2026-04-18 20:01:28 +02:00
|
|
|
import { describe, expect, it } from "vitest";
|
|
|
|
|
|
|
|
|
|
import { createTerrain } from "../../src/document/terrains";
|
|
|
|
|
import { buildTerrainDerivedMeshData } from "../../src/geometry/terrain-mesh";
|
|
|
|
|
|
|
|
|
|
describe("terrain mesh generation", () => {
|
|
|
|
|
it("chooses the forward diagonal when the opposite-corner height delta is smaller", () => {
|
|
|
|
|
const terrain = createTerrain({
|
|
|
|
|
sampleCountX: 2,
|
|
|
|
|
sampleCountZ: 2,
|
|
|
|
|
heights: [0, 3, 1, 0]
|
|
|
|
|
});
|
|
|
|
|
const derivedMesh = buildTerrainDerivedMeshData(terrain);
|
|
|
|
|
|
|
|
|
|
expect(derivedMesh.cellTriangulation).toEqual([
|
|
|
|
|
{
|
|
|
|
|
cellX: 0,
|
|
|
|
|
cellZ: 0,
|
|
|
|
|
diagonal: "forward"
|
|
|
|
|
}
|
|
|
|
|
]);
|
|
|
|
|
expect(Array.from(derivedMesh.indices)).toEqual([0, 2, 3, 0, 3, 1]);
|
|
|
|
|
});
|
|
|
|
|
|
|
|
|
|
it("chooses the backward diagonal when that split better matches the local slope", () => {
|
|
|
|
|
const terrain = createTerrain({
|
|
|
|
|
sampleCountX: 2,
|
|
|
|
|
sampleCountZ: 2,
|
|
|
|
|
heights: [0, 0, 0, 3]
|
|
|
|
|
});
|
|
|
|
|
const derivedMesh = buildTerrainDerivedMeshData(terrain);
|
|
|
|
|
|
|
|
|
|
expect(derivedMesh.cellTriangulation).toEqual([
|
|
|
|
|
{
|
|
|
|
|
cellX: 0,
|
|
|
|
|
cellZ: 0,
|
|
|
|
|
diagonal: "backward"
|
|
|
|
|
}
|
|
|
|
|
]);
|
|
|
|
|
expect(Array.from(derivedMesh.indices)).toEqual([0, 2, 1, 1, 2, 3]);
|
|
|
|
|
});
|
|
|
|
|
|
|
|
|
|
it("derives UVs from world XZ positions instead of triangle-local stretch", () => {
|
|
|
|
|
const terrain = createTerrain({
|
|
|
|
|
sampleCountX: 2,
|
|
|
|
|
sampleCountZ: 2,
|
|
|
|
|
cellSize: 2,
|
|
|
|
|
position: {
|
|
|
|
|
x: 10,
|
|
|
|
|
y: 4,
|
|
|
|
|
z: -6
|
|
|
|
|
},
|
|
|
|
|
heights: [0, 1, 2, 3]
|
|
|
|
|
});
|
|
|
|
|
const derivedMesh = buildTerrainDerivedMeshData(terrain);
|
|
|
|
|
|
|
|
|
|
expect(Array.from(derivedMesh.uvs)).toEqual([10, -6, 12, -6, 10, -4, 12, -4]);
|
|
|
|
|
});
|
2026-04-20 02:36:38 +02:00
|
|
|
|
|
|
|
|
it("derives full per-vertex layer weights from the compact terrain paint data", () => {
|
|
|
|
|
const terrain = createTerrain({
|
|
|
|
|
sampleCountX: 2,
|
|
|
|
|
sampleCountZ: 2,
|
|
|
|
|
paintWeights: [
|
|
|
|
|
0.2,
|
|
|
|
|
0.3,
|
|
|
|
|
0.1,
|
|
|
|
|
0,
|
|
|
|
|
0.5,
|
|
|
|
|
0,
|
|
|
|
|
0.1,
|
|
|
|
|
0.1,
|
|
|
|
|
0.1,
|
|
|
|
|
0.25,
|
|
|
|
|
0.25,
|
|
|
|
|
0.25
|
|
|
|
|
]
|
|
|
|
|
});
|
|
|
|
|
|
|
|
|
|
const derivedMesh = buildTerrainDerivedMeshData(terrain);
|
|
|
|
|
|
|
|
|
|
expect(Array.from(derivedMesh.layerWeights)).toEqual([
|
|
|
|
|
expect.closeTo(0.4, 5),
|
|
|
|
|
expect.closeTo(0.2, 5),
|
|
|
|
|
expect.closeTo(0.3, 5),
|
|
|
|
|
expect.closeTo(0.1, 5),
|
|
|
|
|
expect.closeTo(0.5, 5),
|
|
|
|
|
expect.closeTo(0, 5),
|
|
|
|
|
expect.closeTo(0.5, 5),
|
|
|
|
|
expect.closeTo(0, 5),
|
|
|
|
|
expect.closeTo(0.7, 5),
|
|
|
|
|
expect.closeTo(0.1, 5),
|
|
|
|
|
expect.closeTo(0.1, 5),
|
|
|
|
|
expect.closeTo(0.1, 5),
|
|
|
|
|
expect.closeTo(0.25, 5),
|
|
|
|
|
expect.closeTo(0.25, 5),
|
|
|
|
|
expect.closeTo(0.25, 5),
|
|
|
|
|
expect.closeTo(0.25, 5)
|
|
|
|
|
]);
|
|
|
|
|
});
|
2026-04-18 20:01:28 +02:00
|
|
|
});
|