auto-git:
[change] node/server/public/app.js
This commit is contained in:
@@ -289,25 +289,24 @@ class SpinnerController {
|
||||
activeSpirits.push(spirit);
|
||||
}
|
||||
|
||||
async spawnSpiritWithOffset(spiritData, timeSinceSpawnMs = 0, spiritIntervalMs = 20000) {
|
||||
// NEU: spawnY kommt als Argument (vom Server!)
|
||||
const spawnY = 17.35
|
||||
let offset = (typeof timeSinceSpawnMs === 'number' && timeSinceSpawnMs > 0) ? timeSinceSpawnMs / 1000 : 0;
|
||||
let lifeTime = (spiritIntervalMs ? spiritIntervalMs : 20000) / 1000;
|
||||
const despawnSpeed = 0.8;
|
||||
let spawnPos = { x: 0, y: startY - (despawnSpeed * offset), z: 0.88 };
|
||||
async spawnSpiritWithOffset(spiritData, timeSinceSpawnMs = 0, spiritIntervalMs = 20000) {
|
||||
const spawnY = 17.35
|
||||
let offset = (typeof timeSinceSpawnMs === 'number' && timeSinceSpawnMs > 0) ? timeSinceSpawnMs / 1000 : 0;
|
||||
let lifeTime = (spiritIntervalMs ? spiritIntervalMs : 20000) / 1000;
|
||||
const despawnSpeed = 0.8;
|
||||
let spawnPos = { x: 0, y: startY - (despawnSpeed * offset), z: 0.88 };
|
||||
|
||||
const modelUrl = spiritData['Model URL'] || spiritData.modelUrl;
|
||||
const { scene: gltfScene } = await gltfLoader.loadAsync(modelUrl);
|
||||
const modelUrl = spiritData['Model URL'] || spiritData.modelUrl;
|
||||
const { scene: gltfScene } = await gltfLoader.loadAsync(modelUrl);
|
||||
|
||||
const spirit = new Spirit(this.scene, gltfScene, spiritData, spawnPos);
|
||||
spirit.clock.start();
|
||||
if (offset > 0 && offset < lifeTime) {
|
||||
spirit.clock.elapsedTime = offset;
|
||||
const spirit = new Spirit(this.scene, gltfScene, spiritData, spawnPos);
|
||||
spirit.clock.start();
|
||||
if (offset > 0 && offset < lifeTime) {
|
||||
spirit.clock.elapsedTime = offset;
|
||||
}
|
||||
spirit.lifeTime = lifeTime;
|
||||
activeSpirits.push(spirit);
|
||||
}
|
||||
spirit.lifeTime = lifeTime;
|
||||
activeSpirits.push(spirit);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user