Files
qubeenee/visual_logic.xml
Victor Giers 3d2366f11a hsv to rgb
2019-06-08 00:31:33 +02:00

1199 lines
62 KiB
XML

<xml xmlns="http://www.w3.org/1999/xhtml">
<tab name="Init" type="InitTab" active="false" scrollx="326.8509198386647" scrolly="291.0316409522357" scale="0.7462349768006044">
<variables>
<variable type="" id="U?SMwCJdbQuF-Xah3ja#">ctrlInit</variable>
<variable type="" id=";D?T^;K0%2HHlr__^(^G">cinitx</variable>
<variable type="" id="A70x?DA^cBEdQM}CSBbn">cinity</variable>
<variable type="" id="w=H!aVrvW@Z|RSm{)pBV">cinitz</variable>
</variables>
<block type="addHTMLElement" id="Ob_h`2Mp@/Ot47MRmc4v" x="-30" y="-390">
<field name="ELEMENT">input</field>
<value name="ID">
<block type="text" id="k#.GGV22dQssz6~=B.Dz">
<field name="TEXT">lightness</field>
</block>
</value>
<next>
<block type="setHTMLElemAttribute" id="bmdxN^mA;yGbS(miqgn1">
<field name="ATTRIBUTE">type</field>
<field name="PARENT">FALSE</field>
<value name="VALUE">
<block type="text" id="EMMNB$uuC52q2z|.$^%@">
<field name="TEXT">range</field>
</block>
</value>
<value name="ID">
<block type="text" id="v(*@7utS?.qQ){12Wwbs">
<field name="TEXT">lightness</field>
</block>
</value>
</block>
</next>
</block>
<block type="initSettings" id="j!,W}Q)OOTZiaz|^.^3#" x="-270" y="-330">
<field name="LOAD_COMP_ASSETS">FALSE</field>
<field name="FULLSCREEN">FALSE</field>
<field name="BKG_TRANSPARENCY">TRUE</field>
<field name="PRESERVE_DRAW_BUF">FALSE</field>
<field name="FADE_ANNOTATIONS">TRUE</field>
</block>
<block type="variables_get" id="U-I3R~y`|ELjej+a$oZ+" x="-430" y="-250">
<field name="VAR" id="U?SMwCJdbQuF-Xah3ja#" variabletype="">ctrlInit</field>
</block>
<block type="addHTMLElement" id="516CWdn7I~0F6Z`|@iYi" x="-30" y="-210">
<field name="ELEMENT">input</field>
<value name="ID">
<block type="text" id="z)VUePk;wHeNi0NgV:1$">
<field name="TEXT">hue</field>
</block>
</value>
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<block type="setHTMLElemAttribute" id="9L5eZ)jE.l2%LwGp;JU}">
<field name="ATTRIBUTE">type</field>
<field name="PARENT">FALSE</field>
<value name="VALUE">
<block type="text" id="N{0wU}XX{qh29IK9[a2P">
<field name="TEXT">range</field>
</block>
</value>
<value name="ID">
<block type="text" id="_G,A/Ps%pkR_l-1/N[n]">
<field name="TEXT">hue</field>
</block>
</value>
</block>
</next>
</block>
<block type="addHTMLElement" id="l#Y#~sFI3oj86xMq6J#9" x="-30" y="-70">
<field name="ELEMENT">input</field>
<value name="ID">
<block type="text" id="-t4xhUsgdL1.n+}A,@;]">
<field name="TEXT">saturation</field>
</block>
</value>
<next>
<block type="setHTMLElemAttribute" id="wEs~`lNFzbOpt07ll.o/">
<field name="ATTRIBUTE">type</field>
<field name="PARENT">FALSE</field>
<value name="VALUE">
<block type="text" id="d.8QqsS|VC$e;Ovm4tF}">
<field name="TEXT">range</field>
</block>
</value>
<value name="ID">
<block type="text" id="dzKN-gHDt%W-IZp^@O$J">
<field name="TEXT">saturation</field>
</block>
</value>
</block>
</next>
</block>
<block type="setHTMLElemStyle" id="m$[cd}79`:^a:HOD]i|-" x="-290" y="50">
<field name="PROPERTY">backgroundColor</field>
<field name="PARENT">FALSE</field>
<value name="VALUE">
<block type="text" id="aQ3?p%(*0e{+M^Xp*Wlf">
<field name="TEXT">rgb(127,127,127)</field>
</block>
</value>
<value name="ID">
<block type="HTMLBody" id="a4{xLiQ~`h|$M!=$J=WA"></block>
</value>
<next>
<block type="variables_set" id="3eXK:U}rvNBlMbMn9%X/">
<field name="VAR" id=";D?T^;K0%2HHlr__^(^G" variabletype="">cinitx</field>
<next>
<block type="variables_set" id="}ZJaz!]CA+G$]4uH.d22">
<field name="VAR" id="A70x?DA^cBEdQM}CSBbn" variabletype="">cinity</field>
<next>
<block type="variables_set" id="=;M(5St{V@Z}]6%Ow?%8">
<field name="VAR" id="w=H!aVrvW@Z|RSm{)pBV" variabletype="">cinitz</field>
</block>
</next>
</block>
</next>
</block>
</next>
</block>
</tab>
<tab name="Main" type="MainTab" active="true" scrollx="102.93374633789062" scrolly="7.967080593109017" scale="0.7211790326162258">
<variables>
<variable type="" id="JjHAX,fgz)6.fPl8`pav">distZ</variable>
<variable type="" id="OZm(1S+UK~jxq[i=;gvy">r</variable>
<variable type="" id="3;f(l#V],jaRVr+m[?9;">g</variable>
<variable type="" id="~hN.qKKnh]5^GXCD=Ln5">b</variable>
<variable type="" id="GKERIN}`~rk0$MWnY3aS">stepY</variable>
<variable type="" id="vpri#?vQ7`ZyX.tU55{Z">distY</variable>
<variable type="" id="vG99U|`lU,3SOsjwD]~h">dragging</variable>
<variable type="" id="~q~?4XeOMHNMn:t_#,#/">distX</variable>
<variable type="" id="y`}^nMMYi2(=a@$1Rji}">inboundStepper</variable>
<variable type="" id="2Zu0]gb$+5H;Luc?anOJ">maxDist</variable>
<variable type="" id="YfcA/U/M4Db,!/u8lx*r">sat</variable>
<variable type="" id="S`ib|8a9}oYR22qe`UUI">hue</variable>
<variable type="" id="rAlwiT?%pA#CG+i+x-1G">value</variable>
</variables>
<block type="variables_set" id="`dwC`Z,Jf0#0u/hYw%ew" x="-210" y="-690">
<field name="VAR" id="JjHAX,fgz)6.fPl8`pav" variabletype="">distZ</field>
<value name="VALUE">
<block type="math_arithmetic" id="vYK48iPq%bW?rAmEe9e)">
<field name="OP">MINUS</field>
<value name="A">
<shadow type="math_number" id="0DG!*XvC,U1mWBgCk!jP">
<field name="NUM">2</field>
</shadow>
<block type="getObjTransform" id="5`pEqU!+T@.H%!=sMaor">
<field name="MODE">position</field>
<field name="COORD">z</field>
<value name="TARGETOBJ">
<block type="objectList" id="bzd9goTNPfKBqmwo,R,-">
<field name="FIELDNAME">qubit</field>
</block>
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</block>
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<value name="B">
<shadow type="math_number" id="X3}UPd$~_EqQT^^(@`*t">
<field name="NUM">2</field>
</shadow>
<block type="getObjTransform" id="2:!qnU.-eH-O,w_xyT`D">
<field name="MODE">position</field>
<field name="COORD">z</field>
<value name="TARGETOBJ">
<block type="objectList" id="jdE@_?jnP;_a{UcFn|0%">
<field name="FIELDNAME">qubit_controller</field>
</block>
</value>
</block>
</value>
</block>
</value>
<next>
<block type="variables_set" id="yOX3;)`=#)@F+liUVF[,">
<field name="VAR" id="vpri#?vQ7`ZyX.tU55{Z" variabletype="">distY</field>
<value name="VALUE">
<block type="math_arithmetic" id=".$$Ir3t/zh,c%uV`_yJ7">
<field name="OP">MINUS</field>
<value name="A">
<shadow type="math_number" id="0DG!*XvC,U1mWBgCk!jP">
<field name="NUM">2</field>
</shadow>
<block type="getObjTransform" id="=d.wxA$Q%pnx!IU0$DWg">
<field name="MODE">position</field>
<field name="COORD">y</field>
<value name="TARGETOBJ">
<block type="objectList" id="_Qzu==Dq@/zCBnE_EL]]">
<field name="FIELDNAME">qubit</field>
</block>
</value>
</block>
</value>
<value name="B">
<shadow type="math_number" id="X3}UPd$~_EqQT^^(@`*t">
<field name="NUM">2</field>
</shadow>
<block type="getObjTransform" id="[m4A8A:umjr%RDXzbzcD">
<field name="MODE">position</field>
<field name="COORD">y</field>
<value name="TARGETOBJ">
<block type="objectList" id="@AJ7Qw=H2IwtJh~ei$wO">
<field name="FIELDNAME">qubit_controller</field>
</block>
</value>
</block>
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</value>
<next>
<block type="variables_set" id="+8%a+-KwyZJzeQ_Qj66+">
<field name="VAR" id="~q~?4XeOMHNMn:t_#,#/" variabletype="">distX</field>
<value name="VALUE">
<block type="math_arithmetic" id="]YpiBLHKYkQprG??v+5y">
<field name="OP">MINUS</field>
<value name="A">
<shadow type="math_number" id="0DG!*XvC,U1mWBgCk!jP">
<field name="NUM">2</field>
</shadow>
<block type="getObjTransform" id=",n~;r.0|lDZ^+RSep-dU">
<field name="MODE">position</field>
<field name="COORD">x</field>
<value name="TARGETOBJ">
<block type="objectList" id="va4zQCbl(ZO{I:7J%9%:">
<field name="FIELDNAME">qubit</field>
</block>
</value>
</block>
</value>
<value name="B">
<shadow type="math_number" id="X3}UPd$~_EqQT^^(@`*t">
<field name="NUM">2</field>
</shadow>
<block type="getObjTransform" id="@)R!Uyt_lbQ[f7b~IlnE">
<field name="MODE">position</field>
<field name="COORD">x</field>
<value name="TARGETOBJ">
<block type="objectList" id="@H{KdHdF]*RA,3c@uDfn">
<field name="FIELDNAME">qubit_controller</field>
</block>
</value>
</block>
</value>
</block>
</value>
<next>
<block type="variables_set" id="-Of)YdS4L7nQ{p`I;tM#">
<field name="VAR" id="2Zu0]gb$+5H;Luc?anOJ" variabletype="">maxDist</field>
<value name="VALUE">
<block type="math_number" id="s]#FuGUegt%vmJp:3X`4">
<field name="NUM">2</field>
</block>
</value>
<next>
<block type="variables_set" id="3M^aWp_VVE1w5w;F,yxq">
<field name="VAR" id="GKERIN}`~rk0$MWnY3aS" variabletype="">stepY</field>
<value name="VALUE">
<block type="math_number" id="iy!e.f4@?gAiK`|;4ff1">
<field name="NUM">0.1</field>
</block>
</value>
</block>
</next>
</block>
</next>
</block>
</next>
</block>
</next>
</block>
<block type="whenClicked" id="VqdFSAMNy2s9dV;DeF8R" x="-210" y="-450">
<mutation enableifmissed="false"></mutation>
<value name="VALUE">
<block type="objectList" id="PH*#jp%0:0P`YjJL[ku%">
<field name="FIELDNAME">bit</field>
</block>
</value>
<statement name="DO">
<block type="controls_if" id="~JL75kPc/~8LDxp#,=?d">
<mutation else="1"></mutation>
<value name="IF0">
<block type="logic_compare" id="caQpt~RfDW,voHUh^7(}">
<field name="OP">EQ</field>
<value name="A">
<block type="getObjectMaterial" id="q=LE[/,okO~Zz_K$:YDC">
<value name="VALUE">
<block type="objectList" id="q6X3:!j.g=|4J_(9yVpl">
<field name="FIELDNAME">bit</field>
</block>
</value>
</block>
</value>
<value name="B">
<block type="materialList" id="aOT`wJZ!v60cr+BOb~g?">
<field name="FIELDNAME">white</field>
</block>
</value>
</block>
</value>
<statement name="DO0">
<block type="assignMaterial" id="Yz9wxOI2aD;%z2u1mNQR">
<value name="VALUE2">
<block type="materialList" id=".767#`#J0Vgx+TS_tk5:">
<field name="FIELDNAME">black</field>
</block>
</value>
<value name="VALUE1">
<block type="objectList" id=".*yUn3lEEHmT.;U.U=9U">
<field name="FIELDNAME">bit</field>
</block>
</value>
</block>
</statement>
<statement name="ELSE">
<block type="assignMaterial" id="sjLg:fuR`C(lpYMB+6][">
<value name="VALUE2">
<block type="materialList" id="Dk{Jv.%Zr`NW7WH~m.c*">
<field name="FIELDNAME">white</field>
</block>
</value>
<value name="VALUE1">
<block type="objectList" id=")3=!79V?aBN.ie1`GzaT">
<field name="FIELDNAME">bit</field>
</block>
</value>
</block>
</statement>
</block>
</statement>
</block>
<block type="whenDraggedOver" id="x7;j`9Tr6$fIW]tXfLwm" x="-230" y="-230">
<mutation do_start="true" do_drop="true"></mutation>
<value name="VALUE">
<block type="groupList" id="AEkco$;9u|Mbt604k;B@">
<field name="FIELDNAME">qubit_grp</field>
</block>
</value>
<statement name="DO_START">
<block type="variables_set" id="eNK;t*J%F~uJO=[zG?AX">
<field name="VAR" id="vG99U|`lU,3SOsjwD]~h" variabletype="">dragging</field>
<value name="VALUE">
<block type="logic_boolean" id="841)@T98^7NCqG4`w6v;">
<field name="BOOL">TRUE</field>
</block>
</value>
</block>
</statement>
<statement name="DO_MOVE">
<block type="dragMove" id="5{hamS]l^diNZ_?={UNM">
<field name="MODE">XZ</field>
<value name="TARGETOBJ">
<block type="objectList" id="rHOSmM)n,Q}U{eykuH}|">
<field name="FIELDNAME">qubit_controller</field>
</block>
</value>
<next>
<block type="variables_set" id="%*R-u}jpV((3F+X6x(Uj">
<field name="VAR" id="y`}^nMMYi2(=a@$1Rji}" variabletype="">inboundStepper</field>
<value name="VALUE">
<block type="math_number" id="]%ksyli0`iMBODcEbl27">
<field name="NUM">0</field>
</block>
</value>
<next>
<block type="variables_set" id="Wv!0F4xh^hawxwecaIbL">
<field name="VAR" id="JjHAX,fgz)6.fPl8`pav" variabletype="">distZ</field>
<value name="VALUE">
<block type="math_arithmetic" id="sAsYfOqJ/E]FY@REJJqG">
<field name="OP">MINUS</field>
<value name="A">
<shadow type="math_number" id="0DG!*XvC,U1mWBgCk!jP">
<field name="NUM">2</field>
</shadow>
<block type="getObjTransform" id="Ay(I!chs9%D*##8G97cb">
<field name="MODE">position</field>
<field name="COORD">z</field>
<value name="TARGETOBJ">
<block type="objectList" id="f@J@jzs|)p2|Gqq,cOW#">
<field name="FIELDNAME">qubit</field>
</block>
</value>
</block>
</value>
<value name="B">
<shadow type="math_number" id="X3}UPd$~_EqQT^^(@`*t">
<field name="NUM">2</field>
</shadow>
<block type="getObjTransform" id="]^}oWp7A7:]CUU.bhLn?">
<field name="MODE">position</field>
<field name="COORD">z</field>
<value name="TARGETOBJ">
<block type="objectList" id="w6-=np`W^Y0JFJXbE$!R">
<field name="FIELDNAME">qubit_controller</field>
</block>
</value>
</block>
</value>
</block>
</value>
<next>
<block type="variables_set" id="I^59|%3J[Pp=,9E)!n%1">
<field name="VAR" id="~q~?4XeOMHNMn:t_#,#/" variabletype="">distX</field>
<value name="VALUE">
<block type="math_arithmetic" id="w6~AyhEi@I2voSnD5Qs;">
<field name="OP">MINUS</field>
<value name="A">
<shadow type="math_number" id="0DG!*XvC,U1mWBgCk!jP">
<field name="NUM">2</field>
</shadow>
<block type="getObjTransform" id="A+N=Q2./TudX4)GWKJ0%">
<field name="MODE">position</field>
<field name="COORD">x</field>
<value name="TARGETOBJ">
<block type="objectList" id="J=1YKFQ0F~_KLP9E|gEX">
<field name="FIELDNAME">qubit</field>
</block>
</value>
</block>
</value>
<value name="B">
<shadow type="math_number" id="X3}UPd$~_EqQT^^(@`*t">
<field name="NUM">2</field>
</shadow>
<block type="getObjTransform" id="i,_AeCoql~5v,cVQ.Mux">
<field name="MODE">position</field>
<field name="COORD">x</field>
<value name="TARGETOBJ">
<block type="objectList" id="o5SJLeBds*hw;I~5vqS8">
<field name="FIELDNAME">qubit_controller</field>
</block>
</value>
</block>
</value>
</block>
</value>
<next>
<block type="controls_whileUntil" id="^NZi,j++e!6z=a#YOOTk">
<field name="MODE">WHILE</field>
<value name="BOOL">
<block type="logic_compare" id="F-`89U`MEzX9Wjwjvt]C">
<field name="OP">GT</field>
<value name="A">
<block type="distanceBetweenObjects" id="oCw^[Hr+_UvTP;*RgU8[">
<value name="OBJECT1">
<block type="objectList" id="occ^^!0bsS70~c2X[]uG">
<field name="FIELDNAME">qubit_controller</field>
</block>
</value>
<value name="OBJECT2">
<block type="objectList" id="YkIP|D][m]5r4eL,Gnz}">
<field name="FIELDNAME">qubit</field>
</block>
</value>
</block>
</value>
<value name="B">
<block type="variables_get" id=",f{MC|KOzCi-(xQa,^(}">
<field name="VAR" id="2Zu0]gb$+5H;Luc?anOJ" variabletype="">maxDist</field>
</block>
</value>
</block>
</value>
<statement name="DO">
<block type="math_change" id="bS9hHKGp1w0.Jyu[b!q]">
<field name="VAR" id="y`}^nMMYi2(=a@$1Rji}" variabletype="">inboundStepper</field>
<value name="DELTA">
<shadow type="math_number" id=":V?g{Pn8bsj-BujoGI=g">
<field name="NUM">1</field>
</shadow>
</value>
<next>
<block type="applyObjLocalTransform" id="knv^{r=2u6Pp.|/J[csR">
<field name="MODE">position</field>
<value name="TARGETOBJ">
<block type="objectList" id="/N!3vWHOEnVTy$GHrzAY">
<field name="FIELDNAME">qubit_controller</field>
</block>
</value>
<value name="X">
<block type="math_arithmetic" id="yB|Uw:,Rj-5AW!_6,yyz">
<field name="OP">MULTIPLY</field>
<value name="A">
<shadow type="math_number" id="z]92Q1tu8C!^*;;$2;B)">
<field name="NUM">2</field>
</shadow>
<block type="math_arithmetic" id="Od9P3?n,+?gUCD_mZ(7_">
<field name="OP">DIVIDE</field>
<value name="A">
<shadow type="math_number" id="=~;Jgz+o/f7~q]VcQ|Fl">
<field name="NUM">2</field>
</shadow>
<block type="variables_get" id="ItxEVADZ3ud_~@gDi[ZE">
<field name="VAR" id="~q~?4XeOMHNMn:t_#,#/" variabletype="">distX</field>
</block>
</value>
<value name="B">
<shadow type="math_number" id="=R8,J(+pOVEbr4/4*B1{">
<field name="NUM">50</field>
</shadow>
</value>
</block>
</value>
<value name="B">
<shadow type="math_number" id="vjBW`vtLrGH0GWlckj-?">
<field name="NUM">2</field>
</shadow>
<block type="variables_get" id="boEL@E@|?,J2+(EB@o`J">
<field name="VAR" id="y`}^nMMYi2(=a@$1Rji}" variabletype="">inboundStepper</field>
</block>
</value>
</block>
</value>
<value name="Y">
<block type="math_number" id="ssA=tBr#8Md(=[nunV,G">
<field name="NUM">0</field>
</block>
</value>
<value name="Z">
<block type="math_arithmetic" id="k*b`P3|X?/PErtqDyc=a">
<field name="OP">MULTIPLY</field>
<value name="A">
<shadow type="math_number" id="z]92Q1tu8C!^*;;$2;B)">
<field name="NUM">2</field>
</shadow>
<block type="math_arithmetic" id="4FZ#5-e`#/!sefUu8e;.">
<field name="OP">DIVIDE</field>
<value name="A">
<shadow type="math_number" id="=~;Jgz+o/f7~q]VcQ|Fl">
<field name="NUM">2</field>
</shadow>
<block type="variables_get" id="c#,K~NKfxDVsLJ/7+Zq`">
<field name="VAR" id="JjHAX,fgz)6.fPl8`pav" variabletype="">distZ</field>
</block>
</value>
<value name="B">
<shadow type="math_number" id="FT[k1IWOwHDf3Ivfo4?_">
<field name="NUM">50</field>
</shadow>
</value>
</block>
</value>
<value name="B">
<shadow type="math_number" id="vjBW`vtLrGH0GWlckj-?">
<field name="NUM">2</field>
</shadow>
<block type="variables_get" id="A-bq9~@`?XZ:%GP^p1o)">
<field name="VAR" id="y`}^nMMYi2(=a@$1Rji}" variabletype="">inboundStepper</field>
</block>
</value>
</block>
</value>
</block>
</next>
</block>
</statement>
<next>
<block type="variables_set" id="3|`bOGc]nvhBn*Da}hgy">
<field name="VAR" id="S`ib|8a9}oYR22qe`UUI" variabletype="">hue</field>
<next>
<block type="variables_set" id="^;`leB*3R^PP0@RXA6su">
<field name="VAR" id="YfcA/U/M4Db,!/u8lx*r" variabletype="">sat</field>
<value name="VALUE">
<block type="math_arithmetic" id="Yil~]$W#~BocJLB=o].F">
<field name="OP">DIVIDE</field>
<value name="A">
<shadow type="math_number" id="S0Np#`v#++JrRo_%OUfa">
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<field name="OP">ROOT</field>
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<field name="NUM">4</field>
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<field name="OP">ADD</field>
<value name="A">
<shadow type="math_number" id="Xo,+$nRS!9QxDy=`dND:">
<field name="NUM">2</field>
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<block type="math_arithmetic" id="9/8Ls$`#M5i[C/v@:(#b">
<field name="OP">MULTIPLY</field>
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<shadow type="math_number" id="[xy)HgT*MT%~YL.W(Zj^">
<field name="NUM">2</field>
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<block type="variables_get" id="bTRYCQBCE}/_c!PzFX[#">
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<shadow type="math_number" id="C$`00?V4.;}wSN{;Wdz`">
<field name="NUM">2</field>
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<value name="B">
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<field name="OP">MULTIPLY</field>
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<field name="NUM">2</field>
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<value name="B">
<shadow type="math_number" id="K@M^hf+75BhVgSSR8$ls">
<field name="NUM">2</field>
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<field name="VAR" id="2Zu0]gb$+5H;Luc?anOJ" variabletype="">maxDist</field>
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<field name="OP">MULTIPLY</field>
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<field name="NUM">2</field>
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<block type="math_arithmetic" id="1N$g9I`3,:hzaoe@}n#O">
<field name="OP">DIVIDE</field>
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<shadow type="math_number" id="FEx%-fAYQ~_Aeg0{%[l8">
<field name="NUM">2</field>
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<field name="OP">MINUS</field>
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<field name="NUM">2</field>
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<value name="B">
<shadow type="math_number" id="$}TPtY:.O`xA(}d1q^RC">
<field name="NUM">2</field>
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<block type="variables_get" id="-_AjbT15:i5@imQtPhN-">
<field name="VAR" id="2Zu0]gb$+5H;Luc?anOJ" variabletype="">maxDist</field>
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<value name="B">
<shadow type="math_number" id="Qk}0AAjQ4GM66ar-;M:~">
<field name="NUM">2</field>
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<field name="OP">MULTIPLY</field>
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<shadow type="math_number" id="IC4sbe6(+yrn4AO/vsga">
<field name="NUM">2</field>
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<value name="B">
<shadow type="math_number" id="Qk}0AAjQ4GM66ar-;M:~">
<field name="NUM">2</field>
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<field name="VAR" id="2Zu0]gb$+5H;Luc?anOJ" variabletype="">maxDist</field>
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<value name="B">
<shadow type="math_number" id="/C}:%0wMbSNH!0xEq6tp">
<field name="NUM">-1</field>
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<mutation name="HSVtoRGB">
<arg name="h"></arg>
<arg name="s"></arg>
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<field name="NAME">HSVtoRGB</field>
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<block type="variables_get" id="$3OIc0O#E7j~cJ,R`-?e">
<field name="VAR" id="S`ib|8a9}oYR22qe`UUI" variabletype="">hue</field>
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<value name="ARG1">
<block type="variables_get" id="fmN^BQWJ}iRc265bH#RM">
<field name="VAR" id="YfcA/U/M4Db,!/u8lx*r" variabletype="">sat</field>
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<value name="ARG2">
<block type="variables_get" id="B=0NOM]eM`n,Ws`rlPbn">
<field name="VAR" id="rAlwiT?%pA#CG+i+x-1G" variabletype="">value</field>
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</block>
</next>
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</next>
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</next>
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</next>
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</next>
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<value name="VALUE">
<block type="logic_boolean" id="0lTQKy,efJp9QazizGqd">
<field name="BOOL">FALSE</field>
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<block type="externalCall" id="Vpc9v!mZHQ0;V(+:ON#u" x="-150" y="430">
<mutation>
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<field name="NAME">setRGB</field>
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<block type="setMaterialColor" id="|eRH_j=aRD}WiOkXzv}i">
<field name="MAT_COL_NAME">Principled BSDF Color</field>
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<block type="materialList" id="RK`ToB})CECw8{IJ*7xU">
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<value name="R">
<shadow type="math_number" id="uMTNnOn`F[3nF/|A_FRa">
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<value name="G">
<shadow type="math_number" id="VfDW%w^e94)Xh9HL:@XN">
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<shadow type="math_number" id="9n(`|;7_R}POn4hpJ-f7">
<field name="NUM">0.5</field>
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<block type="bloom" id="^pL/J.Y%ueuCO%}B=ezi" x="-270" y="510">
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<block type="ssao" id="~*s;Bv.,8e9lnec_53cA">
<value name="RADIUS">
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<value name="AO_CLAMP">
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<field name="NUM">0.25</field>
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<value name="LUM_INFLUENCE">
<shadow type="math_number" id="6aPQ:c6{M?|=/F-E~Gis">
<field name="NUM">0.7</field>
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<block type="eventHTMLElem" id="fTN5K]$,(lHQ5YaPZx[f" x="-210" y="610">
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<block type="HTMLDocument" id="0rFY{g!w__nv%AJYGM=("></block>
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<block type="math_number" id="pMHPPpaTNezf:-p!DBVm">
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<block type="math_number" id="6{:?7e/}/HF9uq5wFQB4">
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<value name="IF0">
<block type="logic_compare" id="Y#reUC)4Oo]1SKhcF@6B">
<field name="OP">GTE</field>
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<block type="distanceBetweenObjects" id="b@cQfyol{]$k]$d6f0;m">
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<block type="objectList" id="_cfJ-*{ROD{[Zfl)UO~z">
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<value name="OBJECT2">
<block type="objectList" id="J/G@4n$LAON`%w+[H+3g">
<field name="FIELDNAME">qubit</field>
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<value name="B">
<block type="variables_get" id="Vs0XHc5+l*Xf`-n0Xu9b">
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<statement name="DO0">
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<value name="X">
<block type="math_number" id="E8ze#2Qg2t-W5$I|^@7%">
<field name="NUM">0</field>
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<block type="math_arithmetic" id="6/gB.@gxXHZnF58T$uB2">
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<shadow type="math_number" id="[xy)HgT*MT%~YL.W(Zj^">
<field name="NUM">2</field>
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<block type="variables_get" id="xR8%pI5HtVXCidC7},}z">
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<value name="B">
<shadow type="math_number" id="|h2dtW31$t{A;g#?7uys">
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<block type="math_number" id="68b0B.~to:pS5d#%Mx-l">
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<block type="getEventProperty" id="3Mex?:9HXLR-S.f6,xes">
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<block type="math_number" id="lo+aXUwziK68;l02wBcT">
<field name="NUM">0</field>
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<statement name="DO1">
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<block type="objectList" id="nWGnfjr+_UOV?O5m}Q3R">
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<value name="X">
<block type="math_number" id="i*lvx%]P*#$n,vexPB/`">
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<value name="Y">
<block type="math_arithmetic" id="}5x:]=VxHAyc*C#cOfK@">
<field name="OP">MULTIPLY</field>
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<shadow type="math_number" id="[xy)HgT*MT%~YL.W(Zj^">
<field name="NUM">2</field>
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<block type="variables_get" id="P}rh!K*js}]|^oz%H@tf">
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<value name="B">
<shadow type="math_number" id="enM}yWz[@t]ONBK/Fi/A">
<field name="NUM">-1</field>
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<value name="Z">
<block type="math_number" id="j{f[0uB7})ta4q1%p~O6">
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<value name="IF0">
<block type="logic_compare" id="MoX(V5#=)|jcF%22z~nE">
<field name="OP">GTE</field>
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<block type="distanceBetweenObjects" id="S.fYvOdcUjyzBVC2F9sH">
<value name="OBJECT1">
<block type="objectList" id="+.2}u;~a}IajUi#e}$.h">
<field name="FIELDNAME">qubit_controller</field>
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<value name="OBJECT2">
<block type="objectList" id="qU8[ZK6I,*F,h$STQc|z">
<field name="FIELDNAME">qubit</field>
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<value name="B">
<block type="variables_get" id="`;bIr#hqf%TO/#e-{5Iz">
<field name="VAR" id="2Zu0]gb$+5H;Luc?anOJ" variabletype="">maxDist</field>
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<statement name="DO0">
<block type="applyObjLocalTransform" id="bM(*=|6Qhp9X+wVtYQ2@">
<field name="MODE">position</field>
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<block type="objectList" id="*9FkNFgM)RFqXL8,uM4r">
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<value name="X">
<block type="math_number" id="6[*4vQd*xlabKQCqo$@F">
<field name="NUM">0</field>
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<value name="Z">
<block type="math_number" id="er}DVQRm~knDu%x9gh:X">
<field name="NUM">0</field>
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<next>
<block type="variables_set" id="z;k{})Sv={iQOB((|RW/">
<field name="VAR" id="vpri#?vQ7`ZyX.tU55{Z" variabletype="">distY</field>
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<block type="math_arithmetic" id="x|0[hZ*j+{GF5W_mN23}">
<field name="OP">MINUS</field>
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<shadow type="math_number" id="0DG!*XvC,U1mWBgCk!jP">
<field name="NUM">2</field>
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<block type="getObjTransform" id="Xp*)@OBdP!rgk|%9f,nl">
<field name="MODE">position</field>
<field name="COORD">y</field>
<value name="TARGETOBJ">
<block type="objectList" id="J9a(X,RgR[+)gGLaXh}J">
<field name="FIELDNAME">qubit</field>
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<value name="B">
<shadow type="math_number" id="X3}UPd$~_EqQT^^(@`*t">
<field name="NUM">2</field>
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<block type="getObjTransform" id="}J9xBre;KG-0aV!gUlqq">
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<value name="TARGETOBJ">
<block type="objectList" id="qkxx?_WCLugVI#]A1|i9">
<field name="FIELDNAME">qubit_controller</field>
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</value>
</block>
</value>
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</value>
<next>
<block type="variables_set" id="!wH7ftfDJu5;2o1jo.+x">
<field name="VAR" id="YfcA/U/M4Db,!/u8lx*r" variabletype="">sat</field>
<value name="VALUE">
<block type="math_arithmetic" id="d@.*K`1T!(;jfY}}U,`L">
<field name="OP">DIVIDE</field>
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<shadow type="math_number" id="S0Np#`v#++JrRo_%OUfa">
<field name="NUM">2</field>
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<shadow type="math_number" id="X8Z3iY`yvw7g*jrkj|!m">
<field name="NUM">4</field>
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<field name="OP">ADD</field>
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<shadow type="math_number" id="[xy)HgT*MT%~YL.W(Zj^">
<field name="NUM">2</field>
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<block type="variables_get" id="cnV#+J;nQct7EAGpp_,A">
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<shadow type="math_number" id="C$`00?V4.;}wSN{;Wdz`">
<field name="NUM">2</field>
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<block type="variables_get" id="=L7)mcDxkT`Mq4E=lq##">
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</value>
<value name="B">
<shadow type="math_number" id="uA=2*pIxh$I%z8M~={:l">
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