|
|
id: "path-road-junction-a",
|
|
|
|
|
road: {
|
|
|
|
|
enabled: true,
|
|
|
|
|
width: 1,
|
|
|
|
|
shoulderWidth: 0,
|
|
|
|
|
heightOffset: 0,
|
|
|
|
|
terrainConform: false,
|
|
|
|
|
materialId: "road-material"
|
|
|
|
|
},
|
|
|
|
|
points: [
|
|
|
|
|
{
|
|
|
|
|
id: "path-road-junction-a-start",
|
|
|
|
|
position: { x: 1, y: 2, z: 3 }
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
id: "path-road-junction-a-end",
|
|
|
|
|
position: { x: 5, y: 2, z: 3 }
|
|
|
|
|
}
|
|
|
|
|
]
|
|
|
|
|
});
|
|
|
|
|
const pathB = createScenePath({
|
|
|
|
|
id: "path-road-junction-b",
|
|
|
|
|
road: {
|
|
|
|
|
enabled: true,
|
|
|
|
|
width: 1,
|
|
|
|
|
shoulderWidth: 0,
|
|
|
|
|
heightOffset: 0,
|
|
|
|
|
terrainConform: false,
|
|
|
|
|
materialId: "road-material"
|
|
|
|
|
},
|
|
|
|
|
points: [
|
|
|
|
|
{
|
|
|
|
|
id: "path-road-junction-b-start",
|
|
|
|
|
position: { x: 3, y: 2, z: 1 }
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
id: "path-road-junction-b-end",
|
|
|
|
|
position: { x: 3, y: 2, z: 5 }
|
|
|
|
|
}
|
|
|
|
|
]
|
|
|
|
|
});
|
|
|
|
|
const junction = createSplineCorridorJunction({
|
|
|
|
|
id: "junction-road-apply",
|
|
|
|
|
center: { x: 3, y: 2, z: 3 },
|
|
|
|
|
radius: 1.5,
|
|
|
|
|
materialId: "junction-material",
|
|
|
|
|
terrainMode: "flattenAndPaint",
|
|
|
|
|
connections: [
|
|
|
|
|
{ pathId: pathA.id, progress: 0.5, clipDistance: 1.5 },
|
|
|
|
|
{ pathId: pathB.id, progress: 0.5, clipDistance: 1.5 }
|
|
|
|
|
]
|
|
|
|
|
});
|
|
|
|
|
const store = createEditorStore({
|
|
|
|
|
initialDocument: {
|
|
|
|
|
...createEmptySceneDocument({
|
|
|
|
|
name: "Path Road Junction Apply Scene"
|
|
|
|
|
}),
|
|
|
|
|
paths: {
|
|
|
|
|
[pathA.id]: pathA,
|
|
|
|
|
[pathB.id]: pathB
|
|
|
|
|
},
|
|
|
|
|
splineCorridorJunctions: {
|
|
|
|
|
[junction.id]: junction
|
|
|
|
|
},
|
|
|
|
|
terrains: {
|
|
|
|
|
[terrain.id]: terrain
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
});
|
|
|
|
|
|
|
|
|
|
store.executeCommand(
|
|
|
|
|
createApplySplineRoadToTerrainCommand({
|
|
|
|
|
pathId: pathA.id
|
|
|
|
|
})
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
const appliedTerrain = store.getState().document.terrains[terrain.id]!;
|
|
|
|
|
const centerIndex = 3 + 3 * 7;
|
|
|
|
|
|
|
|
|
|
expect(appliedTerrain.layers.map((layer) => layer.materialId)).toContain(
|
|
|
|
|
"junction-material"
|
|
|
|
|
);
|
|
|
|
|
expect(appliedTerrain.heights[centerIndex]).toBe(2);
|
|
|
|
|
expect(appliedTerrain.foliageBlockerMask.values[centerIndex]).toBe(1);
|
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expect(store.undo()).toBe(true);
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|
|
|
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expect(store.getState().document.terrains[terrain.id]).toEqual(terrain);
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});
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2026-04-13 21:31:17 +02:00
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});
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