Add documentation for EP-133 project: Neon Laundromat
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# Imaginary EP-133 project: Neon Laundromat
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`Neon Laundromat` is a dusty broken-beat/dub track made from drum-machine hits, Rhodes, bass, a spoken phrase and field recordings from a laundromat. It is meant to feel like a musician's project first and a coverage fixture second.
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The four-group split—drums, bass, harmony and vocals/textures—is conventional enough to remain playable on the hardware. The unusual details are things an adventurous KO II user could plausibly accumulate while finishing the track.
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## Identity
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| Setting | Value | Musical reason |
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|---|---:|---|
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| Firmware assumption | EP-133 OS 2.5.1 | Current behavior, including project key/scale and resampling improvements |
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| Tempo | `112.50 BPM` | Broken-beat pace with space for swung percussion |
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| Key | `D` | Tonal center for bass and Rhodes |
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| Scale | `Dorian` | Minor color with a brighter sixth |
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| Swing | `57%` at the 1/16 interval | Hats lean without making the kick unstable |
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| Default meter | `4/4` | Main groove |
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| Approximate song length | `216 quarter notes`, or `1:55.2` | Derived from the song-position list, including meter changes |
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Pad IDs such as `A1` and `A12` below are human-facing logical pad numbers for this design document. They are not claims about `pads/a/pNN`, SysEx pad IDs or the printed keypad glyph order. A real hardware fixture must record the physical-pad-to-TAR mapping explicitly.
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## Saved mix and output concept
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### Current selected send FX
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The final saved project has one selected **Delay**:
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- X / length: about `35%`;
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- Y / feedback: about `52%`;
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- Group A static send: `10%`;
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- Group B static send: `4%`;
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- Group C static send: `28%`;
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- Group D static send: `38%`.
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Several group patterns contain recorded `FX` fader motion for delay throws. Earlier Filter and punch-in performances were resampled into D11, so they are not competing “second master effects” in the final saved project.
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### Output dynamics
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- Output compressor DRIVE: about `68%`;
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- Output compressor SPEED: about `32%`.
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### Note-triggered sidechain
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- Source pads: audible kick A1 and silent trigger A12;
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- Destination groups: B, C and D;
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- LENGTH: about `42%`;
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- SHAPE: about `65%`.
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A12 must duck the destinations even though it produces no source audio.
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### Runtime-only group project volume
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During the final live performance the musician sets the separate held-group project volumes to A `100%`, B `90%`, C `82%`, D `88%`.
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This is intentionally *not* part of the archived sonic oracle. The official 1.1.2 release notes say group project volume resets when a project loads. A backup-based exporter cannot infer the temporary values at which the musician most recently listened or performed.
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## Sound and sample provenance
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| Slots | Origin | Important property |
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|---|---|---|
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| 041–370 | imported and factory drum/percussion samples | mono one-shots plus a lower-rate shaker and a two-bar break |
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| 412–430 | imported bass recordings | long tonal notes, a loop and one-bar sub drop |
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| 501–570 | Rhodes, guitar, tape pad and organ recordings | mono/stereo, KEY chords, BAR/BPM stretch and a live-chopped phrase |
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| 601–608 | spoken vocal and laundromat field recordings | one source phrase reused as several trims |
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| 620 | internal stereo resample | punch-in/filter performance and live Delay X/Y movement baked into audio |
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| 621 | resampled external polysynth | external MIDI result made self-contained as audio |
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Chopping is non-destructive in this project: several pads point to one source slot with different trim regions. Slot 620 and 621 are different: they are newly rendered samples whose creation history is no longer editable.
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## Group A — drums and sidechain triggers
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| Pad | Sample/slot | Musical use and pad-specific state |
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|---|---|---|
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| A1 | 041 `kick_tape.wav` | Main kick; ONE; AMP `100/200`; pitch `0`; centered; short trim; audible sidechain source. |
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| A2 | **same slot 041** | Accent/click from the same kick; ONE; AMP `150`; pitch `+12`; only the first ~95 ms. This is the clearest same-WAV/different-AMP case. |
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| A3 | 118 `snare_room.wav` | Main snare; ONE; AMP `108`; full body and room tail. |
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| A4 | **same slot 118** | Reverse snare suction; REV; AMP `72`; pitch `-3`; pan L15; tail-only trim. |
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| A5 | 205 `hat_closed.wav` | Closed hat; ONE; AMP `74`; pan L12; shared mute/choke group. |
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| A6 | 213 `hat_open.wav` | Open hat; ONE; AMP `88`; pan R12; long release; same mute/choke group as A5. |
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| A7 | 145 `clap_short.wav` | Clap layer; ONE; AMP `82`; deliberately late/free-timed. |
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| A8 | 309 `shaker_soft_22050.wav` | 22.05 kHz mono shaker; ONE; AMP `66`; pan R28; recorded with pressure-sensitive note repeat. |
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| A9 | 335 `conga_low.wav` | Low percussion; ONE; AMP `85`; pitch `-5`. |
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| A10 | 370 `garage_break_2bar.wav` | Two-bar mono break; BPM mode from source `89.6 BPM`; AMP `48`; retriggered before the tail finishes in one fill. |
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| A11 | 236 `crash_dirty.wav` | Crash; ONE; AMP `70`; long tail. |
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| A12 | sound `000` | Silent sequenced pad used only as an additional sidechain note source. |
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Audible requirements:
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- A6 must be cut when A5 arrives.
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- A2 must remain independent even though it references A1's WAV.
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- A12 must duck B/C/D while remaining silent.
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- A10 must retrigger according to EP ONE behavior rather than looping a Simpler region.
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## Group B — bass
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| Pad | Sample/slot | Musical use and pad-specific state |
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|---|---|---|
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| B1 | 412 `moog_D2_long.wav` | Principal bass; LEG; root D2; AMP `100`; very short attack; release about 180; played chromatically with overlapping notes. |
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| B2 | **same slot 412** | Pluck variant; KEY; AMP `64`; pitch `+12`; first ~220 ms only; short release. |
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| B3 | 414 `sub_D2.wav` | Clean sub; KEY; root D2; AMP `92`; long release. |
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| B4 | 420 `reese_loop_90.wav` | Reese phrase; BPM stretch from `90 BPM`; AMP `78`. |
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| B5 | 421 `bass_fret.wav` | Fret/noise accent; ONE; AMP `55`; pan R18. |
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| B6 | 422 `bass_fall.wav` | Reversed bass fall; REV; AMP `80`. |
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| B7 | 309 `shaker_soft_22050.wav` | Reuses A8's global slot, but trims one low transient, pitches it `-18` and treats it as bass percussion. |
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| B8 | 430 `sub_drop.wav` | One-bar drop; BAR `1`; AMP `75`. |
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| B9 | 412 `moog_D2_long.wav` | Soft-attack double of B1; KEY; AMP `128`; slower attack and shorter release. |
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B1 contains the LEG test: a D2 note remains held when an A2 note begins, so the pitch changes while playback continues from the existing sample position. B2/B3 contain overlapping KEY notes.
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## Group C — harmony and chops
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| Pad | Sample/slot | Musical use and pad-specific state |
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|---|---|---|
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| C1 | 501 `rhodes_Dm9.wav` | KEY; root D4; AMP `100`; simultaneous multi-note chords from one pad source. |
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| C2 | **same slot 501** | Soft double; ONE; AMP `61`; fractional pitch `-0.09 semitone`; pan L24; trim begins slightly later. |
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| C3 | 502 `rhodes_G13.wav` | ONE; AMP `92`; pan R8. |
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| C4 | 503 `rhodes_Am7.wav` | ONE; AMP `88`; pan L8. |
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| C5 | 504 `guitar_harmonic.wav` | REV; AMP `73`; pitch `+7`; pan R30. |
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| C6 | 550 `tape_pad_stereo_32000.wav` | Four-bar 32 kHz stereo ambience; BAR `4`; slow attack and long release. |
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| C7 | 551 `toy_arp_85bpm.wav` | BPM stretch from `85 BPM`; AMP `64`. |
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| C8 | 560 `organ_stab_D.wav` | KEY; root D4; AMP `84`; short release. |
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| C9 | 570 `rhodes_phrase.wav` | First live-chopped slice; trim 0–0.48 s; pan L30. |
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| C10 | **same slot 570** | Second slice; trim 0.48–1.02 s; AMP `76`; centered. |
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| C11 | **same slot 570** | Third slice; trim 1.02–1.63 s; AMP `69`; pitch `+5`; pan R30. |
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| C12 | sound `000`, MIDI channel 3 | External-synth sketch pad, root D3. Pattern C90 drives a polysynth but is not used in the song list. |
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C1 contains a single-pad polyphony test: notes D, F, A and C overlap. C2 exercises the known negative fractional-pitch edge case. C9–C11 require separate playable instances of one WAV.
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## Group D — vocals, field recordings and printed performances
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| Pad | Sample/slot | Musical use and pad-specific state |
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|---|---|---|
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| D1 | 601 `stay_for_the_wash.wav` | Full spoken phrase; ONE; AMP `98`; centered. |
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| D2 | **same slot 601** | “stay” chop; ONE; AMP `138`; pitch `-5`; pan L28. |
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| D3 | **same slot 601** | “wash” chop; ONE; AMP `72`; pitch `+7`; pan R28. |
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| D4 | 602 `breath.wav` | REV; AMP `58`; slow attack. |
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| D5 | 603 `laundromat_crowd.wav` | Two-bar stereo ambience; BAR `2`; AMP `44`. |
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| D6 | 604 `washer_cycle_83bpm.wav` | Rhythmic field recording; BPM stretch from `83 BPM`; AMP `52`. |
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| D7 | 605 `riser.wav` | ONE; AMP `75`; long trim. |
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| D8 | 606 `metal_door_impact.wav` | ONE; AMP `110`; pitch `-7`. |
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| D9 | 607 `water_drip.wav` | ONE; AMP `68`; pan L35. |
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| D10 | 608 `phone_beep.wav` | KEY; root A4; AMP `54`; pitch `-0.09`; pan R35. |
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| D11 | 620 `printed_punchin_hook.wav` | Stereo two-bar resample of the hook while beat-repeat/filter punch-ins and live Delay X/Y changes were performed; BAR `2`. |
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| D12 | 621 `printed_external_chord.wav` | Resampled external polysynth chord originally played from C12/C90; KEY; root D3. |
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D11 and D12 are provenance tests: Live should reproduce their rendered audio, but should not pretend to recover the gestures or external synthesizer that created them.
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## Pattern performance
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The project contains quantized notes, free timing, tick nudges, varied velocity and meaningful durations:
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- A03 has broken kicks both on and off the quarter-note grid, snares at beats 2 and 4 with different velocities, 1/16 hats with alternating velocities and several `-3/+5` tick nudges.
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- A08's pressure-recorded note repeat becomes a shaker velocity ramp. The intended artifact is the resulting notes, not the player's finger-pressure history.
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- A04 begins A6 before A5 arrives; the open hat must be choked by the later closed hat.
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- A04 places A2 immediately before the final snare, followed by a short group FX-send throw.
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- B03 overlaps B1 LEG notes: D2 remains held as A2 begins. Durations and velocities vary.
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- C02/C04 use C1 for overlapping chord tones and layer independent C2 underneath.
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- C05 contains a D-Dorian arpeggio originally performed with note-repeat/arpeggio; the resulting note sequence is what matters.
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- D03 alternates D2 and D3 with different velocities and throws only the final word into Delay.
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- D08 triggers D11 as a rendered two-bar fill while the other groups become sparse.
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Every playback mode has a meaningful test:
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- ONE: complete sample playback plus retrigger before the preceding hit ends;
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- KEY: overlapping notes/polyphony from one pad source;
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- LEG: held-playhead pitch changes.
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## Scenes and independent pattern lengths
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Human labels below are documentation annotations; numeric scene IDs are the project structure.
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| Scene | Label | Meter | A | B | C | D | Duration |
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|---|---|---:|---|---|---|---|---:|
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| 01 | Spin-up | 4/4 | A01, 4 bars | B01, 2 | C01, 4 | D01, 4 | 4 bars |
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| 02 | Door shuts | 4/4 | A02, 2 | B02, 4 | C02, 4 | D02, 1 | 4 bars |
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| 03 | Verse | 4/4 | A03, 2 | B03, 4 | C03, 4 | D03, 1 | 4 bars |
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| 04 | Hook | 4/4 | A04, 4 | B04, 4 | C04, 4 | D04, 4 | 4 bars |
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| 05 | Three-beat rinse | 3/4 | A05, 2 | B05, 1 | C05, 2 | D05, 2 | 2 bars |
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| 06 | Dirtier verse | 4/4 | A06, 4 | B03, 4 | C03, 4 | D06, 2 | 4 bars |
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| 07 | Missing-beat cut | 2/4 | A07, 1 | B07, 1 | C07, 1 | D07, 1 | 1 bar |
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| 08 | Final spin | 4/4 | A08, 4 | B08, 8 | C08, 4 | D08, 2 | 8 bars |
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| 09 | Power down | 4/4 | A09, 4 | B09, 4 | C09, 4 | D09, 4 | 4 bars |
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| 10 | Dub lab | 4/4 | A10, 4 | B10, 4 | C10, 4 | D10, 4 | 4 bars; not in song list |
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Shorter group patterns repeat until the longest pattern in the scene ends. D03 therefore loops four times in Scene 03, while C08 loops twice in Scene 08.
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## Song positions
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```text
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01 → Scene 01
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02 → Scene 02
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03 → Scene 03
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04 → Scene 03
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05 → Scene 04
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06 → Scene 05
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07 → Scene 06
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08 → Scene 03
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09 → Scene 07
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10 → Scene 04
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11 → Scene 08
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12 → Scene 08
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13 → Scene 09
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```
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The song deliberately reuses scenes. Session View should expose reusable Scenes 01–10 once each. Arrangement View should follow all thirteen positions, including repeated Scenes 03, 04 and 08.
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The duration calculation is:
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```text
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4/4 sections: 52 bars × 4 quarter notes = 208 quarter notes
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Scene 05: 2 bars × 3 quarter notes = 6 quarter notes
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Scene 07: 1 bar × 2 quarter notes = 2 quarter notes
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total 216 quarter notes
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```
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## Fader automation in the main song
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- A01: HPF opens the intro from thin to full.
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- A04: FX-send throw on the final snare.
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- A06: VEL rises into the fill while preserving the differences among original note velocities.
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- A08: LVL build plus final FX throw.
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- A09: HPF and LVL close down the outro.
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- B03: LPF opens gradually and settles.
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- B05: PTC bends down into the 3/4 breakdown.
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- B08: subtle TUNE drift over eight bars.
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- C01: ATK falls from a soft swell to a clearer entrance.
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- C04: FX-send accents chord endings.
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- C05: REL grows through the breakdown.
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- C08: HPF and FX move over the final hook.
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- D03: short FX throws on vocal endings.
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- D04: PTC tape-down gesture.
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- D08: PAN moves the printed fill across the stereo field.
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These lanes belong to group patterns and repeat whenever those patterns repeat.
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## Scene 10: the retained Dub Lab experiment
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Scene 10 is a plausible musician's scratch/jam scene left outside the song list. It exercises all fader assignments without making the main arrangement absurd:
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| Group | Lanes |
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|---|---|
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| A10 | PAN, TUNE, VEL |
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| B10 | PTC, TIM, MOD |
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| C10 | ATK, REL, FX |
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| D10 | LVL, LPF, HPF |
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Musician-facing envelope anchors over four bars:
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```text
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A PAN: 0.25 → 0.75 → 0.25 → 0.50
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A TUNE: 0.50 → 0.58 → 0.42 → 0.50
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A VEL: 1.00 → 0.60 → 1.00
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B PTC: 0.50 → 0.75 → 0.50
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B TIM: 0.50 → 0.80 → 0.50
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B MOD: 0.00 → 1.00 → 0.00
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C ATK: 0.05 → 0.75
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C REL: 0.80 → 0.10
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C FX: 0.10 → 0.75 → 0.10
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D LVL: 0.80 → 0.00 → 0.80
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D LPF: 0.20 → 0.90
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D HPF: 0.00 → 0.70 → 0.00
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```
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These values are normalized musical intentions, not claims about exact acoustic transfer curves. A real capture should preserve the recorded raw points rather than regenerate only these anchors.
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## External MIDI sketch
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C90 is a four-bar D-Dorian polysynth sketch using empty pad C12 on MIDI channel 3. It contains:
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- notes and varied velocities/durations;
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- pitch bend into the final chord;
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- mod-wheel movement;
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- channel pressure after the chord attack;
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- one program-change event at the start, recorded/relayed even though current firmware no longer maps it internally.
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C90 is not in the song list but should remain available as a Session clip. The main song uses D12, a resample of its best chord, so sonic playback of the arranged song does not depend on external hardware. A project-aware export should still expose C90's MIDI dependency rather than inventing the missing synthesizer patch.
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## Creation journal: what the musician actually did
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1. Imported drums, bass and Rhodes; recorded the voice and laundromat ambience from line/mic.
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2. Assigned groups by role and made several pad variants from the same global slots.
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3. Live-chopped the Rhodes phrase across C9–C11, then refined trims without cropping the source.
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4. Programmed the core beat with a mix of live recording, step entry, note repeat, free timing and tick nudges.
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5. Played B1 and C1 in KEYS mode, using LEG for the bass and KEY for polyphonic Rhodes.
|
||||||
|
6. Recorded multiple fader assignments into group patterns.
|
||||||
|
7. Built sections by Commit, then edited the A/B/C/D pattern selection and lengths in each scene.
|
||||||
|
8. Temporarily selected Filter and performed punch-ins while resampling a two-bar hook. This became slot 620/D11.
|
||||||
|
9. Sequenced the external polysynth from C12/C90, then resampled the useful chord to slot 621/D12.
|
||||||
|
10. Selected Delay as the project's final send effect, set output compression and configured note sidechain.
|
||||||
|
11. Constructed the thirteen-position song list, deliberately repeating and returning to scenes.
|
||||||
|
12. Kept Scene 10 and C90 as useful experiments even though neither appears in the final song.
|
||||||
|
|
||||||
|
## Live-only performance score
|
||||||
|
|
||||||
|
The musician may perform these gestures while recording a stereo master, but they are not assumed to be part of the project archive:
|
||||||
|
|
||||||
|
- Position 2: momentarily solo Groups A and D.
|
||||||
|
- Position 5: apply pressure-sensitive beat-repeat punch-in to the final half-bar.
|
||||||
|
- Position 6: engage the output LOOP buffer, shorten it, slide it backward, then exit on the bar.
|
||||||
|
- Position 9: combine a tape-stop-style punch-in with a group solo.
|
||||||
|
- Position 12: manually increase Delay feedback X/Y and release it before the outro.
|
||||||
|
- Throughout: temporary held-group project-volume changes for performance balance.
|
||||||
|
|
||||||
|
Only the earlier resampled D11 performance is durable. A backup-only export should not fabricate Arrangement automation for this live score.
|
||||||
|
|
||||||
|
## Source gesture versus recoverable result
|
||||||
|
|
||||||
|
| Action | What should survive | What should not be invented |
|
||||||
|
|---|---|---|
|
||||||
|
| Live/step pad recording | final source pad, note, velocity, duration and tick | whether it was finger-drummed, step-entered, quantized or nudged |
|
||||||
|
| Note repeat/arpeggio | resulting note events | original pressure/gesture history unless separately encoded |
|
||||||
|
| Chopping | per-pad assignment and trim | AUTO/equal/attack/LIVE method |
|
||||||
|
| Fader recording | raw automation records | a smoothed lane that loses the captured points |
|
||||||
|
| Scene Commit | resulting scene/pattern references | commit and undo history |
|
||||||
|
| Song editing | ordered positions including repeats | one-scene-equals-one-position simplification |
|
||||||
|
| Punch-in FX | nothing assumed as normal pattern automation | imagined punch-in event lanes |
|
||||||
|
| Resampled punch-in performance | D11 audio and pad state | editable punch-in history |
|
||||||
|
| Resampled external synth | D12 audio | external patch and oscillator state |
|
||||||
|
| Live Delay X/Y during resampling | result inside D11 and perhaps final static X/Y | X/Y automation unless real records prove it exists |
|
||||||
|
| LOOP, FX+Group solo, live scene choices | performance cue only | Arrangement automation unless explicitly stored |
|
||||||
|
| Silent sidechain trigger | A12 notes and saved routing | audible trigger audio |
|
||||||
|
| External MIDI sketch | C90 events/channel/root | sound of disconnected hardware |
|
||||||
|
|
||||||
|
## Ableton Live 10 acceptance questions
|
||||||
|
|
||||||
|
1. Does Live open with A–D Group Tracks and separate children for independent pad instances?
|
||||||
|
2. Does Session View contain Scenes 01–10, including out-of-song Dub Lab?
|
||||||
|
3. Does Arrangement follow all thirteen song positions rather than unique numeric scenes?
|
||||||
|
4. Is Arrangement exactly 216 quarter notes long?
|
||||||
|
5. Do meter markers change 4/4 → 3/4 → 4/4 → 2/4 → 4/4 without shifting later clips?
|
||||||
|
6. Do short group patterns loop until the longest pattern in their scene finishes?
|
||||||
|
7. Are repeated song positions identical, including pattern automation?
|
||||||
|
8. Do A1/A2, C1/C2 and C9–C11 share WAV files while retaining independent pad settings?
|
||||||
|
9. Does C2 sound `-0.09` semitone detuned rather than roughly `-1.9`?
|
||||||
|
10. Do all EP pads use non-looping transport, with KEY/LEG behavior represented without Simpler Classic loops?
|
||||||
|
11. Does A5 choke A6 across separate child tracks?
|
||||||
|
12. Does B1 continue its playhead through LEG pitch changes?
|
||||||
|
13. Can C1 play overlapping chord voices from one pad source?
|
||||||
|
14. Are note velocity, duration, microtiming and pitch variations intact?
|
||||||
|
15. Are BPM stretch, BAR stretch and reverse distinct, including BAR in the 3/4 scene?
|
||||||
|
16. Do lower-rate and stereo sources retain intended pitch, length and channels?
|
||||||
|
17. Is pad AMP independent from group LVL and the runtime-only project volume?
|
||||||
|
18. Is every fader lane visible, including TIM/MOD when its acoustic mapping is unresolved?
|
||||||
|
19. Does the selected Delay exist once, with A–D sends and recorded send motion?
|
||||||
|
20. Are static Delay X/Y distinguished from the baked X/Y performance inside D11?
|
||||||
|
21. Is output compression after dry groups plus Delay return?
|
||||||
|
22. Do audible A1 and silent A12 both trigger ducking of B/C/D?
|
||||||
|
23. Do D11/D12 play as literal rendered audio without invented source automation?
|
||||||
|
24. Does C90 export as a MIDI-only Session clip with channel/expression and remain out of Arrangement?
|
||||||
|
25. Is the musician warned about live-only performance cues that no backup can reconstruct?
|
||||||
|
|
||||||
|
## Listening oracle
|
||||||
|
|
||||||
|
- Mute A2, then A1: their roles must differ strongly despite sharing a file.
|
||||||
|
- Solo A5/A6: closed hat must terminate the open hat.
|
||||||
|
- Solo B1: the LEG phrase should change pitch without restarting its attack.
|
||||||
|
- Solo C1: its chord must remain polyphonic.
|
||||||
|
- Solo C1+C2: C2 should create subtle detuning, not a large downward transpose.
|
||||||
|
- Mute A1 audio but keep A12 notes: bass, harmony and vocal groups must still duck.
|
||||||
|
- Compare Scene 03 at positions 3, 4 and 8: it should be identical each time.
|
||||||
|
- Listen across Scenes 05 and 07: meter changes must not displace later clips.
|
||||||
|
- Solo D11: the performed effect is already in the WAV and should need no generated punch-in automation.
|
||||||
|
- Disable the Live master dynamics counterpart: the difference should demonstrate why AMP cannot be judged without output-stage context.
|
||||||
|
|
||||||
|
## Explicit uncertainties
|
||||||
|
|
||||||
|
- The exact acoustic laws for AMP, every fader function, output compressor and sidechain remain measurement questions.
|
||||||
|
- TIM, TUNE and MOD are legitimate musician controls, but their best Live counterparts are not established.
|
||||||
|
- Master FX X/Y should not be considered recorded automation without an identified event stream.
|
||||||
|
- The exact meaning of MIDI-looking project records must be captured before assigning all C90 expression events to binary kinds.
|
||||||
|
- Per-scene meter is structurally evidenced, but a real mixed-meter project should verify all proposed transitions.
|
||||||
|
- Human scene/pattern names here are annotations, not assumed archive fields.
|
||||||
|
|
||||||
|
Sources: [official workflow](https://teenage.engineering/guides/ep-133/workflow), [sound and song modes](https://teenage.engineering/guides/ep-133/modes), [recording and fader automation](https://teenage.engineering/guides/ep-133/play-and-record), [sampling/resampling/timing](https://teenage.engineering/guides/ep-133/functions), [effects/output/sidechain](https://teenage.engineering/guides/ep-133/effects), and [current firmware features](https://teenage.engineering/guides/ep-133/whats-new).
|
||||||
@@ -9,7 +9,7 @@ It deliberately does not propose code changes. It supplies a musical reference p
|
|||||||
## Files
|
## Files
|
||||||
|
|
||||||
- `MUSICIAN_WORKFLOW_INVENTORY.md` describes how a musician can build and perform an EP-133 project and separates saved project state from rendered audio and live-only gestures.
|
- `MUSICIAN_WORKFLOW_INVENTORY.md` describes how a musician can build and perform an EP-133 project and separates saved project state from rendered audio and live-only gestures.
|
||||||
- `IMAGINARY_PROJECT_AFTERIMAGE_TRANSIT.md` specifies one coherent imaginary project in enough detail to act as a translation oracle.
|
- `IMAGINARY_PROJECT_NEON_LAUNDROMAT.md` specifies one coherent imaginary project in enough detail to act as a translation oracle.
|
||||||
- `LIVE10_TRANSLATION_AUDIT.md` asks whether the current group-track Live 10 export represents every decision in that imaginary project.
|
- `LIVE10_TRANSLATION_AUDIT.md` asks whether the current group-track Live 10 export represents every decision in that imaginary project.
|
||||||
|
|
||||||
## The three kinds of musical truth
|
## The three kinds of musical truth
|
||||||
|
|||||||
Reference in New Issue
Block a user