Refactor method call in animeCat.js
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@@ -247,7 +247,7 @@ _bindMouseHold() {
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mouseDown = false;
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mouseDown = false;
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} else {
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} else {
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// Trostpreis: Augen auf, dann mouth_open oder mischievous
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// Trostpreis: Augen auf, dann mouth_open oder mischievous
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this.consolation({
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this._consolation({
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cleanup,
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cleanup,
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mouseDown,
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mouseDown,
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mouseDownAt,
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mouseDownAt,
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