Utilizes Blender (headless) and Processing to generate images (3D and 2D renderings) for the webshop
Du kannst nicht mehr als 25 Themen auswählen Themen müssen mit entweder einem Buchstaben oder einer Ziffer beginnen. Sie können Bindestriche („-“) enthalten und bis zu 35 Zeichen lang sein.

render_pictureonly.py 1.7KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263
  1. import bpy
  2. import sys
  3. import mathutils
  4. argv = sys.argv
  5. argv = argv[argv.index("--") + 1:]
  6. width = int(argv[0])
  7. height = int(argv[1])
  8. imgpath = argv[2]
  9. renderPath = argv[3]
  10. def selectObject(name):
  11. ob = bpy.context.scene.objects[name]
  12. bpy.ops.object.select_all(action='DESELECT')
  13. bpy.context.view_layer.objects.active = ob
  14. ob.select_set(True)
  15. def moveObject(name,x,y,z):
  16. selectObject(name)
  17. bpy.context.object.location = x, y, z
  18. def scaleObject(name,x,y,z):
  19. selectObject(name)
  20. bpy.context.object.dimensions = x, y, z
  21. def moveCamLocal(z):
  22. cam = bpy.data.objects["Camera"]
  23. vec = mathutils.Vector((0.0, 0.0, z))
  24. inv = cam.matrix_world.copy()
  25. inv.invert()
  26. vec_rot = vec @ inv
  27. cam.location = cam.location + vec_rot
  28. img = bpy.data.images.load(filepath = imgpath)
  29. selectObject("Canvas")
  30. bpy.context.object.material_slots[0].material.node_tree.nodes["Image Texture"].image = img
  31. diff = max(width,height) - 80
  32. moveCamLocal(diff/55)
  33. moveObject("BarTop",0,0,height/100/2)
  34. moveObject("BarBottom",0,0,-height/100/2)
  35. moveObject("BarLeft",-width/100/2,0,0)
  36. moveObject("BarRight",width/100/2,0,0)
  37. scaleObject("BarTop",width/100-0.06,0.026024,0.02)
  38. scaleObject("BarBottom",width/100-0.06,0.026024,0.02)
  39. scaleObject("BarLeft",height/100-0.06,0.026024,0.02)
  40. scaleObject("BarRight",height/100-0.06,0.026024,0.02)
  41. moveObject("CornerTopRight", width/100/2,0,height/100/2)
  42. moveObject("CornerTopLeft", -width/100/2,0,height/100/2)
  43. moveObject("CornerBottomRight", width/100/2,0,-height/100/2)
  44. moveObject("CornerBottomLeft", -width/100/2,0,-height/100/2)
  45. scaleObject("Glass", width/100,0.002037,height/100)
  46. scaleObject("Canvas",width/100,0.0025,height/100)
  47. bpy.context.scene.render.filepath = renderPath
  48. bpy.ops.render.render(write_still = True)