Disable logging for spirit and timer operations in server.js

This commit is contained in:
2025-05-28 07:18:27 +02:00
parent e8ad727daa
commit 3807645e6f

View File

@@ -59,7 +59,7 @@ function pushSpiritToAllClients() {
client.send(payload);
}
});
console.log(`[Server] Spirit "${spirit.Name}" gesendet (${spiritPos + 1}/${spirits.length})`);
//console.log(`[Server] Spirit "${spirit.Name}" gesendet (${spiritPos + 1}/${spirits.length})`);
}
// --- Timer ---
@@ -70,7 +70,7 @@ function startSpiritTimer() {
nextSpirit();
pushSpiritToAllClients();
}, SPIRIT_INTERVAL_MS);
console.log('[Server] Spirit-Timer gestartet');
//console.log('[Server] Spirit-Timer gestartet');
}
}
@@ -79,7 +79,7 @@ function stopSpiritTimer() {
if (spiritTimer) {
clearInterval(spiritTimer);
spiritTimer = null;
console.log('[Server] Spirit-Timer gestoppt');
//console.log('[Server] Spirit-Timer gestoppt');
nextSpirit(); // Rotiert für Singleuser wie gewünscht
}
}
@@ -95,7 +95,7 @@ function hasOpenClients() {
// --- WebSocket Logik ---
wss.on('connection', (socket) => {
console.log('[Server] Neuer Client verbunden');
//console.log('[Server] Neuer Client verbunden');
// Zeit seit letztem Spirit-Spawn:
const now = Date.now();