slowed down animation play speed

This commit is contained in:
Victor Giers
2017-06-20 20:13:27 +02:00
parent dcbd1000f6
commit 62448848e5

View File

@@ -116,7 +116,7 @@ class Marker {
void display() {
if (!dead) {
frameIdle = (frameIdle+2) % idleImageCount;
frameIdle = (frameIdle+1) % idleImageCount;
if (waitForPlay) {
if (frameIdle >= idleImageCount - 1) {
waitForPlay = false;
@@ -124,7 +124,7 @@ class Marker {
}
}
if (playAction) {
frameAction = (frameAction+2) % actionImageCount;
frameAction = (frameAction+1) % actionImageCount;
renderer.image(actionImages[frameAction], canvasPosX, canvasPosY, canvasImgW, canvasImgH);
if (frameAction >= actionImageCount - 3) {
playAction = false;