@@ -34,9 +34,11 @@ class SpawnArea { | |||
PVector v2_center; | |||
int i_size; | |||
int i_ID; | |||
void display(){ | |||
text(i_size,v2_center.x,v2_center.y); | |||
//text(i_size,v2_center.x,v2_center.y); | |||
text(i_ID,v2_center.x,v2_center.y); | |||
} | |||
@@ -50,6 +52,7 @@ class SpawnArea { | |||
} | |||
SpawnArea(int startX, int startY) { | |||
i_ID = spawnAreas.size(); | |||
int [] pxl = img_houses.pixels; | |||
int pw = img_houses.width; | |||
int ph = img_houses.height; |
@@ -1,7 +1,5 @@ | |||
Citizen mensch; | |||
PImage img_streets; | |||
PGraphics pg_map; | |||
boolean b_isRaining; | |||
@@ -34,8 +32,6 @@ class Citizen{ | |||
} | |||
} | |||
Citizen mensch; | |||
void setup() { | |||
size(400, 300); | |||
textAlign(CENTER); | |||
@@ -57,7 +53,7 @@ void setup() { | |||
void draw() { | |||
background(255); | |||
image(img_houses, 0, 0, img_houses.width, img_houses.height); | |||
image(img_streets, 0, 0, img_houses.width, img_houses.height); | |||
//image(img_streets, 0, 0, img_houses.width, img_houses.height); | |||
textSize(7); | |||
for (SpawnArea spawn : spawnAreas) { | |||
spawn.display(); |