Utilizes Blender (headless) and Processing to generate images (3D and 2D renderings) for the webshop
Nevar pievienot vairāk kā 25 tēmas Tēmai ir jāsākas ar burtu vai ciparu, tā var saturēt domu zīmes ('-') un var būt līdz 35 simboliem gara.

render_pictureonly.py 1.7KB

pirms 1 gada
123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263
  1. import bpy
  2. import sys
  3. import mathutils
  4. argv = sys.argv
  5. argv = argv[argv.index("--") + 1:]
  6. width = int(argv[0])
  7. height = int(argv[1])
  8. imgpath = argv[2]
  9. renderPath = argv[3]
  10. def selectObject(name):
  11. ob = bpy.context.scene.objects[name]
  12. bpy.ops.object.select_all(action='DESELECT')
  13. bpy.context.view_layer.objects.active = ob
  14. ob.select_set(True)
  15. def moveObject(name,x,y,z):
  16. selectObject(name)
  17. bpy.context.object.location = x, y, z
  18. def scaleObject(name,x,y,z):
  19. selectObject(name)
  20. bpy.context.object.dimensions = x, y, z
  21. def moveCamLocal(z):
  22. cam = bpy.data.objects["Camera"]
  23. vec = mathutils.Vector((0.0, 0.0, z))
  24. inv = cam.matrix_world.copy()
  25. inv.invert()
  26. vec_rot = vec @ inv
  27. cam.location = cam.location + vec_rot
  28. img = bpy.data.images.load(filepath = imgpath)
  29. selectObject("Canvas")
  30. bpy.context.object.material_slots[0].material.node_tree.nodes["Image Texture"].image = img
  31. diff = max(width,height) - 80
  32. moveCamLocal(diff/55)
  33. moveObject("BarTop",0,0,height/100/2)
  34. moveObject("BarBottom",0,0,-height/100/2)
  35. moveObject("BarLeft",-width/100/2,0,0)
  36. moveObject("BarRight",width/100/2,0,0)
  37. scaleObject("BarTop",width/100-0.06,0.026024,0.02)
  38. scaleObject("BarBottom",width/100-0.06,0.026024,0.02)
  39. scaleObject("BarLeft",height/100-0.06,0.026024,0.02)
  40. scaleObject("BarRight",height/100-0.06,0.026024,0.02)
  41. moveObject("CornerTopRight", width/100/2,0,height/100/2)
  42. moveObject("CornerTopLeft", -width/100/2,0,height/100/2)
  43. moveObject("CornerBottomRight", width/100/2,0,-height/100/2)
  44. moveObject("CornerBottomLeft", -width/100/2,0,-height/100/2)
  45. scaleObject("Glass", width/100,0.002037,height/100)
  46. scaleObject("Canvas",width/100,0.0025,height/100)
  47. bpy.context.scene.render.filepath = renderPath
  48. bpy.ops.render.render(write_still = True)