Fix sprite texture path in app.js
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@@ -24,7 +24,7 @@ renderer.shadowMap.type = THREE.PCFSoftShadowMap;
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container.appendChild(renderer.domElement);
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container.appendChild(renderer.domElement);
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// ---- Postprocessing ----
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// ---- Postprocessing ----
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const foliageTexture = new THREE.TextureLoader().load('assets/sprites/foliage.png');
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const foliageTexture = new THREE.TextureLoader().load('assets/images/sprites/foliage.png');
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foliageTexture.colorSpace = THREE.SRGBColorSpace;
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foliageTexture.colorSpace = THREE.SRGBColorSpace;
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const FoliageOverlayShader = {
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const FoliageOverlayShader = {
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uniforms: { 'tDiffuse': { value: null }, 'tFoliage': { value: foliageTexture }, 'opacity': { value: 1.0 } },
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uniforms: { 'tDiffuse': { value: null }, 'tFoliage': { value: foliageTexture }, 'opacity': { value: 1.0 } },
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